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author | Dennis Ranke <dennis.ranke@gmail.com> | 2022-12-12 23:30:31 +0100 |
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committer | Dennis Ranke <dennis.ranke@gmail.com> | 2022-12-12 23:33:46 +0100 |
commit | 408000752cb39f93b2639fdeefb783e4dd76910f (patch) | |
tree | c3bec147b8dab08a02bdc8f784b62e5b59ce2051 /servers/physics_2d/godot_body_direct_state_2d.h | |
parent | 97df6de4a77393069c639a57d22bebb2f6f54680 (diff) |
handle ambiguous input events as touch events
there can be events can have both SOURCE_TOUCHSCREEN and SOURCE_STYLUS. handle them as touch events rather than mouse events.
Diffstat (limited to 'servers/physics_2d/godot_body_direct_state_2d.h')
0 files changed, 0 insertions, 0 deletions