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author | Benjamin Bäumler <baeumler.benjamin@googlemail.com> | 2017-02-27 15:20:47 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-02-27 15:20:47 +0100 |
commit | edd37eccd486fe114f5a7fc742e817ea37d854b2 (patch) | |
tree | efb74b64d11e94b8da1aa40aa143b722f1c087ec /servers/physics/collision_object_sw.cpp | |
parent | df365fdc3cd62b482d6ecc9a074f235886b6ee01 (diff) |
fix custom scene arguments from the editor
sequel of #7347
Play edited scene and Play custom scene didn't worked when main_run_args
hadn't $scene as argument.
Changes/Fixes the way how the editor handles scene paths when starting the
project/a scene
Play the project - no scene path
Play the edited scene - scene path of active scene in the editor
Play custom scene - scene path of custom scene
main_arg_runs is now empty by default and $scene won't be replaced
by the scene path anymore
Changed declaration if EditorRun::run, to remove a unused value
Diffstat (limited to 'servers/physics/collision_object_sw.cpp')
0 files changed, 0 insertions, 0 deletions