diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-10-16 00:06:34 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-10-16 00:06:34 -0300 |
commit | 371eac9beffdfe416b8555ee006baf0ffae2bef3 (patch) | |
tree | bfb0f6dc2a0a4812d69a8aa9902ad0c42021a522 /servers/physics_2d/collision_object_2d_sw.h | |
parent | 6e87c80e41857fe4f151cdeb8b9a7206c226bd8f (diff) |
-added custom metadata to physics shapes (2D only for now)
-gizmos are not displayed in camera preview
Diffstat (limited to 'servers/physics_2d/collision_object_2d_sw.h')
-rw-r--r-- | servers/physics_2d/collision_object_2d_sw.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 1d61a1df4a..00ad361245 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -55,6 +55,7 @@ private: BroadPhase2DSW::ID bpid; Rect2 aabb_cache; //for rayqueries Shape2DSW *shape; + Variant metadata; bool trigger; Shape() { trigger=false; } }; @@ -97,11 +98,15 @@ public: void add_shape(Shape2DSW *p_shape,const Matrix32& p_transform=Matrix32()); void set_shape(int p_index,Shape2DSW *p_shape); void set_shape_transform(int p_index,const Matrix32& p_transform); + void set_shape_metadata(int p_index,const Variant& p_metadata); + + _FORCE_INLINE_ int get_shape_count() const { return shapes.size(); } _FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const { return shapes[p_index].shape; } _FORCE_INLINE_ const Matrix32& get_shape_transform(int p_index) const { return shapes[p_index].xform; } _FORCE_INLINE_ const Matrix32& get_shape_inv_transform(int p_index) const { return shapes[p_index].xform_inv; } _FORCE_INLINE_ const Rect2& get_shape_aabb(int p_index) const { return shapes[p_index].aabb_cache; } + _FORCE_INLINE_ const Variant& get_shape_metadata(int p_index) const { return shapes[p_index].metadata; } _FORCE_INLINE_ Matrix32 get_transform() const { return transform; } _FORCE_INLINE_ Matrix32 get_inv_transform() const { return inv_transform; } |