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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 14:18:13 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 14:44:45 +0200 |
commit | 372136fe75e9f042d2284bae46d2879950f4d399 (patch) | |
tree | 9341d5a780694220105d17352d2ffe07815278bd /servers/display_server.h | |
parent | 719609522a30fa9e3b96b028ac5a1d1a65f1678f (diff) |
Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
Diffstat (limited to 'servers/display_server.h')
-rw-r--r-- | servers/display_server.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/display_server.h b/servers/display_server.h index 166274f8ed..a4fcd29a4a 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -211,7 +211,7 @@ public: WINDOW_FLAG_NO_FOCUS_BIT = (1 << WINDOW_FLAG_NO_FOCUS) }; - virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i()); + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); virtual void delete_sub_window(WindowID p_id); virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0; |