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| author | Rémi Verschelde <rverschelde@gmail.com> | 2018-02-13 15:26:04 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-02-13 15:26:04 +0100 |
| commit | eefb58a892dfd5f334cbc86522a1cf0763af77d3 (patch) | |
| tree | 26451b667bdfe48006d98e1502a11738875c63b0 /servers/physics/physics_server_sw.h | |
| parent | fd871b4d4f0b4441681a3f0c351058be5834b9dc (diff) | |
| parent | a42765dadad77d4f4893d9ccf73b7cfefc1643bd (diff) | |
Merge pull request #16424 from AndreaCatania/phyj
Added physics API in order to enable/disable collisions between rigidbody attached to a joint with bullet physics bullet
Diffstat (limited to 'servers/physics/physics_server_sw.h')
| -rw-r--r-- | servers/physics/physics_server_sw.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/servers/physics/physics_server_sw.h b/servers/physics/physics_server_sw.h index 132ac78968..923b59d28f 100644 --- a/servers/physics/physics_server_sw.h +++ b/servers/physics/physics_server_sw.h @@ -275,6 +275,9 @@ public: virtual void joint_set_solver_priority(RID p_joint, int p_priority); virtual int joint_get_solver_priority(RID p_joint) const; + virtual void joint_disable_collisions_between_bodies(RID p_joint, const bool p_disable); + virtual bool joint_is_disabled_collisions_between_bodies(RID p_joint) const; + /* MISC */ virtual void free(RID p_rid); |