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author | Leon Krause <lk@leonkrause.com> | 2018-05-10 13:43:58 +0200 |
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committer | Leon Krause <lk@leonkrause.com> | 2018-05-10 15:08:19 +0200 |
commit | 96f907c023b687206df6233be383d724e2810088 (patch) | |
tree | 0ed4590505d8858abff0dfc76eb3c2eb02d495c3 /servers/physics_2d/body_2d_sw.cpp | |
parent | 32eb3e1b7d2aa6010f154d8b4850357f5a11662a (diff) |
Accept non-default main packs in engine.js startGame()
Allows using startGame() with main packs exported as .zip, but also any
other custom extension, for example if a web game host does not allow
the .pck filename extension.
Diffstat (limited to 'servers/physics_2d/body_2d_sw.cpp')
0 files changed, 0 insertions, 0 deletions