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author | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2016-04-09 21:54:09 +0300 |
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committer | Bojidar Marinov <bojidar.marinov.bg@gmail.com> | 2016-04-09 22:11:12 +0300 |
commit | f7c3d6329cdc9c21c205f1522813090313a422d2 (patch) | |
tree | b4ad305e45bf2d66f5e3a8d35aa36948a2f20c5a /servers/physics/broad_phase_sw.h | |
parent | d454e64f429affb89de036eed6daa5c6e5278492 (diff) |
Port collision and layer masks to 3D, fixes #1759
Raycasts now have type_mask and layer_mask. Areas - collision_mask and layer_mask. PhysicsBodies needed only collision_mask.
Diffstat (limited to 'servers/physics/broad_phase_sw.h')
0 files changed, 0 insertions, 0 deletions