diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2015-11-22 14:14:07 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2015-11-22 14:14:07 +0100 |
commit | f33d9dab5bf05356f9a2c882537e83390a710e0b (patch) | |
tree | 824443d9ea9d1791a2b5cd0c7adc594b581e4dce /servers/physics | |
parent | bcf4aded9a2af5f9ab48f7f279ee2032d0833f16 (diff) |
Fix can_move_to and rename it for more clarity
Fixes #2416.
The KinematicBody::can_move_to function was likely designed for two behaviours:
- discrete: check if the body can "teleport" to the destination
- continuous: check if the direct path to the destination is valid
The continuous behaviour was however not implemented, and the discrete behaviour was broken too due to a wrong call to intersect_shape.
The discrete behaviour has thus been fixed and the function renamed to can_teleport_to for more clarity.
Diffstat (limited to 'servers/physics')
-rw-r--r-- | servers/physics/space_sw.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index ba1c737530..4b59f2d0ba 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -175,6 +175,10 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo if (!CollisionSolverSW::solve_static(shape,p_xform,col_obj->get_shape(shape_idx),col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), NULL,NULL,NULL,p_margin,0)) continue; + cc++; + + if (!r_results) + continue; r_results[cc].collider_id=col_obj->get_instance_id(); if (r_results[cc].collider_id!=0) r_results[cc].collider=ObjectDB::get_instance(r_results[cc].collider_id); @@ -183,8 +187,6 @@ int PhysicsDirectSpaceStateSW::intersect_shape(const RID& p_shape, const Transfo r_results[cc].rid=col_obj->get_self(); r_results[cc].shape=shape_idx; - cc++; - } return cc; |