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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:51:48 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-06-11 14:52:39 +0200 |
commit | 9e328bb5b7bfb30b832e9ef733e535de93e1c60b (patch) | |
tree | f575edc2e7649a28cf62c02a9acc89fbbfa6a5e0 /servers/audio_server.cpp | |
parent | 74b3b0db0e8e9dbe337faed7ce7c142327617a93 (diff) |
Core: Move DirAccess and FileAccess to `core/io`
File handling APIs are typically considered part of I/O, and we did have most
`FileAccess` implementations in `core/io` already.
Diffstat (limited to 'servers/audio_server.cpp')
-rw-r--r-- | servers/audio_server.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 0e816fd4f8..acfdfa783a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -32,8 +32,8 @@ #include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" +#include "core/io/file_access.h" #include "core/io/resource_loader.h" -#include "core/os/file_access.h" #include "core/os/os.h" #include "scene/resources/audio_stream_sample.h" #include "servers/audio/audio_driver_dummy.h" |