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author | SaracenOne <SaracenOne@gmail.com> | 2022-04-29 07:06:48 +0100 |
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committer | SaracenOne <SaracenOne@gmail.com> | 2022-05-11 22:03:07 +0100 |
commit | ce99de32b845676c5f589f89b525bd19c9178b50 (patch) | |
tree | 0755fb68747a83ac54d3a23d871131684cb7ce48 /servers/physics_2d/godot_body_direct_state_2d.cpp | |
parent | 2fd73bd32e0b0d153945bc28576b154af3342627 (diff) |
Fix ownership of nodes created by the MeshInstance3DEditorPlugin
and Skeleton3DEditorPlugin when used on foreign nodes.
Make gizmos visible upon creation rather than having to select
them first.
Make UV2 unwrapping and PhysicalBone creation properly subject
to UndoRedo.
Diffstat (limited to 'servers/physics_2d/godot_body_direct_state_2d.cpp')
0 files changed, 0 insertions, 0 deletions