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author | Andreas Haas <liu.gam3@gmail.com> | 2017-02-14 00:34:33 +0100 |
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committer | Andreas Haas <liu.gam3@gmail.com> | 2017-02-15 08:02:08 +0100 |
commit | 4de29f9c7a6a0a387cd17f11a6e935e1966d4b6a (patch) | |
tree | 71a06be890828bebf2855d800eefbad19433734f /servers/audio | |
parent | e837b25f5506d065dd1be381b4158c49fc356d40 (diff) |
SceneTreeTimer: Ability to set pause mode
Adds an additional flag to SceneTree::create_timer() that tells it whether or not to process when the game is paused.
Defaults to false in order to not break existing functionality.
Diffstat (limited to 'servers/audio')
0 files changed, 0 insertions, 0 deletions