diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-12-05 20:07:13 +0100 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-12-05 23:14:16 +0100 |
commit | 4a5bb3ac208e070dc5e4daa95b493471a5e89b22 (patch) | |
tree | 5de44795e9b37330ecbdd417e1c741d6eb72dc1c /servers/physics_2d/godot_area_2d.h | |
parent | 49799ab454f1768485608011ea1db4fddfa0e787 (diff) |
Use tooltips instead of labels for VoxelGI and GPUParticlesCollisionSDF
This fixes the issue with labels being cut off (or becoming too long
when not clipped).
This also adds a mention of the individual cell size,
which is useful information to have when trying to avoid light leaking
or particle collision tunneling.
Diffstat (limited to 'servers/physics_2d/godot_area_2d.h')
0 files changed, 0 insertions, 0 deletions