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authoralexholly <alexander.holland@live.de>2017-06-06 20:33:51 +0200
committerRĂ©mi Verschelde <rverschelde@gmail.com>2017-06-09 15:54:02 +0200
commit935f730170d75955f708b5014da3e11c95fcdac4 (patch)
tree693c281eb4ed706ba4be9867e7f1276450e63e99 /servers/physics
parent63fd693c1ebd2d3d2c23f3969ca8f6f3e18ff3e4 (diff)
renamed all Rect3.pos to Rect3.position
Diffstat (limited to 'servers/physics')
-rw-r--r--servers/physics/collision_object_sw.cpp2
-rw-r--r--servers/physics/collision_solver_sw.cpp6
-rw-r--r--servers/physics/shape_sw.cpp6
-rw-r--r--servers/physics/space_sw.cpp2
4 files changed, 8 insertions, 8 deletions
diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp
index 5eb10a4d09..dc0b2fc84f 100644
--- a/servers/physics/collision_object_sw.cpp
+++ b/servers/physics/collision_object_sw.cpp
@@ -164,7 +164,7 @@ void CollisionObjectSW::_update_shapes_with_motion(const Vector3 &p_motion) {
Rect3 shape_aabb = s.shape->get_aabb();
Transform xform = transform * s.xform;
shape_aabb = xform.xform(shape_aabb);
- shape_aabb = shape_aabb.merge(Rect3(shape_aabb.pos + p_motion, shape_aabb.size)); //use motion
+ shape_aabb = shape_aabb.merge(Rect3(shape_aabb.position + p_motion, shape_aabb.size)); //use motion
s.aabb_cache = shape_aabb;
space->get_broadphase()->move(s.bpid, shape_aabb);
diff --git a/servers/physics/collision_solver_sw.cpp b/servers/physics/collision_solver_sw.cpp
index 38ce31ec78..32a42bcaf4 100644
--- a/servers/physics/collision_solver_sw.cpp
+++ b/servers/physics/collision_solver_sw.cpp
@@ -166,7 +166,7 @@ bool CollisionSolverSW::solve_concave(const ShapeSW *p_shape_A, const Transform
smin *= axis_scale;
smax *= axis_scale;
- local_aabb.pos[i] = smin;
+ local_aabb.position[i] = smin;
local_aabb.size[i] = smax - smin;
}
@@ -332,7 +332,7 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A, const Transform
Rect3 cc_hint_aabb;
if (use_cc_hint) {
cc_hint_aabb = p_concave_hint;
- cc_hint_aabb.pos -= p_transform_B.origin;
+ cc_hint_aabb.position -= p_transform_B.origin;
}
Rect3 local_aabb;
@@ -353,7 +353,7 @@ bool CollisionSolverSW::solve_distance(const ShapeSW *p_shape_A, const Transform
smin *= axis_scale;
smax *= axis_scale;
- local_aabb.pos[i] = smin;
+ local_aabb.position[i] = smin;
local_aabb.size[i] = smax - smin;
}
diff --git a/servers/physics/shape_sw.cpp b/servers/physics/shape_sw.cpp
index ff7b442442..7b3df37a63 100644
--- a/servers/physics/shape_sw.cpp
+++ b/servers/physics/shape_sw.cpp
@@ -757,7 +757,7 @@ void ConvexPolygonShapeSW::_setup(const Vector<Vector3> &p_vertices) {
for (int i = 0; i < mesh.vertices.size(); i++) {
if (i == 0)
- _aabb.pos = mesh.vertices[i];
+ _aabb.position = mesh.vertices[i];
else
_aabb.expand_to(mesh.vertices[i]);
}
@@ -1388,7 +1388,7 @@ void ConcavePolygonShapeSW::_setup(PoolVector<Vector3> p_faces) {
Face3 face(facesr[i * 3 + 0], facesr[i * 3 + 1], facesr[i * 3 + 2]);
bvh_arrayw[i].aabb = face.get_aabb();
- bvh_arrayw[i].center = bvh_arrayw[i].aabb.pos + bvh_arrayw[i].aabb.size * 0.5;
+ bvh_arrayw[i].center = bvh_arrayw[i].aabb.position + bvh_arrayw[i].aabb.size * 0.5;
bvh_arrayw[i].face_index = i;
facesw[i].indices[0] = i * 3 + 0;
facesw[i].indices[1] = i * 3 + 1;
@@ -1504,7 +1504,7 @@ void HeightMapShapeSW::_setup(PoolVector<real_t> p_heights, int p_width, int p_d
Vector3 pos(j * cell_size, h, i * cell_size);
if (i == 0 || j == 0)
- aabb.pos = pos;
+ aabb.position = pos;
else
aabb.expand_to(pos);
}
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index a4bf857bd8..16562dce6b 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -180,7 +180,7 @@ bool PhysicsDirectSpaceStateSW::cast_motion(const RID &p_shape, const Transform
ERR_FAIL_COND_V(!shape, false);
Rect3 aabb = p_xform.xform(shape->get_aabb());
- aabb = aabb.merge(Rect3(aabb.pos + p_motion, aabb.size)); //motion
+ aabb = aabb.merge(Rect3(aabb.position + p_motion, aabb.size)); //motion
aabb = aabb.grow(p_margin);
/*