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authorHein-Pieter van Braam <hp@tmm.cx>2017-09-02 22:32:31 +0200
committerHein-Pieter van Braam <hp@tmm.cx>2017-09-08 15:03:53 +0200
commitb2a38854fdde296fd2d7da139a29b23a18ab494d (patch)
tree951326f4d966e01d4f8d4402dc7beb2252560b7a /servers/physics
parentd1cb73b47a17de830d9474026ffa7b3587cfbc68 (diff)
Fix unused variable warnings
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
Diffstat (limited to 'servers/physics')
-rw-r--r--servers/physics/shape_sw.cpp3
-rw-r--r--servers/physics/step_sw.cpp2
2 files changed, 4 insertions, 1 deletions
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index 1845188089..80eeff93d0 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -954,6 +954,9 @@ Vector3 ConvexPolygonShapeSW::get_moment_of_inertia(real_t p_mass) const {
void ConvexPolygonShapeSW::_setup(const Vector<Vector3> &p_vertices) {
Error err = QuickHull::build(p_vertices, mesh);
+ if (err != OK)
+ ERR_PRINT("Failed to build QuickHull");
+
Rect3 _aabb;
for (int i = 0; i < mesh.vertices.size(); i++) {
diff --git a/servers/physics/step_sw.cpp b/servers/physics/step_sw.cpp
index 79a55e0af1..76b097dda6 100644
--- a/servers/physics/step_sw.cpp
+++ b/servers/physics/step_sw.cpp
@@ -62,7 +62,7 @@ void StepSW::_setup_island(ConstraintSW *p_island, real_t p_delta) {
ConstraintSW *ci = p_island;
while (ci) {
- bool process = ci->setup(p_delta);
+ ci->setup(p_delta);
//todo remove from island if process fails
ci = ci->get_island_next();
}