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author | Juan Linietsky <reduzio@gmail.com> | 2015-10-17 10:30:08 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-10-17 10:30:08 -0300 |
commit | 63033aa646f7a49fbcecbc8cc30077cf268be10c (patch) | |
tree | 80ccf1aed83e6c4d3ed1db2e1d2c0258090f7339 /servers/physics/body_pair_sw.cpp | |
parent | ab22203791489df160c36a29a3cd8aa8b32bec04 (diff) | |
parent | 0d2b28377f1257af039c088f30c11aa0d12cc695 (diff) |
Merge branch 'master' of https://github.com/okamstudio/godot
Diffstat (limited to 'servers/physics/body_pair_sw.cpp')
-rw-r--r-- | servers/physics/body_pair_sw.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/servers/physics/body_pair_sw.cpp b/servers/physics/body_pair_sw.cpp index da4c1b48d8..7eab9eb86d 100644 --- a/servers/physics/body_pair_sw.cpp +++ b/servers/physics/body_pair_sw.cpp @@ -194,7 +194,6 @@ bool BodyPairSW::_test_ccd(float p_step,BodySW *p_A, int p_shape_A,const Transfo //cast a segment from support in motion normal, in the same direction of motion by motion length //support is the worst case collision point, so real collision happened before - int a; Vector3 s=p_A->get_shape(p_shape_A)->get_support(p_xform_A.basis.xform(mnormal).normalized()); Vector3 from = p_xform_A.xform(s); Vector3 to = from + motion; |