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author | Juan Linietsky <reduzio@gmail.com> | 2017-12-16 17:09:25 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-12-16 17:11:02 -0300 |
commit | 652c98a7beb8fc8a8aad5075a673caf21994a2ba (patch) | |
tree | caa203abb2bcdb839f6bc7568d7119aa948120db /servers/physics_2d/broad_phase_2d_sw.cpp | |
parent | d03f35f1bc0ecf09d436ebb44356f8add5b95a3e (diff) |
Add epic hack so vsync can be toggled in run-time from script. Fixes #14458.
Call needs to be routed via visual server to reach the proper thread.
Diffstat (limited to 'servers/physics_2d/broad_phase_2d_sw.cpp')
0 files changed, 0 insertions, 0 deletions