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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2018-11-18 14:54:40 +0100 |
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committer | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2018-11-18 14:54:40 +0100 |
commit | 1ef9e9ef6abc8070f5259f11a79c352580e45049 (patch) | |
tree | 3e2f09978d4cdaa452f355b9206f6c6b2de8733c /servers/physics/step_sw.cpp | |
parent | 35b421b6954c5baff4b4fd4bc56b09c85dae6ff5 (diff) |
Properly accept wildcard when binding IPv4 socket.
Also never return null for is_ipv4 to avoid crashes due to engine bug.
(better to get an error and a broken socket then seeing your game crash)
Diffstat (limited to 'servers/physics/step_sw.cpp')
0 files changed, 0 insertions, 0 deletions