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author | Leon Krause <lk@leonkrause.com> | 2018-05-10 13:30:29 +0200 |
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committer | Leon Krause <lk@leonkrause.com> | 2018-05-10 14:50:34 +0200 |
commit | 32eb3e1b7d2aa6010f154d8b4850357f5a11662a (patch) | |
tree | 523402c348c4bdf53cd224cb5a053bf1a3805600 /servers/physics_2d/body_2d_sw.cpp | |
parent | 0f930f831410bc57d0e975b4ab73715d0d034735 (diff) |
Add Engine.setWebAssemblyFilenameExtension()
Some web game hosts only allow certain filename extensions. If .wasm is
not allowed, this function allows overriding the WebAssembly filename
extension to work around that restriction.
Diffstat (limited to 'servers/physics_2d/body_2d_sw.cpp')
0 files changed, 0 insertions, 0 deletions