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authorJuan Linietsky <reduzio@gmail.com>2016-10-03 16:33:42 -0300
committerJuan Linietsky <reduzio@gmail.com>2016-10-03 21:35:16 +0200
commit22d83bc9f655d5ae7a1b49709c4c1b663725daf5 (patch)
treea817195c08d4713a70ca014a3f63f5937934fe36 /servers/audio
parent78d97b060a6873a454e710380cb9ef1bde5e4c65 (diff)
Begining of GLES3 renderer:
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
Diffstat (limited to 'servers/audio')
-rw-r--r--servers/audio/audio_server_sw.h4
-rw-r--r--servers/audio/sample_manager_sw.h2
2 files changed, 3 insertions, 3 deletions
diff --git a/servers/audio/audio_server_sw.h b/servers/audio/audio_server_sw.h
index fda952fa94..2f56479404 100644
--- a/servers/audio/audio_server_sw.h
+++ b/servers/audio/audio_server_sw.h
@@ -53,7 +53,7 @@ class AudioServerSW : public AudioServer {
virtual AudioMixer *get_mixer();
virtual void audio_mixer_chunk_callback(int p_frames);
- struct Voice {
+ struct Voice : public RID_Data {
float volume;
volatile bool active;
@@ -67,7 +67,7 @@ class AudioServerSW : public AudioServer {
mutable RID_Owner<Voice> voice_owner;
SelfList<Voice>::List active_list;
- struct Stream {
+ struct Stream : public RID_Data {
bool active;
List<Stream*>::Element *E;
AudioStream *audio_stream;
diff --git a/servers/audio/sample_manager_sw.h b/servers/audio/sample_manager_sw.h
index bd7a11a3d2..6ca3a8e8fb 100644
--- a/servers/audio/sample_manager_sw.h
+++ b/servers/audio/sample_manager_sw.h
@@ -74,7 +74,7 @@ public:
class SampleManagerMallocSW : public SampleManagerSW {
- struct Sample {
+ struct Sample : public RID_Data {
void *data;
int length;