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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-01-03 17:43:05 +0100 |
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committer | GitHub <noreply@github.com> | 2022-01-03 17:43:05 +0100 |
commit | de066d56a2304b51d8a36e175c565bb7f7f1b11b (patch) | |
tree | 4796f639af298ce3744bee4e478aa6347a37f9e1 /servers/audio_server.cpp | |
parent | 1032c2c434ec882905b1ab2426d8ce3043dd6958 (diff) | |
parent | fd9c92d4ab32a908a69f6f7fadf65d77c43a6b54 (diff) |
Merge pull request #56153 from Chaosus/shader_uniform_limit_warning
Add a shader warning when the uniform buffer limit is exceeded
Diffstat (limited to 'servers/audio_server.cpp')
-rw-r--r-- | servers/audio_server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index f7c8f0921c..4d5f215bea 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -1591,7 +1591,7 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) { Bus::Effect bfx; bfx.effect = fx; bfx.enabled = p_bus_layout->buses[i].effects[j].enabled; -#if DEBUG_ENABLED +#ifdef DEBUG_ENABLED bfx.prof_time = 0; #endif bus->effects.push_back(bfx); |