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authorJuan Linietsky <juan@godotengine.org>2019-03-01 11:20:44 -0300
committerJuan Linietsky <juan@godotengine.org>2019-03-01 11:21:21 -0300
commit8799f69b2c461d7c018aa6cd52f848879df47546 (patch)
tree5511656fd7f3d6021eea0ad22cbbd7fba37aa581 /servers/physics_2d/collision_object_2d_sw.h
parent2363c38d87e3a972805d3780a5097a0710ba41a9 (diff)
Strive for maximum compatibility in GLES2 regarding depth buffers.
Diffstat (limited to 'servers/physics_2d/collision_object_2d_sw.h')
0 files changed, 0 insertions, 0 deletions