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author | Juan Linietsky <juan@godotengine.org> | 2020-02-21 07:27:48 -0300 |
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committer | Juan Linietsky <juan@godotengine.org> | 2020-02-21 09:40:29 -0300 |
commit | 9a34f39d320132f4a8fef4c231a4678a0159c3d3 (patch) | |
tree | 10e21954675c639bf87b49d22718223abd6f5d3a /servers/physics_2d/constraint_2d_sw.h | |
parent | 851cb429631168369d2a51812de763b658795fbf (diff) |
Add support for named binds in Skin.
Helps better reutilization of skeletons from Maya exported files.
Diffstat (limited to 'servers/physics_2d/constraint_2d_sw.h')
0 files changed, 0 insertions, 0 deletions