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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-10-19 08:24:02 +0200
committerGitHub <noreply@github.com>2021-10-19 08:24:02 +0200
commit483df711204bc23c669a80bc2326a3b20b5d8703 (patch)
tree33afc679521bc7774442bc994af272840dc97640 /servers/physics_2d/godot_broad_phase_2d.cpp
parent723b988fde777f68355160625580afedf40ba763 (diff)
parentcc39dca9f7d960d1bb137f1dcbbf1da5cec8a505 (diff)
Merge pull request #53980 from nekomatata/rename-godot-physics-classes
Diffstat (limited to 'servers/physics_2d/godot_broad_phase_2d.cpp')
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1 files changed, 36 insertions, 0 deletions
diff --git a/servers/physics_2d/godot_broad_phase_2d.cpp b/servers/physics_2d/godot_broad_phase_2d.cpp
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+/*************************************************************************/
+/* godot_broad_phase_2d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "godot_broad_phase_2d.h"
+
+GodotBroadPhase2D::CreateFunction GodotBroadPhase2D::create_func = nullptr;
+
+GodotBroadPhase2D::~GodotBroadPhase2D() {
+}