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authorMikael Hermansson <mikael@hermansson.io>2022-12-23 14:00:32 +0100
committerMikael Hermansson <mikael@hermansson.io>2022-12-23 14:16:33 +0100
commitc1379523ea597c7d570953cea363172a21ea2755 (patch)
treedd54fb53a0253d7b2a5231abc274833f5d81bf90 /servers/extensions
parentd0398f62f08ce0cfba80990b21c6af4181f93fe9 (diff)
Bind methods related to disabling collision between joint bodies
Diffstat (limited to 'servers/extensions')
-rw-r--r--servers/extensions/physics_server_3d_extension.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/servers/extensions/physics_server_3d_extension.cpp b/servers/extensions/physics_server_3d_extension.cpp
index 811ff231fc..4ed2bb49d4 100644
--- a/servers/extensions/physics_server_3d_extension.cpp
+++ b/servers/extensions/physics_server_3d_extension.cpp
@@ -400,6 +400,9 @@ void PhysicsServer3DExtension::_bind_methods() {
GDVIRTUAL_BIND(_joint_set_solver_priority, "joint", "priority");
GDVIRTUAL_BIND(_joint_get_solver_priority, "joint");
+ GDVIRTUAL_BIND(_joint_disable_collisions_between_bodies, "joint", "disable");
+ GDVIRTUAL_BIND(_joint_is_disabled_collisions_between_bodies, "joint");
+
GDVIRTUAL_BIND(_free_rid, "rid");
GDVIRTUAL_BIND(_set_active, "active");