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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-11-26 15:48:14 +0100
committerGitHub <noreply@github.com>2020-11-26 15:48:14 +0100
commit0a54dcb54f7e7855c7eb0b63b3cccf5d9d0251ea (patch)
tree629b00592dcdc22de5e18afd412ad9cfa60ea7c2 /servers/physics_2d/collision_solver_2d_sat.cpp
parent4e5625ce30364855075c4ac6b7f12575b2964122 (diff)
parent1bcf3c305bc3d7b0eb293247c08a1c3917eee9b2 (diff)
Merge pull request #43886 from reduz/sdf-2d
Implement Signed Distance Fields for 2D shaders
Diffstat (limited to 'servers/physics_2d/collision_solver_2d_sat.cpp')
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