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authorAnton Yabchinskiy <arn@bestmx.ru>2015-01-14 23:17:15 +0300
committerAnton Yabchinskiy <arn@bestmx.ru>2015-01-14 23:17:15 +0300
commitd6998995b54fd4fed83eef9db3bbb45fa60565db (patch)
tree927e4e2441db1c62b3853d03f3ed4bb996881045 /servers/physics_2d/body_2d_sw.cpp
parentb6c5cb1064eab63788060dc918d7fec53e57a532 (diff)
parent04af74596d070f062bd917b0364d87c57544f8d5 (diff)
Merge branch 'master' of github.com:okamstudio/godot
Conflicts: platform/x11/detect.py
Diffstat (limited to 'servers/physics_2d/body_2d_sw.cpp')
-rw-r--r--servers/physics_2d/body_2d_sw.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index d93d4d5c35..1cfe9a6ab9 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -647,6 +647,7 @@ Body2DSW::Body2DSW() : CollisionObject2DSW(TYPE_BODY), active_list(this), inerti
area_linear_damp=0;
contact_count=0;
gravity_scale=1.0;
+ one_way_collision_max_depth=0.1;
still_time=0;
continuous_cd_mode=Physics2DServer::CCD_MODE_DISABLED;