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authorJuan Linietsky <reduzio@gmail.com>2017-01-21 23:14:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2017-01-21 23:14:30 -0300
commitfac52f5bd8e6b228d5f87baa55816999ebdb482f (patch)
tree8e5ab69be2cbab142f464e8c1cfbd1434ac05215 /servers/audio
parent63fa5486a4038498dec5d58f1dec41fd282c4645 (diff)
Added BUS effect, Stereo Enhancer
Diffstat (limited to 'servers/audio')
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp135
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.h62
2 files changed, 197 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
new file mode 100644
index 0000000000..c5968aa772
--- /dev/null
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -0,0 +1,135 @@
+#include "audio_effect_stereo_enhance.h"
+#include "servers/audio_server.h"
+void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count) {
+
+
+ float intensity=base->pan_pullout;
+ bool surround_mode=base->surround>0;
+ float surround_amount=base->surround;
+ unsigned int delay_frames=(base->time_pullout/1000.0)*AudioServer::get_singleton()->get_mix_rate();
+
+ for (int i=0;i<p_frame_count;i++) {
+
+ float l=p_src_frames[i].l;
+ float r=p_src_frames[i].r;
+
+ float center=(l+r)/2.0f;
+
+ l=( center+(l-center)*intensity );
+ r=( center+(r-center)*intensity );
+
+ if (surround_mode) {
+
+ float val=(l+r)/2.0;
+
+ delay_ringbuff[ringbuff_pos&ringbuff_mask]=val;
+
+ float out=delay_ringbuff[(ringbuff_pos-delay_frames)&ringbuff_mask]*surround_amount;
+
+ l+=out;
+ r+=-out;
+ } else {
+
+ float val=r;
+
+ delay_ringbuff[ringbuff_pos&ringbuff_mask]=val;
+
+ //r is delayed
+ r=delay_ringbuff[(ringbuff_pos-delay_frames)&ringbuff_mask];;
+
+
+ }
+
+ p_dst_frames[i].l=l;
+ p_dst_frames[i].r=r;
+ ringbuff_pos++;
+
+ }
+
+}
+
+
+AudioEffectStereoEnhanceInstance::~AudioEffectStereoEnhanceInstance() {
+
+ memdelete_arr(delay_ringbuff);
+}
+
+Ref<AudioEffectInstance> AudioEffectStereoEnhance::instance() {
+ Ref<AudioEffectStereoEnhanceInstance> ins;
+ ins.instance();
+
+ ins->base=Ref<AudioEffectStereoEnhance>(this);
+
+
+ float ring_buffer_max_size=AudioEffectStereoEnhanceInstance::MAX_DELAY_MS+2;
+ ring_buffer_max_size/=1000.0;//convert to seconds
+ ring_buffer_max_size*=AudioServer::get_singleton()->get_mix_rate();
+
+ int ringbuff_size=(int)ring_buffer_max_size;
+
+ int bits=0;
+
+ while(ringbuff_size>0) {
+ bits++;
+ ringbuff_size/=2;
+ }
+
+ ringbuff_size=1<<bits;
+ ins->ringbuff_mask=ringbuff_size-1;
+ ins->ringbuff_pos=0;
+
+ ins->delay_ringbuff = memnew_arr(float,ringbuff_size );
+
+ return ins;
+}
+
+void AudioEffectStereoEnhance::set_pan_pullout(float p_amount) {
+
+ pan_pullout=p_amount;
+}
+
+float AudioEffectStereoEnhance::get_pan_pullout() const {
+
+ return pan_pullout;
+}
+
+void AudioEffectStereoEnhance::set_time_pullout(float p_amount) {
+
+ time_pullout=p_amount;
+}
+float AudioEffectStereoEnhance::get_time_pullout() const {
+
+ return time_pullout;
+}
+
+void AudioEffectStereoEnhance::set_surround(float p_amount) {
+
+ surround=p_amount;
+}
+float AudioEffectStereoEnhance::get_surround() const {
+
+ return surround;
+}
+
+void AudioEffectStereoEnhance::_bind_methods() {
+
+ ClassDB::bind_method(_MD("set_pan_pullout","amount"),&AudioEffectStereoEnhance::set_pan_pullout);
+ ClassDB::bind_method(_MD("get_pan_pullout"),&AudioEffectStereoEnhance::get_pan_pullout);
+
+ ClassDB::bind_method(_MD("set_time_pullout","amount"),&AudioEffectStereoEnhance::set_time_pullout);
+ ClassDB::bind_method(_MD("get_time_pullout"),&AudioEffectStereoEnhance::get_time_pullout);
+
+ ClassDB::bind_method(_MD("set_surround","amount"),&AudioEffectStereoEnhance::set_surround);
+ ClassDB::bind_method(_MD("get_surround"),&AudioEffectStereoEnhance::get_surround);
+
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"pan_pullout",PROPERTY_HINT_RANGE,"0,4,0.01"),_SCS("set_pan_pullout"),_SCS("get_pan_pullout"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"time_pullout_ms",PROPERTY_HINT_RANGE,"0,50,0.01"),_SCS("set_time_pullout"),_SCS("get_time_pullout"));
+ ADD_PROPERTY(PropertyInfo(Variant::REAL,"surround",PROPERTY_HINT_RANGE,"0,1,0.01"),_SCS("set_surround"),_SCS("get_surround"));
+}
+
+AudioEffectStereoEnhance::AudioEffectStereoEnhance()
+{
+ pan_pullout=1;
+ time_pullout=0;
+ surround=0;
+}
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.h b/servers/audio/effects/audio_effect_stereo_enhance.h
new file mode 100644
index 0000000000..06762acbf3
--- /dev/null
+++ b/servers/audio/effects/audio_effect_stereo_enhance.h
@@ -0,0 +1,62 @@
+#ifndef AUDIOEFFECTSTEREOENHANCE_H
+#define AUDIOEFFECTSTEREOENHANCE_H
+
+
+#include "servers/audio/audio_effect.h"
+
+class AudioEffectStereoEnhance;
+
+class AudioEffectStereoEnhanceInstance : public AudioEffectInstance {
+ GDCLASS(AudioEffectStereoEnhanceInstance,AudioEffectInstance)
+friend class AudioEffectStereoEnhance;
+ Ref<AudioEffectStereoEnhance> base;
+
+ enum {
+
+ MAX_DELAY_MS=50
+ };
+
+ float *delay_ringbuff;
+ unsigned int ringbuff_pos;
+ unsigned int ringbuff_mask;
+
+
+public:
+
+ virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count);
+
+ ~AudioEffectStereoEnhanceInstance();
+};
+
+
+class AudioEffectStereoEnhance : public AudioEffect {
+ GDCLASS(AudioEffectStereoEnhance,AudioEffect)
+
+friend class AudioEffectStereoEnhanceInstance;
+ float volume_db;
+
+ float pan_pullout;
+ float time_pullout;
+ float surround;
+
+protected:
+
+ static void _bind_methods();
+public:
+
+
+ Ref<AudioEffectInstance> instance();
+
+ void set_pan_pullout(float p_amount);
+ float get_pan_pullout() const;
+
+ void set_time_pullout(float p_amount);
+ float get_time_pullout() const;
+
+ void set_surround(float p_amount);
+ float get_surround() const;
+
+ AudioEffectStereoEnhance();
+};
+
+#endif // AUDIOEFFECTSTEREOENHANCE_H