diff options
author | smix8 <52464204+smix8@users.noreply.github.com> | 2022-06-26 12:43:01 +0200 |
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committer | smix8 <52464204+smix8@users.noreply.github.com> | 2022-09-20 22:20:11 +0200 |
commit | 63dcb9aa80a2c77053033ed3c39b4fe5ed6f229b (patch) | |
tree | 1799324487b97a8bf737cbdd561e0eb89ce26148 /servers/navigation/navigation_path_query_parameters_2d.cpp | |
parent | d1be14a9cbb10721d998a936169a55fa464dc687 (diff) |
Add NavigationPathQuery
Adds NavigationPathQueryParameters objects that can be used with NavigationServer.query_path() to query a customized navigation path.
Diffstat (limited to 'servers/navigation/navigation_path_query_parameters_2d.cpp')
-rw-r--r-- | servers/navigation/navigation_path_query_parameters_2d.cpp | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/servers/navigation/navigation_path_query_parameters_2d.cpp b/servers/navigation/navigation_path_query_parameters_2d.cpp new file mode 100644 index 0000000000..574af90be1 --- /dev/null +++ b/servers/navigation/navigation_path_query_parameters_2d.cpp @@ -0,0 +1,144 @@ +/*************************************************************************/ +/* navigation_path_query_parameters_2d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "navigation_path_query_parameters_2d.h" + +void NavigationPathQueryParameters2D::set_pathfinding_algorithm(const NavigationPathQueryParameters2D::PathfindingAlgorithm p_pathfinding_algorithm) { + switch (p_pathfinding_algorithm) { + case PATHFINDING_ALGORITHM_ASTAR: { + parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + } break; + default: { + WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); + parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + } break; + } +} + +NavigationPathQueryParameters2D::PathfindingAlgorithm NavigationPathQueryParameters2D::get_pathfinding_algorithm() const { + switch (parameters.pathfinding_algorithm) { + case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR: + return PATHFINDING_ALGORITHM_ASTAR; + default: + WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); + return PATHFINDING_ALGORITHM_ASTAR; + } +} + +void NavigationPathQueryParameters2D::set_path_postprocessing(const NavigationPathQueryParameters2D::PathPostProcessing p_path_postprocessing) { + switch (p_path_postprocessing) { + case PATH_POSTPROCESSING_CORRIDORFUNNEL: { + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; + } break; + case PATH_POSTPROCESSING_EDGECENTERED: { + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED; + } break; + default: { + WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; + } break; + } +} + +NavigationPathQueryParameters2D::PathPostProcessing NavigationPathQueryParameters2D::get_path_postprocessing() const { + switch (parameters.path_postprocessing) { + case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL: + return PATH_POSTPROCESSING_CORRIDORFUNNEL; + case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED: + return PATH_POSTPROCESSING_EDGECENTERED; + default: + WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); + return PATH_POSTPROCESSING_CORRIDORFUNNEL; + } +} + +void NavigationPathQueryParameters2D::set_map(const RID &p_map) { + parameters.map = p_map; +} + +const RID &NavigationPathQueryParameters2D::get_map() const { + return parameters.map; +} + +void NavigationPathQueryParameters2D::set_start_position(const Vector2 p_start_position) { + parameters.start_position = Vector3(p_start_position.x, 0.0, p_start_position.y); +} + +Vector2 NavigationPathQueryParameters2D::get_start_position() const { + return Vector2(parameters.start_position.x, parameters.start_position.z); +} + +void NavigationPathQueryParameters2D::set_target_position(const Vector2 p_target_position) { + parameters.target_position = Vector3(p_target_position.x, 0.0, p_target_position.y); +} + +Vector2 NavigationPathQueryParameters2D::get_target_position() const { + return Vector2(parameters.target_position.x, parameters.target_position.z); +} + +void NavigationPathQueryParameters2D::set_navigation_layers(uint32_t p_navigation_layers) { + parameters.navigation_layers = p_navigation_layers; +}; + +uint32_t NavigationPathQueryParameters2D::get_navigation_layers() const { + return parameters.navigation_layers; +}; + +void NavigationPathQueryParameters2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters2D::set_pathfinding_algorithm); + ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters2D::get_pathfinding_algorithm); + + ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters2D::set_path_postprocessing); + ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters2D::get_path_postprocessing); + + ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters2D::set_map); + ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters2D::get_map); + + ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters2D::set_start_position); + ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters2D::get_start_position); + + ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters2D::set_target_position); + ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters2D::get_target_position); + + ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters2D::set_navigation_layers); + ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters2D::get_navigation_layers); + + ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing"); + + BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR); + + BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL); + BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED); +} |