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author | Raul Santos <raulsntos@gmail.com> | 2022-12-23 19:28:34 +0100 |
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committer | Raul Santos <raulsntos@gmail.com> | 2022-12-23 19:40:32 +0100 |
commit | 24e4ac9167e6c949a6033231848d4d778c869a3d (patch) | |
tree | ac568b8a8fc2b68558ad513961514767aec1adae /servers/physics_2d/godot_collision_object_2d.cpp | |
parent | d0398f62f08ce0cfba80990b21c6af4181f93fe9 (diff) |
C#: Rename `ConvertToX` methods
- Renamed `ConvertToX` to `ConvertToNativeX`.
- Renamed `ConvertToXObject` to `ConvertToX`.
- Renamed `ConvertToXManaged` to `ConvertToX`.
- Fix `Signal` name in bindings generator and csharp script.
Diffstat (limited to 'servers/physics_2d/godot_collision_object_2d.cpp')
0 files changed, 0 insertions, 0 deletions