diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 13:23:58 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-05-14 16:54:55 +0200 |
commit | 0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (patch) | |
tree | a27e497da7104dd0a64f98a04fa3067668735e91 /servers/audio | |
parent | 710b34b70227becdc652b4ae027fe0ac47409642 (diff) |
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Which means that reduz' beloved style which we all became used to
will now be changed automatically to remove the first empty line.
This makes us lean closer to 1TBS (the one true brace style) instead
of hybridating it with some Allman-inspired spacing.
There's still the case of braces around single-statement blocks that
needs to be addressed (but clang-format can't help with that, but
clang-tidy may if we agree about it).
Part of #33027.
Diffstat (limited to 'servers/audio')
31 files changed, 0 insertions, 340 deletions
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index ed67e8902a..5560385fd3 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -34,7 +34,6 @@ #include "core/project_settings.h" Error AudioDriverDummy::init() { - active = false; thread_exited = false; exit_thread = false; @@ -55,15 +54,12 @@ Error AudioDriverDummy::init() { }; void AudioDriverDummy::thread_func(void *p_udata) { - AudioDriverDummy *ad = (AudioDriverDummy *)p_udata; uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000; while (!ad->exit_thread) { - if (ad->active) { - ad->lock(); ad->audio_server_process(ad->buffer_frames, ad->samples_in); @@ -78,36 +74,30 @@ void AudioDriverDummy::thread_func(void *p_udata) { }; void AudioDriverDummy::start() { - active = true; }; int AudioDriverDummy::get_mix_rate() const { - return mix_rate; }; AudioDriver::SpeakerMode AudioDriverDummy::get_speaker_mode() const { - return speaker_mode; }; void AudioDriverDummy::lock() { - if (!thread) return; mutex.lock(); }; void AudioDriverDummy::unlock() { - if (!thread) return; mutex.unlock(); }; void AudioDriverDummy::finish() { - if (!thread) return; @@ -123,7 +113,6 @@ void AudioDriverDummy::finish() { }; AudioDriverDummy::AudioDriverDummy() { - thread = nullptr; }; diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h index a2cd9b2dc6..3cf31e8be6 100644 --- a/servers/audio/audio_driver_dummy.h +++ b/servers/audio/audio_driver_dummy.h @@ -37,7 +37,6 @@ #include "core/os/thread.h" class AudioDriverDummy : public AudioDriver { - Thread *thread; Mutex mutex; diff --git a/servers/audio/audio_filter_sw.cpp b/servers/audio/audio_filter_sw.cpp index 3928ba1388..b4f3935f3a 100644 --- a/servers/audio/audio_filter_sw.cpp +++ b/servers/audio/audio_filter_sw.cpp @@ -31,30 +31,24 @@ #include "audio_filter_sw.h" void AudioFilterSW::set_mode(Mode p_mode) { - mode = p_mode; } void AudioFilterSW::set_cutoff(float p_cutoff) { - cutoff = p_cutoff; } void AudioFilterSW::set_resonance(float p_resonance) { - resonance = p_resonance; } void AudioFilterSW::set_gain(float p_gain) { - gain = p_gain; } void AudioFilterSW::set_sampling_rate(float p_srate) { - sampling_rate = p_srate; } void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { - int sr_limit = (sampling_rate / 2) + 512; double final_cutoff = (cutoff > sr_limit) ? sr_limit : cutoff; @@ -82,7 +76,6 @@ void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { tmpgain = 0.001; if (stages > 1) { - Q = (Q > 1.0 ? Math::pow(Q, 1.0 / stages) : Q); tmpgain = Math::pow(tmpgain, 1.0 / (stages + 1)); } @@ -91,9 +84,7 @@ void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { double a0 = 1.0 + alpha; switch (mode) { - case LOWPASS: { - p_coeffs->b0 = (1.0 - cos_v) / 2.0; p_coeffs->b1 = 1.0 - cos_v; p_coeffs->b2 = (1.0 - cos_v) / 2.0; @@ -102,7 +93,6 @@ void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { } break; case HIGHPASS: { - p_coeffs->b0 = (1.0 + cos_v) / 2.0; p_coeffs->b1 = -(1.0 + cos_v); p_coeffs->b2 = (1.0 + cos_v) / 2.0; @@ -111,7 +101,6 @@ void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { } break; case BANDPASS: { - p_coeffs->b0 = alpha * sqrt(Q + 1); p_coeffs->b1 = 0.0; p_coeffs->b2 = -alpha * sqrt(Q + 1); @@ -120,7 +109,6 @@ void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { } break; case NOTCH: { - p_coeffs->b0 = 1.0; p_coeffs->b1 = -2.0 * cos_v; p_coeffs->b2 = 1.0; @@ -151,7 +139,6 @@ void AudioFilterSW::prepare_coefficients(Coeffs *p_coeffs) { } break; case LOWSHELF: { - double tmpq = Math::sqrt(Q); if (tmpq <= 0) tmpq = 0.001; @@ -203,7 +190,6 @@ void AudioFilterSW::set_stages(int p_stages) { //adjust for multiple stages /* Fouriertransform kernel to obtain response */ float AudioFilterSW::get_response(float p_freq, Coeffs *p_coeffs) { - float freq = p_freq / sampling_rate * Math_PI * 2.0f; float cx = p_coeffs->b0, cy = 0.0; @@ -227,7 +213,6 @@ float AudioFilterSW::get_response(float p_freq, Coeffs *p_coeffs) { } AudioFilterSW::AudioFilterSW() { - sampling_rate = 44100; resonance = 0.5; cutoff = 5000; @@ -237,12 +222,10 @@ AudioFilterSW::AudioFilterSW() { } AudioFilterSW::Processor::Processor() { - set_filter(nullptr); } void AudioFilterSW::Processor::set_filter(AudioFilterSW *p_filter, bool p_clear_history) { - if (p_clear_history) { ha1 = ha2 = hb1 = hb2 = 0; } @@ -250,7 +233,6 @@ void AudioFilterSW::Processor::set_filter(AudioFilterSW *p_filter, bool p_clear_ } void AudioFilterSW::Processor::update_coeffs(int p_interp_buffer_len) { - if (!filter) return; @@ -269,19 +251,16 @@ void AudioFilterSW::Processor::update_coeffs(int p_interp_buffer_len) { } void AudioFilterSW::Processor::process(float *p_samples, int p_amount, int p_stride, bool p_interpolate) { - if (!filter) return; if (p_interpolate) { for (int i = 0; i < p_amount; i++) { - process_one_interp(*p_samples); p_samples += p_stride; } } else { for (int i = 0; i < p_amount; i++) { - process_one(*p_samples); p_samples += p_stride; } diff --git a/servers/audio/audio_filter_sw.h b/servers/audio/audio_filter_sw.h index 61088eec55..a7f570fbb4 100644 --- a/servers/audio/audio_filter_sw.h +++ b/servers/audio/audio_filter_sw.h @@ -36,7 +36,6 @@ class AudioFilterSW { public: struct Coeffs { - float a1, a2; float b0, b1, b2; @@ -99,7 +98,6 @@ public: /* inline methods */ void AudioFilterSW::Processor::process_one(float &p_sample) { - float pre = p_sample; p_sample = (p_sample * coeffs.b0 + hb1 * coeffs.b1 + hb2 * coeffs.b2 + ha1 * coeffs.a1 + ha2 * coeffs.a2); ha2 = ha1; @@ -109,7 +107,6 @@ void AudioFilterSW::Processor::process_one(float &p_sample) { } void AudioFilterSW::Processor::process_one_interp(float &p_sample) { - float pre = p_sample; p_sample = (p_sample * coeffs.b0 + hb1 * coeffs.b1 + hb2 * coeffs.b2 + ha1 * coeffs.a1 + ha2 * coeffs.a2); ha2 = ha1; diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 7097c3934f..a7542fab03 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -34,7 +34,6 @@ #include "servers/audio_server.h" int AudioRBResampler::get_channel_count() const { - if (!rb) return 0; @@ -46,11 +45,9 @@ int AudioRBResampler::get_channel_count() const { // but it wasn't obvious to integrate that with VideoPlayer template <int C> uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_increment) { - uint32_t read = offset & MIX_FRAC_MASK; for (int i = 0; i < p_todo; i++) { - offset = (offset + p_increment) & (((1 << (rb_bits + MIX_FRAC_BITS)) - 1)); read += p_increment; uint32_t pos = offset >> MIX_FRAC_BITS; @@ -60,7 +57,6 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i // since this is a template with a known compile time value (C), conditionals go away when compiling. if (C == 1) { - float v0 = rb[pos]; float v0n = rb[pos_next]; v0 += (v0n - v0) * frac; @@ -68,7 +64,6 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i } if (C == 2) { - float v0 = rb[(pos << 1) + 0]; float v1 = rb[(pos << 1) + 1]; float v0n = rb[(pos_next << 1) + 0]; @@ -81,7 +76,6 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i // This will probably never be used, but added anyway if (C == 4) { - float v0 = rb[(pos << 2) + 0]; float v1 = rb[(pos << 2) + 1]; float v0n = rb[(pos_next << 2) + 0]; @@ -92,7 +86,6 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i } if (C == 6) { - float v0 = rb[(pos * 6) + 0]; float v1 = rb[(pos * 6) + 1]; float v0n = rb[(pos_next * 6) + 0]; @@ -108,7 +101,6 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i } bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) { - if (!rb) return false; @@ -163,7 +155,6 @@ int AudioRBResampler::get_num_of_ready_frames() { } Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_mix_rate, int p_buffer_msec, int p_minbuff_needed) { - ERR_FAIL_COND_V(p_channels != 1 && p_channels != 2 && p_channels != 4 && p_channels != 6, ERR_INVALID_PARAMETER); int desired_rb_bits = nearest_shift(MAX((p_buffer_msec / 1000.0) * p_src_mix_rate, p_minbuff_needed)); @@ -171,14 +162,12 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m bool recreate = !rb; if (rb && (uint32_t(desired_rb_bits) != rb_bits || channels != uint32_t(p_channels))) { - memdelete_arr(rb); memdelete_arr(read_buf); recreate = true; } if (recreate) { - channels = p_channels; rb_bits = desired_rb_bits; rb_len = (1 << rb_bits); @@ -195,7 +184,6 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m //avoid maybe strange noises upon load for (unsigned int i = 0; i < (rb_len * channels); i++) { - rb[i] = 0; read_buf[i] = 0; } @@ -204,7 +192,6 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m } void AudioRBResampler::clear() { - if (!rb) return; @@ -219,7 +206,6 @@ void AudioRBResampler::clear() { } AudioRBResampler::AudioRBResampler() { - rb = nullptr; offset = 0; read_buf = nullptr; @@ -236,7 +222,6 @@ AudioRBResampler::AudioRBResampler() { } AudioRBResampler::~AudioRBResampler() { - if (rb) { memdelete_arr(rb); memdelete_arr(read_buf); diff --git a/servers/audio/audio_rb_resampler.h b/servers/audio/audio_rb_resampler.h index 40cf3e4cd7..12ec526adb 100644 --- a/servers/audio/audio_rb_resampler.h +++ b/servers/audio/audio_rb_resampler.h @@ -36,7 +36,6 @@ #include "servers/audio_server.h" struct AudioRBResampler { - uint32_t rb_bits; uint32_t rb_len; uint32_t rb_mask; @@ -116,31 +115,24 @@ public: _FORCE_INLINE_ float *get_write_buffer() { return read_buf; } _FORCE_INLINE_ void write(uint32_t p_frames) { - ERR_FAIL_COND(p_frames >= rb_len); switch (channels) { case 1: { - for (uint32_t i = 0; i < p_frames; i++) { - rb[rb_write_pos] = read_buf[i]; rb_write_pos = (rb_write_pos + 1) & rb_mask; } } break; case 2: { - for (uint32_t i = 0; i < p_frames; i++) { - rb[(rb_write_pos << 1) + 0] = read_buf[(i << 1) + 0]; rb[(rb_write_pos << 1) + 1] = read_buf[(i << 1) + 1]; rb_write_pos = (rb_write_pos + 1) & rb_mask; } } break; case 4: { - for (uint32_t i = 0; i < p_frames; i++) { - rb[(rb_write_pos << 2) + 0] = read_buf[(i << 2) + 0]; rb[(rb_write_pos << 2) + 1] = read_buf[(i << 2) + 1]; rb[(rb_write_pos << 2) + 2] = read_buf[(i << 2) + 2]; @@ -149,9 +141,7 @@ public: } } break; case 6: { - for (uint32_t i = 0; i < p_frames; i++) { - rb[(rb_write_pos * 6) + 0] = read_buf[(i * 6) + 0]; rb[(rb_write_pos * 6) + 1] = read_buf[(i * 6) + 1]; rb[(rb_write_pos * 6) + 2] = read_buf[(i * 6) + 2]; diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 46e674fd9b..b7e3f8964b 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -36,7 +36,6 @@ ////////////////////////////// void AudioStreamPlaybackResampled::_begin_resample() { - //clear cubic interpolation history internal_buffer[0] = AudioFrame(0.0, 0.0); internal_buffer[1] = AudioFrame(0.0, 0.0); @@ -48,14 +47,12 @@ void AudioStreamPlaybackResampled::_begin_resample() { } void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) { - float target_rate = AudioServer::get_singleton()->get_mix_rate(); float global_rate_scale = AudioServer::get_singleton()->get_global_rate_scale(); uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate * global_rate_scale)) * double(FP_LEN)); for (int i = 0; i < p_frames; i++) { - uint32_t idx = CUBIC_INTERP_HISTORY + uint32_t(mix_offset >> FP_BITS); //standard cubic interpolation (great quality/performance ratio) //this used to be moved to a LUT for greater performance, but nowadays CPU speed is generally faster than memory. @@ -76,7 +73,6 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, mix_offset += mix_increment; while ((mix_offset >> FP_BITS) >= INTERNAL_BUFFER_LEN) { - internal_buffer[0] = internal_buffer[INTERNAL_BUFFER_LEN + 0]; internal_buffer[1] = internal_buffer[INTERNAL_BUFFER_LEN + 1]; internal_buffer[2] = internal_buffer[INTERNAL_BUFFER_LEN + 2]; @@ -97,7 +93,6 @@ void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, //////////////////////////////// void AudioStream::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_length"), &AudioStream::get_length); } @@ -116,7 +111,6 @@ Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() { } String AudioStreamMicrophone::get_stream_name() const { - //if (audio_stream.is_valid()) { //return "Random: " + audio_stream->get_name(); //} @@ -134,7 +128,6 @@ AudioStreamMicrophone::AudioStreamMicrophone() { } void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_frames) { - AudioDriver::get_singleton()->lock(); Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer(); @@ -187,7 +180,6 @@ float AudioStreamPlaybackMicrophone::get_stream_sampling_rate() { } void AudioStreamPlaybackMicrophone::start(float p_from_pos) { - if (active) { return; } @@ -239,7 +231,6 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() { //////////////////////////////// void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_stream) { - audio_stream = p_audio_stream; if (audio_stream.is_valid()) { for (Set<AudioStreamPlaybackRandomPitch *>::Element *E = playbacks.front(); E; E = E->next()) { @@ -249,12 +240,10 @@ void AudioStreamRandomPitch::set_audio_stream(const Ref<AudioStream> &p_audio_st } Ref<AudioStream> AudioStreamRandomPitch::get_audio_stream() const { - return audio_stream; } void AudioStreamRandomPitch::set_random_pitch(float p_pitch) { - if (p_pitch < 1) p_pitch = 1; random_pitch = p_pitch; @@ -276,7 +265,6 @@ Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() { } String AudioStreamRandomPitch::get_stream_name() const { - if (audio_stream.is_valid()) { return "Random: " + audio_stream->get_name(); } @@ -292,7 +280,6 @@ float AudioStreamRandomPitch::get_length() const { } void AudioStreamRandomPitch::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_audio_stream", "stream"), &AudioStreamRandomPitch::set_audio_stream); ClassDB::bind_method(D_METHOD("get_audio_stream"), &AudioStreamRandomPitch::get_audio_stream); diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 155b683d7d..fc66fd1ff7 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -37,7 +37,6 @@ #include "servers/audio_server.h" class AudioStreamPlayback : public Reference { - GDCLASS(AudioStreamPlayback, Reference); public: @@ -54,7 +53,6 @@ public: }; class AudioStreamPlaybackResampled : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackResampled, AudioStreamPlayback); enum { @@ -80,7 +78,6 @@ public: }; class AudioStream : public Resource { - GDCLASS(AudioStream, Resource); OBJ_SAVE_TYPE(AudioStream); // Saves derived classes with common type so they can be interchanged. @@ -99,7 +96,6 @@ public: class AudioStreamPlaybackMicrophone; class AudioStreamMicrophone : public AudioStream { - GDCLASS(AudioStreamMicrophone, AudioStream); friend class AudioStreamPlaybackMicrophone; @@ -118,7 +114,6 @@ public: }; class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlaybackResampled); friend class AudioStreamMicrophone; @@ -152,7 +147,6 @@ public: class AudioStreamPlaybackRandomPitch; class AudioStreamRandomPitch : public AudioStream { - GDCLASS(AudioStreamRandomPitch, AudioStream); friend class AudioStreamPlaybackRandomPitch; @@ -179,7 +173,6 @@ public: }; class AudioStreamPlaybackRandomPitch : public AudioStreamPlayback { - GDCLASS(AudioStreamPlaybackRandomPitch, AudioStreamPlayback); friend class AudioStreamRandomPitch; diff --git a/servers/audio/effects/audio_effect_amplify.cpp b/servers/audio/effects/audio_effect_amplify.cpp index 8ad2ecc5ce..74fdcbc67a 100644 --- a/servers/audio/effects/audio_effect_amplify.cpp +++ b/servers/audio/effects/audio_effect_amplify.cpp @@ -31,7 +31,6 @@ #include "audio_effect_amplify.h" void AudioEffectAmplifyInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - //multiply volume interpolating to avoid clicks if this changes float volume_db = base->volume_db; float vol = Math::db2linear(mix_volume_db); @@ -58,12 +57,10 @@ void AudioEffectAmplify::set_volume_db(float p_volume) { } float AudioEffectAmplify::get_volume_db() const { - return volume_db; } void AudioEffectAmplify::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_volume_db", "volume"), &AudioEffectAmplify::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioEffectAmplify::get_volume_db); diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp index 34c03dca8d..11d820f828 100644 --- a/servers/audio/effects/audio_effect_chorus.cpp +++ b/servers/audio/effects/audio_effect_chorus.cpp @@ -33,11 +33,9 @@ #include "servers/audio_server.h" void AudioEffectChorusInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - int todo = p_frame_count; while (todo) { - int to_mix = MIN(todo, 256); //can't mix too much _process_chunk(p_src_frames, p_dst_frames, to_mix); @@ -50,7 +48,6 @@ void AudioEffectChorusInstance::process(const AudioFrame *p_src_frames, AudioFra } void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - //fill ringbuffer for (int i = 0; i < p_frame_count; i++) { audio_buffer.write[(buffer_pos + i) & buffer_mask] = p_src_frames[i]; @@ -61,7 +58,6 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A /* process voices */ for (int vc = 0; vc < base->voice_count; vc++) { - AudioEffectChorus::Voice &v = base->voice[vc]; double time_to_mix = (float)p_frame_count / mix_rate; @@ -103,7 +99,6 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A vol_modifier.r *= CLAMP(1.0 + v.pan, 0, 1); for (int i = 0; i < p_frame_count; i++) { - /** COMPUTE WAVEFORM **/ float phase = (float)(local_cycles & AudioEffectChorus::CYCLES_MASK) / (float)(1 << AudioEffectChorus::CYCLES_FRAC); @@ -146,7 +141,6 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A } Ref<AudioEffectInstance> AudioEffectChorus::instance() { - Ref<AudioEffectChorusInstance> ins; ins.instance(); ins->base = Ref<AudioEffectChorus>(this); @@ -182,24 +176,20 @@ Ref<AudioEffectInstance> AudioEffectChorus::instance() { } void AudioEffectChorus::set_voice_count(int p_voices) { - ERR_FAIL_COND(p_voices < 1 || p_voices > MAX_VOICES); voice_count = p_voices; } int AudioEffectChorus::get_voice_count() const { - return voice_count; } void AudioEffectChorus::set_voice_delay_ms(int p_voice, float p_delay_ms) { - ERR_FAIL_INDEX(p_voice, MAX_VOICES); voice[p_voice].delay = p_delay_ms; } float AudioEffectChorus::get_voice_delay_ms(int p_voice) const { - ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].delay; } @@ -210,84 +200,70 @@ void AudioEffectChorus::set_voice_rate_hz(int p_voice, float p_rate_hz) { voice[p_voice].rate = p_rate_hz; } float AudioEffectChorus::get_voice_rate_hz(int p_voice) const { - ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].rate; } void AudioEffectChorus::set_voice_depth_ms(int p_voice, float p_depth_ms) { - ERR_FAIL_INDEX(p_voice, MAX_VOICES); voice[p_voice].depth = p_depth_ms; } float AudioEffectChorus::get_voice_depth_ms(int p_voice) const { - ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].depth; } void AudioEffectChorus::set_voice_level_db(int p_voice, float p_level_db) { - ERR_FAIL_INDEX(p_voice, MAX_VOICES); voice[p_voice].level = p_level_db; } float AudioEffectChorus::get_voice_level_db(int p_voice) const { - ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].level; } void AudioEffectChorus::set_voice_cutoff_hz(int p_voice, float p_cutoff_hz) { - ERR_FAIL_INDEX(p_voice, MAX_VOICES); voice[p_voice].cutoff = p_cutoff_hz; } float AudioEffectChorus::get_voice_cutoff_hz(int p_voice) const { - ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].cutoff; } void AudioEffectChorus::set_voice_pan(int p_voice, float p_pan) { - ERR_FAIL_INDEX(p_voice, MAX_VOICES); voice[p_voice].pan = p_pan; } float AudioEffectChorus::get_voice_pan(int p_voice) const { - ERR_FAIL_INDEX_V(p_voice, MAX_VOICES, 0); return voice[p_voice].pan; } void AudioEffectChorus::set_wet(float amount) { - wet = amount; } float AudioEffectChorus::get_wet() const { - return wet; } void AudioEffectChorus::set_dry(float amount) { - dry = amount; } float AudioEffectChorus::get_dry() const { - return dry; } void AudioEffectChorus::_validate_property(PropertyInfo &property) const { - if (property.name.begins_with("voice/")) { int voice_idx = property.name.get_slice("/", 1).to_int(); if (voice_idx > voice_count) { @@ -297,7 +273,6 @@ void AudioEffectChorus::_validate_property(PropertyInfo &property) const { } void AudioEffectChorus::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_voice_count", "voices"), &AudioEffectChorus::set_voice_count); ClassDB::bind_method(D_METHOD("get_voice_count"), &AudioEffectChorus::get_voice_count); diff --git a/servers/audio/effects/audio_effect_chorus.h b/servers/audio/effects/audio_effect_chorus.h index ab5053b919..4d15c518d6 100644 --- a/servers/audio/effects/audio_effect_chorus.h +++ b/servers/audio/effects/audio_effect_chorus.h @@ -73,7 +73,6 @@ public: private: struct Voice { - float delay; float rate; float depth; @@ -82,7 +81,6 @@ private: float pan; Voice() { - delay = 12.0; rate = 1; depth = 0; diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp index 8d54bd8e36..b4728314b6 100644 --- a/servers/audio/effects/audio_effect_compressor.cpp +++ b/servers/audio/effects/audio_effect_compressor.cpp @@ -32,7 +32,6 @@ #include "servers/audio_server.h" void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float threshold = Math::db2linear(base->threshold); float sample_rate = AudioServer::get_singleton()->get_mix_rate(); @@ -51,7 +50,6 @@ void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames, Audi const AudioFrame *src = p_src_frames; if (base->sidechain != StringName() && current_channel != -1) { - int bus = AudioServer::get_singleton()->thread_find_bus_index(base->sidechain); if (bus >= 0) { src = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus, current_channel); @@ -59,7 +57,6 @@ void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames, Audi } for (int i = 0; i < p_frame_count; i++) { - AudioFrame s = src[i]; //convert to positive s.l = Math::abs(s.l); @@ -127,76 +124,60 @@ Ref<AudioEffectInstance> AudioEffectCompressor::instance() { } void AudioEffectCompressor::set_threshold(float p_threshold) { - threshold = p_threshold; } float AudioEffectCompressor::get_threshold() const { - return threshold; } void AudioEffectCompressor::set_ratio(float p_ratio) { - ratio = p_ratio; } float AudioEffectCompressor::get_ratio() const { - return ratio; } void AudioEffectCompressor::set_gain(float p_gain) { - gain = p_gain; } float AudioEffectCompressor::get_gain() const { - return gain; } void AudioEffectCompressor::set_attack_us(float p_attack_us) { - attack_us = p_attack_us; } float AudioEffectCompressor::get_attack_us() const { - return attack_us; } void AudioEffectCompressor::set_release_ms(float p_release_ms) { - release_ms = p_release_ms; } float AudioEffectCompressor::get_release_ms() const { - return release_ms; } void AudioEffectCompressor::set_mix(float p_mix) { - mix = p_mix; } float AudioEffectCompressor::get_mix() const { - return mix; } void AudioEffectCompressor::set_sidechain(const StringName &p_sidechain) { - AudioServer::get_singleton()->lock(); sidechain = p_sidechain; AudioServer::get_singleton()->unlock(); } StringName AudioEffectCompressor::get_sidechain() const { - return sidechain; } void AudioEffectCompressor::_validate_property(PropertyInfo &property) const { - if (property.name == "sidechain") { - String buses = ""; for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) { buses += ","; @@ -208,7 +189,6 @@ void AudioEffectCompressor::_validate_property(PropertyInfo &property) const { } void AudioEffectCompressor::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_threshold", "threshold"), &AudioEffectCompressor::set_threshold); ClassDB::bind_method(D_METHOD("get_threshold"), &AudioEffectCompressor::get_threshold); diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp index fa57a94977..2a613ad4f1 100644 --- a/servers/audio/effects/audio_effect_delay.cpp +++ b/servers/audio/effects/audio_effect_delay.cpp @@ -33,11 +33,9 @@ #include "servers/audio_server.h" void AudioEffectDelayInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - int todo = p_frame_count; while (todo) { - int to_mix = MIN(todo, 256); //can't mix too much _process_chunk(p_src_frames, p_dst_frames, to_mix); @@ -50,7 +48,6 @@ void AudioEffectDelayInstance::process(const AudioFrame *p_src_frames, AudioFram } void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float main_level_f = base->dry; float mix_rate = AudioServer::get_singleton()->get_mix_rate(); @@ -87,7 +84,6 @@ void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, Au AudioFrame *fb_buf = feedback_buffer.ptrw(); for (int i = 0; i < p_frame_count; i++) { - rb_buf[ring_buffer_pos & ring_buffer_mask] = src[i]; AudioFrame main_val = src[i] * main_level_f; @@ -147,125 +143,98 @@ Ref<AudioEffectInstance> AudioEffectDelay::instance() { } void AudioEffectDelay::set_dry(float p_dry) { - dry = p_dry; } float AudioEffectDelay::get_dry() { - return dry; } void AudioEffectDelay::set_tap1_active(bool p_active) { - tap_1_active = p_active; } bool AudioEffectDelay::is_tap1_active() const { - return tap_1_active; } void AudioEffectDelay::set_tap1_delay_ms(float p_delay_ms) { - tap_1_delay_ms = p_delay_ms; } float AudioEffectDelay::get_tap1_delay_ms() const { - return tap_1_delay_ms; } void AudioEffectDelay::set_tap1_level_db(float p_level_db) { - tap_1_level = p_level_db; } float AudioEffectDelay::get_tap1_level_db() const { - return tap_1_level; } void AudioEffectDelay::set_tap1_pan(float p_pan) { - tap_1_pan = p_pan; } float AudioEffectDelay::get_tap1_pan() const { - return tap_1_pan; } void AudioEffectDelay::set_tap2_active(bool p_active) { - tap_2_active = p_active; } bool AudioEffectDelay::is_tap2_active() const { - return tap_2_active; } void AudioEffectDelay::set_tap2_delay_ms(float p_delay_ms) { - tap_2_delay_ms = p_delay_ms; } float AudioEffectDelay::get_tap2_delay_ms() const { - return tap_2_delay_ms; } void AudioEffectDelay::set_tap2_level_db(float p_level_db) { - tap_2_level = p_level_db; } float AudioEffectDelay::get_tap2_level_db() const { - return tap_2_level; } void AudioEffectDelay::set_tap2_pan(float p_pan) { - tap_2_pan = p_pan; } float AudioEffectDelay::get_tap2_pan() const { - return tap_2_pan; } void AudioEffectDelay::set_feedback_active(bool p_active) { - feedback_active = p_active; } bool AudioEffectDelay::is_feedback_active() const { - return feedback_active; } void AudioEffectDelay::set_feedback_delay_ms(float p_delay_ms) { - feedback_delay_ms = p_delay_ms; } float AudioEffectDelay::get_feedback_delay_ms() const { - return feedback_delay_ms; } void AudioEffectDelay::set_feedback_level_db(float p_level_db) { - feedback_level = p_level_db; } float AudioEffectDelay::get_feedback_level_db() const { - return feedback_level; } void AudioEffectDelay::set_feedback_lowpass(float p_lowpass) { - feedback_lowpass = p_lowpass; } float AudioEffectDelay::get_feedback_lowpass() const { - return feedback_lowpass; } void AudioEffectDelay::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_dry", "amount"), &AudioEffectDelay::set_dry); ClassDB::bind_method(D_METHOD("get_dry"), &AudioEffectDelay::get_dry); diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp index bc4fc7ecd6..7726b3da3e 100644 --- a/servers/audio/effects/audio_effect_distortion.cpp +++ b/servers/audio/effects/audio_effect_distortion.cpp @@ -33,7 +33,6 @@ #include "servers/audio_server.h" void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - const float *src = (const float *)p_src_frames; float *dst = (float *)p_dst_frames; @@ -51,7 +50,6 @@ void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, Audi float lofi_mult = powf(2.0, 2.0 + (1.0 - drive_f) * 14); //goes from 16 to 2 bits for (int i = 0; i < p_frame_count * 2; i++) { - float out = undenormalise(src[i] * lpf_ic + lpf_c * h[i & 1]); h[i & 1] = out; float a = out; @@ -59,9 +57,7 @@ void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, Audi a *= pregain_f; switch (base->mode) { - case AudioEffectDistortion::MODE_CLIP: { - a = powf(a, 1.0001 - drive_f); if (a > 1.0) a = 1.0; @@ -70,17 +66,14 @@ void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, Audi } break; case AudioEffectDistortion::MODE_ATAN: { - a = atanf(a * atan_mult) * atan_div; } break; case AudioEffectDistortion::MODE_LOFI: { - a = floorf(a * lofi_mult + 0.5) / lofi_mult; } break; case AudioEffectDistortion::MODE_OVERDRIVE: { - const double x = a * 0.686306; const double z = 1 + exp(sqrt(fabs(x)) * -0.75); a = (expf(x) - expf(-x * z)) / (expf(x) + expf(-x)); @@ -109,53 +102,42 @@ Ref<AudioEffectInstance> AudioEffectDistortion::instance() { } void AudioEffectDistortion::set_mode(Mode p_mode) { - mode = p_mode; } AudioEffectDistortion::Mode AudioEffectDistortion::get_mode() const { - return mode; } void AudioEffectDistortion::set_pre_gain(float p_pre_gain) { - pre_gain = p_pre_gain; } float AudioEffectDistortion::get_pre_gain() const { - return pre_gain; } void AudioEffectDistortion::set_keep_hf_hz(float p_keep_hf_hz) { - keep_hf_hz = p_keep_hf_hz; } float AudioEffectDistortion::get_keep_hf_hz() const { - return keep_hf_hz; } void AudioEffectDistortion::set_drive(float p_drive) { - drive = p_drive; } float AudioEffectDistortion::get_drive() const { - return drive; } void AudioEffectDistortion::set_post_gain(float p_post_gain) { - post_gain = p_post_gain; } float AudioEffectDistortion::get_post_gain() const { - return post_gain; } void AudioEffectDistortion::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_mode", "mode"), &AudioEffectDistortion::set_mode); ClassDB::bind_method(D_METHOD("get_mode"), &AudioEffectDistortion::get_mode); diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp index b315fdc3bb..e8d38f87a3 100644 --- a/servers/audio/effects/audio_effect_eq.cpp +++ b/servers/audio/effects/audio_effect_eq.cpp @@ -32,7 +32,6 @@ #include "servers/audio_server.h" void AudioEffectEQInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - int band_count = bands[0].size(); EQ::BandProcess *proc_l = bands[0].ptrw(); EQ::BandProcess *proc_r = bands[1].ptrw(); @@ -42,12 +41,10 @@ void AudioEffectEQInstance::process(const AudioFrame *p_src_frames, AudioFrame * } for (int i = 0; i < p_frame_count; i++) { - AudioFrame src = p_src_frames[i]; AudioFrame dst = AudioFrame(0, 0); for (int j = 0; j < band_count; j++) { - float l = src.l; float r = src.r; @@ -92,7 +89,6 @@ int AudioEffectEQ::get_band_count() const { } bool AudioEffectEQ::_set(const StringName &p_name, const Variant &p_value) { - const Map<StringName, int>::Element *E = prop_band_map.find(p_name); if (E) { set_band_gain_db(E->get(), p_value); @@ -103,7 +99,6 @@ bool AudioEffectEQ::_set(const StringName &p_name, const Variant &p_value) { } bool AudioEffectEQ::_get(const StringName &p_name, Variant &r_ret) const { - const Map<StringName, int>::Element *E = prop_band_map.find(p_name); if (E) { r_ret = get_band_gain_db(E->get()); @@ -114,22 +109,18 @@ bool AudioEffectEQ::_get(const StringName &p_name, Variant &r_ret) const { } void AudioEffectEQ::_get_property_list(List<PropertyInfo> *p_list) const { - for (int i = 0; i < band_names.size(); i++) { - p_list->push_back(PropertyInfo(Variant::FLOAT, band_names[i], PROPERTY_HINT_RANGE, "-60,24,0.1")); } } void AudioEffectEQ::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_band_gain_db", "band_idx", "volume_db"), &AudioEffectEQ::set_band_gain_db); ClassDB::bind_method(D_METHOD("get_band_gain_db", "band_idx"), &AudioEffectEQ::get_band_gain_db); ClassDB::bind_method(D_METHOD("get_band_count"), &AudioEffectEQ::get_band_count); } AudioEffectEQ::AudioEffectEQ(EQ::Preset p_preset) { - eq.set_mix_rate(AudioServer::get_singleton()->get_mix_rate()); eq.set_preset_band_mode(p_preset); gain.resize(eq.get_band_count()); diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp index 18047bc99e..664b1785d4 100644 --- a/servers/audio/effects/audio_effect_filter.cpp +++ b/servers/audio/effects/audio_effect_filter.cpp @@ -33,7 +33,6 @@ template <int S> void AudioEffectFilterInstance::_process_filter(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - for (int i = 0; i < p_frame_count; i++) { float f = p_src_frames[i].l; filter_process[0][0].process_one(f); @@ -62,7 +61,6 @@ void AudioEffectFilterInstance::_process_filter(const AudioFrame *p_src_frames, } void AudioEffectFilterInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - filter.set_cutoff(base->cutoff); filter.set_gain(base->gain); filter.set_resonance(base->resonance); @@ -89,7 +87,6 @@ void AudioEffectFilterInstance::process(const AudioFrame *p_src_frames, AudioFra } AudioEffectFilterInstance::AudioEffectFilterInstance() { - for (int i = 0; i < 2; i++) { for (int j = 0; j < 4; j++) { filter_process[i][j].set_filter(&filter); @@ -106,30 +103,24 @@ Ref<AudioEffectInstance> AudioEffectFilter::instance() { } void AudioEffectFilter::set_cutoff(float p_freq) { - cutoff = p_freq; } float AudioEffectFilter::get_cutoff() const { - return cutoff; } void AudioEffectFilter::set_resonance(float p_amount) { - resonance = p_amount; } float AudioEffectFilter::get_resonance() const { - return resonance; } void AudioEffectFilter::set_gain(float p_amount) { - gain = p_amount; } float AudioEffectFilter::get_gain() const { - return gain; } @@ -138,12 +129,10 @@ void AudioEffectFilter::set_db(FilterDB p_db) { } AudioEffectFilter::FilterDB AudioEffectFilter::get_db() const { - return db; } void AudioEffectFilter::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_cutoff", "freq"), &AudioEffectFilter::set_cutoff); ClassDB::bind_method(D_METHOD("get_cutoff"), &AudioEffectFilter::get_cutoff); @@ -168,7 +157,6 @@ void AudioEffectFilter::_bind_methods() { } AudioEffectFilter::AudioEffectFilter(AudioFilterSW::Mode p_mode) { - mode = p_mode; cutoff = 2000; resonance = 0.5; diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp index 40a4243168..aab217cde9 100644 --- a/servers/audio/effects/audio_effect_limiter.cpp +++ b/servers/audio/effects/audio_effect_limiter.cpp @@ -31,7 +31,6 @@ #include "audio_effect_limiter.h" void AudioEffectLimiterInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float threshdb = base->threshold; float ceiling = Math::db2linear(base->ceiling); float ceildb = base->ceiling; @@ -42,7 +41,6 @@ void AudioEffectLimiterInstance::process(const AudioFrame *p_src_frames, AudioFr float scmult = Math::abs((ceildb - sc) / (peakdb - sc)); for (int i = 0; i < p_frame_count; i++) { - float spl0 = p_src_frames[i].l; float spl1 = p_src_frames[i].r; spl0 = spl0 * makeup; @@ -78,44 +76,35 @@ Ref<AudioEffectInstance> AudioEffectLimiter::instance() { } void AudioEffectLimiter::set_threshold_db(float p_threshold) { - threshold = p_threshold; } float AudioEffectLimiter::get_threshold_db() const { - return threshold; } void AudioEffectLimiter::set_ceiling_db(float p_ceiling) { - ceiling = p_ceiling; } float AudioEffectLimiter::get_ceiling_db() const { - return ceiling; } void AudioEffectLimiter::set_soft_clip_db(float p_soft_clip) { - soft_clip = p_soft_clip; } float AudioEffectLimiter::get_soft_clip_db() const { - return soft_clip; } void AudioEffectLimiter::set_soft_clip_ratio(float p_soft_clip) { - soft_clip_ratio = p_soft_clip; } float AudioEffectLimiter::get_soft_clip_ratio() const { - return soft_clip_ratio; } void AudioEffectLimiter::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_ceiling_db", "ceiling"), &AudioEffectLimiter::set_ceiling_db); ClassDB::bind_method(D_METHOD("get_ceiling_db"), &AudioEffectLimiter::get_ceiling_db); diff --git a/servers/audio/effects/audio_effect_panner.cpp b/servers/audio/effects/audio_effect_panner.cpp index 10724175e5..32b7921d1f 100644 --- a/servers/audio/effects/audio_effect_panner.cpp +++ b/servers/audio/effects/audio_effect_panner.cpp @@ -31,12 +31,10 @@ #include "audio_effect_panner.h" void AudioEffectPannerInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float lvol = CLAMP(1.0 - base->pan, 0, 1); float rvol = CLAMP(1.0 + base->pan, 0, 1); for (int i = 0; i < p_frame_count; i++) { - p_dst_frames[i].l = p_src_frames[i].l * lvol + p_src_frames[i].r * (1.0 - rvol); p_dst_frames[i].r = p_src_frames[i].r * rvol + p_src_frames[i].l * (1.0 - lvol); } @@ -54,12 +52,10 @@ void AudioEffectPanner::set_pan(float p_cpanume) { } float AudioEffectPanner::get_pan() const { - return pan; } void AudioEffectPanner::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_pan", "cpanume"), &AudioEffectPanner::set_pan); ClassDB::bind_method(D_METHOD("get_pan"), &AudioEffectPanner::get_pan); diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp index 3709b69d45..0d3d2f74a5 100644 --- a/servers/audio/effects/audio_effect_phaser.cpp +++ b/servers/audio/effects/audio_effect_phaser.cpp @@ -33,7 +33,6 @@ #include "servers/audio_server.h" void AudioEffectPhaserInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float sampling_rate = AudioServer::get_singleton()->get_mix_rate(); float dmin = base->range_min / (sampling_rate / 2.0); @@ -42,7 +41,6 @@ void AudioEffectPhaserInstance::process(const AudioFrame *p_src_frames, AudioFra float increment = 2.f * Math_PI * (base->rate / sampling_rate); for (int i = 0; i < p_frame_count; i++) { - phase += increment; while (phase >= Math_PI * 2.f) { @@ -91,54 +89,43 @@ Ref<AudioEffectInstance> AudioEffectPhaser::instance() { } void AudioEffectPhaser::set_range_min_hz(float p_hz) { - range_min = p_hz; } float AudioEffectPhaser::get_range_min_hz() const { - return range_min; } void AudioEffectPhaser::set_range_max_hz(float p_hz) { - range_max = p_hz; } float AudioEffectPhaser::get_range_max_hz() const { - return range_max; } void AudioEffectPhaser::set_rate_hz(float p_hz) { - rate = p_hz; } float AudioEffectPhaser::get_rate_hz() const { - return rate; } void AudioEffectPhaser::set_feedback(float p_fbk) { - feedback = p_fbk; } float AudioEffectPhaser::get_feedback() const { - return feedback; } void AudioEffectPhaser::set_depth(float p_depth) { - depth = p_depth; } float AudioEffectPhaser::get_depth() const { - return depth; } void AudioEffectPhaser::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_range_min_hz", "hz"), &AudioEffectPhaser::set_range_min_hz); ClassDB::bind_method(D_METHOD("get_range_min_hz"), &AudioEffectPhaser::get_range_min_hz); diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp index a74ac3c007..24d5d72f37 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.cpp +++ b/servers/audio/effects/audio_effect_pitch_shift.cpp @@ -284,7 +284,6 @@ void SMBPitchShift::smbFft(float *fftBuffer, long fftFrameSize, long sign) /* clang-format on */ void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float sample_rate = AudioServer::get_singleton()->get_mix_rate(); float *in_l = (float *)p_src_frames; @@ -313,7 +312,6 @@ void AudioEffectPitchShift::set_pitch_scale(float p_pitch_scale) { } float AudioEffectPitchShift::get_pitch_scale() const { - return pitch_scale; } @@ -323,7 +321,6 @@ void AudioEffectPitchShift::set_oversampling(int p_oversampling) { } int AudioEffectPitchShift::get_oversampling() const { - return oversampling; } @@ -337,7 +334,6 @@ AudioEffectPitchShift::FFT_Size AudioEffectPitchShift::get_fft_size() const { } void AudioEffectPitchShift::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_pitch_scale", "rate"), &AudioEffectPitchShift::set_pitch_scale); ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioEffectPitchShift::get_pitch_scale); diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h index c6528bafa9..48f8e5dc39 100644 --- a/servers/audio/effects/audio_effect_pitch_shift.h +++ b/servers/audio/effects/audio_effect_pitch_shift.h @@ -34,7 +34,6 @@ #include "servers/audio/audio_effect.h" class SMBPitchShift { - enum { MAX_FRAME_LENGTH = 8192 }; diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp index f2784679b5..79388b2dc7 100644 --- a/servers/audio/effects/audio_effect_record.cpp +++ b/servers/audio/effects/audio_effect_record.cpp @@ -101,7 +101,6 @@ void AudioEffectRecordInstance::_io_store_buffer() { } void AudioEffectRecordInstance::_thread_callback(void *_instance) { - AudioEffectRecordInstance *aeri = reinterpret_cast<AudioEffectRecordInstance *>(_instance); aeri->_io_thread_process(); @@ -124,7 +123,6 @@ void AudioEffectRecordInstance::init() { } void AudioEffectRecordInstance::finish() { - #ifdef NO_THREADS AudioServer::get_singleton()->remove_update_callback(&AudioEffectRecordInstance::_update, this); #else @@ -135,7 +133,6 @@ void AudioEffectRecordInstance::finish() { } AudioEffectRecordInstance::~AudioEffectRecordInstance() { - finish(); } diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp index 6dccb2945b..3169e48d15 100644 --- a/servers/audio/effects/audio_effect_reverb.cpp +++ b/servers/audio/effects/audio_effect_reverb.cpp @@ -31,7 +31,6 @@ #include "audio_effect_reverb.h" #include "servers/audio_server.h" void AudioEffectReverbInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - for (int i = 0; i < 2; i++) { Reverb &r = reverb[i]; @@ -49,7 +48,6 @@ void AudioEffectReverbInstance::process(const AudioFrame *p_src_frames, AudioFra int offset = 0; while (todo) { - int to_mix = MIN(todo, Reverb::INPUT_BUFFER_MAX_SIZE); for (int j = 0; j < to_mix; j++) { @@ -75,7 +73,6 @@ void AudioEffectReverbInstance::process(const AudioFrame *p_src_frames, AudioFra } AudioEffectReverbInstance::AudioEffectReverbInstance() { - reverb[0].set_mix_rate(AudioServer::get_singleton()->get_mix_rate()); reverb[0].set_extra_spread_base(0); reverb[1].set_mix_rate(AudioServer::get_singleton()->get_mix_rate()); @@ -90,75 +87,58 @@ Ref<AudioEffectInstance> AudioEffectReverb::instance() { } void AudioEffectReverb::set_predelay_msec(float p_msec) { - predelay = p_msec; } void AudioEffectReverb::set_predelay_feedback(float p_feedback) { - predelay_fb = CLAMP(p_feedback, 0, 0.98); } void AudioEffectReverb::set_room_size(float p_size) { - room_size = p_size; } void AudioEffectReverb::set_damping(float p_damping) { - damping = p_damping; } void AudioEffectReverb::set_spread(float p_spread) { - spread = p_spread; } void AudioEffectReverb::set_dry(float p_dry) { - dry = p_dry; } void AudioEffectReverb::set_wet(float p_wet) { - wet = p_wet; } void AudioEffectReverb::set_hpf(float p_hpf) { - hpf = p_hpf; } float AudioEffectReverb::get_predelay_msec() const { - return predelay; } float AudioEffectReverb::get_predelay_feedback() const { - return predelay_fb; } float AudioEffectReverb::get_room_size() const { - return room_size; } float AudioEffectReverb::get_damping() const { - return damping; } float AudioEffectReverb::get_spread() const { - return spread; } float AudioEffectReverb::get_dry() const { - return dry; } float AudioEffectReverb::get_wet() const { - return wet; } float AudioEffectReverb::get_hpf() const { - return hpf; } void AudioEffectReverb::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_predelay_msec", "msec"), &AudioEffectReverb::set_predelay_msec); ClassDB::bind_method(D_METHOD("get_predelay_msec"), &AudioEffectReverb::get_predelay_msec); diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp index 680ef567fd..69337a49c8 100644 --- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp +++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -97,7 +97,6 @@ static void smbFft(float *fftBuffer, long fftFrameSize, long sign) } } void AudioEffectSpectrumAnalyzerInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - uint64_t time = OS::get_singleton()->get_ticks_usec(); //copy everything over first, since this only really does capture @@ -149,14 +148,12 @@ void AudioEffectSpectrumAnalyzerInstance::process(const AudioFrame *p_src_frames } void AudioEffectSpectrumAnalyzerInstance::_bind_methods() { - ClassDB::bind_method(D_METHOD("get_magnitude_for_frequency_range", "from_hz", "to_hz", "mode"), &AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range, DEFVAL(MAGNITUDE_MAX)); BIND_ENUM_CONSTANT(MAGNITUDE_AVERAGE); BIND_ENUM_CONSTANT(MAGNITUDE_MAX); } Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(float p_begin, float p_end, MagnitudeMode p_mode) const { - if (last_fft_time == 0) { return Vector2(); } @@ -197,7 +194,6 @@ Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(f return avg; } else { - Vector2 max; for (int i = begin_pos; i <= end_pos; i++) { @@ -210,7 +206,6 @@ Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(f } Ref<AudioEffectInstance> AudioEffectSpectrumAnalyzer::instance() { - Ref<AudioEffectSpectrumAnalyzerInstance> ins; ins.instance(); ins->base = Ref<AudioEffectSpectrumAnalyzer>(this); @@ -237,7 +232,6 @@ void AudioEffectSpectrumAnalyzer::set_buffer_length(float p_seconds) { } float AudioEffectSpectrumAnalyzer::get_buffer_length() const { - return buffer_length; } @@ -259,7 +253,6 @@ AudioEffectSpectrumAnalyzer::FFT_Size AudioEffectSpectrumAnalyzer::get_fft_size( } void AudioEffectSpectrumAnalyzer::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_buffer_length", "seconds"), &AudioEffectSpectrumAnalyzer::set_buffer_length); ClassDB::bind_method(D_METHOD("get_buffer_length"), &AudioEffectSpectrumAnalyzer::get_buffer_length); diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp index a10aca02b2..6593e712a8 100644 --- a/servers/audio/effects/audio_effect_stereo_enhance.cpp +++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp @@ -31,14 +31,12 @@ #include "audio_effect_stereo_enhance.h" #include "servers/audio_server.h" void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { - float intensity = base->pan_pullout; bool surround_mode = base->surround > 0; float surround_amount = base->surround; unsigned int delay_frames = (base->time_pullout / 1000.0) * AudioServer::get_singleton()->get_mix_rate(); for (int i = 0; i < p_frame_count; i++) { - float l = p_src_frames[i].l; float r = p_src_frames[i].r; @@ -48,7 +46,6 @@ void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames, A r = (center + (r - center) * intensity); if (surround_mode) { - float val = (l + r) / 2.0; delay_ringbuff[ringbuff_pos & ringbuff_mask] = val; @@ -58,7 +55,6 @@ void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames, A l += out; r += -out; } else { - float val = r; delay_ringbuff[ringbuff_pos & ringbuff_mask] = val; @@ -75,7 +71,6 @@ void AudioEffectStereoEnhanceInstance::process(const AudioFrame *p_src_frames, A } AudioEffectStereoEnhanceInstance::~AudioEffectStereoEnhanceInstance() { - memdelete_arr(delay_ringbuff); } @@ -108,35 +103,28 @@ Ref<AudioEffectInstance> AudioEffectStereoEnhance::instance() { } void AudioEffectStereoEnhance::set_pan_pullout(float p_amount) { - pan_pullout = p_amount; } float AudioEffectStereoEnhance::get_pan_pullout() const { - return pan_pullout; } void AudioEffectStereoEnhance::set_time_pullout(float p_amount) { - time_pullout = p_amount; } float AudioEffectStereoEnhance::get_time_pullout() const { - return time_pullout; } void AudioEffectStereoEnhance::set_surround(float p_amount) { - surround = p_amount; } float AudioEffectStereoEnhance::get_surround() const { - return surround; } void AudioEffectStereoEnhance::_bind_methods() { - ClassDB::bind_method(D_METHOD("set_pan_pullout", "amount"), &AudioEffectStereoEnhance::set_pan_pullout); ClassDB::bind_method(D_METHOD("get_pan_pullout"), &AudioEffectStereoEnhance::get_pan_pullout); diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp index d272a2cdf7..e2f21ec6d2 100644 --- a/servers/audio/effects/audio_stream_generator.cpp +++ b/servers/audio/effects/audio_stream_generator.cpp @@ -35,21 +35,17 @@ void AudioStreamGenerator::set_mix_rate(float p_mix_rate) { } float AudioStreamGenerator::get_mix_rate() const { - return mix_rate; } void AudioStreamGenerator::set_buffer_length(float p_seconds) { - buffer_len = p_seconds; } float AudioStreamGenerator::get_buffer_length() const { - return buffer_len; } Ref<AudioStreamPlayback> AudioStreamGenerator::instance_playback() { - Ref<AudioStreamGeneratorPlayback> playback; playback.instance(); playback->generator = this; @@ -59,7 +55,6 @@ Ref<AudioStreamPlayback> AudioStreamGenerator::instance_playback() { return playback; } String AudioStreamGenerator::get_stream_name() const { - return "UserFeed"; } @@ -100,7 +95,6 @@ bool AudioStreamGeneratorPlayback::can_push_buffer(int p_frames) const { return buffer.space_left() >= p_frames; } bool AudioStreamGeneratorPlayback::push_buffer(const PackedVector2Array &p_frames) { - int to_write = p_frames.size(); if (buffer.space_left() < to_write) { return false; @@ -115,7 +109,6 @@ bool AudioStreamGeneratorPlayback::push_buffer(const PackedVector2Array &p_frame AudioFrame buf[2048]; int ofs = 0; while (to_write) { - int w = MIN(to_write, 2048); for (int i = 0; i < w; i++) { buf[i] = r[i + ofs]; @@ -143,7 +136,6 @@ void AudioStreamGeneratorPlayback::clear_buffer() { } void AudioStreamGeneratorPlayback::_mix_internal(AudioFrame *p_buffer, int p_frames) { - int read_amount = buffer.data_left(); if (p_frames < read_amount) { read_amount = p_frames; @@ -167,7 +159,6 @@ float AudioStreamGeneratorPlayback::get_stream_sampling_rate() { } void AudioStreamGeneratorPlayback::start(float p_from_pos) { - if (mixed == 0.0) { _begin_resample(); } @@ -180,7 +171,6 @@ void AudioStreamGeneratorPlayback::stop() { active = false; } bool AudioStreamGeneratorPlayback::is_playing() const { - return active; //always playing, can't be stopped } diff --git a/servers/audio/effects/audio_stream_generator.h b/servers/audio/effects/audio_stream_generator.h index aee3459e17..763d913684 100644 --- a/servers/audio/effects/audio_stream_generator.h +++ b/servers/audio/effects/audio_stream_generator.h @@ -58,7 +58,6 @@ public: }; class AudioStreamGeneratorPlayback : public AudioStreamPlaybackResampled { - GDCLASS(AudioStreamGeneratorPlayback, AudioStreamPlaybackResampled); friend class AudioStreamGenerator; RingBuffer<AudioFrame> buffer; diff --git a/servers/audio/effects/eq.cpp b/servers/audio/effects/eq.cpp index b90e8a2726..bbcf31d5a9 100644 --- a/servers/audio/effects/eq.cpp +++ b/servers/audio/effects/eq.cpp @@ -61,29 +61,23 @@ static int solve_quadratic(double a, double b, double c, double *r1, double *r2) } EQ::BandProcess::BandProcess() { - c1 = c2 = c3 = history.a1 = history.a2 = history.a3 = 0; history.b1 = history.b2 = history.b3 = 0; } void EQ::recalculate_band_coefficients() { - #define BAND_LOG(m_f) (log((m_f)) / log(2.)) for (int i = 0; i < band.size(); i++) { - double octave_size; double frq = band[i].freq; if (i == 0) { - octave_size = BAND_LOG(band[1].freq) - BAND_LOG(frq); } else if (i == (band.size() - 1)) { - octave_size = BAND_LOG(frq) - BAND_LOG(band[i - 1].freq); } else { - double next = BAND_LOG(band[i + 1].freq) - BAND_LOG(frq); double prev = BAND_LOG(frq) - BAND_LOG(band[i - 1].freq); octave_size = (next + prev) / 2.0; @@ -118,7 +112,6 @@ void EQ::recalculate_band_coefficients() { } void EQ::set_preset_band_mode(Preset p_preset) { - band.clear(); #define PUSH_BANDS(m_bands) \ @@ -130,16 +123,13 @@ void EQ::set_preset_band_mode(Preset p_preset) { } switch (p_preset) { - case PRESET_6_BANDS: { - static const double bands[] = { 32, 100, 320, 1e3, 3200, 10e3 }; PUSH_BANDS(6); } break; case PRESET_8_BANDS: { - static const double bands[] = { 32, 72, 192, 512, 1200, 3000, 7500, 16e3 }; PUSH_BANDS(8); @@ -153,14 +143,12 @@ void EQ::set_preset_band_mode(Preset p_preset) { } break; case PRESET_21_BANDS: { - static const double bands[] = { 22, 32, 44, 63, 90, 125, 175, 250, 350, 500, 700, 1e3, 1400, 2e3, 2800, 4e3, 5600, 8e3, 11e3, 16e3, 22e3 }; PUSH_BANDS(21); } break; case PRESET_31_BANDS: { - static const double bands[] = { 20, 25, 31.5, 40, 50, 63, 80, 100, 125, 160, 200, 250, 315, 400, 500, 630, 800, 1e3, 1250, 1600, 2e3, 2500, 3150, 4e3, 5e3, 6300, 8e3, 10e3, 12500, 16e3, 20e3 }; PUSH_BANDS(31); } break; @@ -170,19 +158,15 @@ void EQ::set_preset_band_mode(Preset p_preset) { } int EQ::get_band_count() const { - return band.size(); } float EQ::get_band_frequency(int p_band) { - ERR_FAIL_INDEX_V(p_band, band.size(), 0); return band[p_band].freq; } void EQ::set_bands(const Vector<float> &p_bands) { - band.resize(p_bands.size()); for (int i = 0; i < p_bands.size(); i++) { - band.write[i].freq = p_bands[i]; } @@ -190,13 +174,11 @@ void EQ::set_bands(const Vector<float> &p_bands) { } void EQ::set_mix_rate(float p_mix_rate) { - mix_rate = p_mix_rate; recalculate_band_coefficients(); } EQ::BandProcess EQ::get_band_processor(int p_band) const { - EQ::BandProcess band_proc; ERR_FAIL_INDEX_V(p_band, band.size(), band_proc); diff --git a/servers/audio/effects/eq.h b/servers/audio/effects/eq.h index 6c002effbf..391a7aa24b 100644 --- a/servers/audio/effects/eq.h +++ b/servers/audio/effects/eq.h @@ -52,7 +52,6 @@ public: }; class BandProcess { - friend class EQ; float c1, c2, c3; struct History { @@ -69,7 +68,6 @@ public: private: struct Band { - float freq; float c1, c2, c3; }; @@ -96,7 +94,6 @@ public: /* Inline Function */ inline void EQ::BandProcess::process_one(float &p_data) { - history.a1 = p_data; history.b1 = c1 * (history.a1 - history.a3) + c3 * history.b2 - c2 * history.b3; diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp index 02565f4516..6cfba28b05 100644 --- a/servers/audio/effects/reverb.cpp +++ b/servers/audio/effects/reverb.cpp @@ -57,7 +57,6 @@ const float Reverb::allpass_tunings[MAX_ALLPASS] = { }; void Reverb::process(float *p_src, float *p_dst, int p_frames) { - if (p_frames > INPUT_BUFFER_MAX_SIZE) p_frames = INPUT_BUFFER_MAX_SIZE; @@ -68,7 +67,6 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) { predelay_frames = echo_buffer_size - 1; for (int i = 0; i < p_frames; i++) { - if (echo_buffer_pos >= echo_buffer_size) echo_buffer_pos = 0; @@ -94,7 +92,6 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) { float hp_b1 = hpaux; for (int i = 0; i < p_frames; i++) { - float in = input_buffer[i]; input_buffer[i] = in * hp_a1 + hpf_h1 * hp_a2 + hpf_h2 * hp_b1; hpf_h2 = input_buffer[i]; @@ -103,12 +100,10 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) { } for (int i = 0; i < MAX_COMBS; i++) { - Comb &c = comb[i]; int size_limit = c.size - lrintf((float)c.extra_spread_frames * (1.0 - params.extra_spread)); for (int j = 0; j < p_frames; j++) { - if (c.pos >= size_limit) //reset this now just in case c.pos = 0; @@ -157,12 +152,10 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) { */ for (int i = 0; i < MAX_ALLPASS; i++) { - AllPass &a = allpass[i]; int size_limit = a.size - lrintf((float)a.extra_spread_frames * (1.0 - params.extra_spread)); for (int j = 0; j < p_frames; j++) { - if (a.pos >= size_limit) a.pos = 0; @@ -176,42 +169,34 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) { static const float wet_scale = 0.6; for (int i = 0; i < p_frames; i++) { - p_dst[i] = p_dst[i] * params.wet * wet_scale + p_src[i] * params.dry; } } void Reverb::set_room_size(float p_size) { - params.room_size = p_size; update_parameters(); } void Reverb::set_damp(float p_damp) { - params.damp = p_damp; update_parameters(); } void Reverb::set_wet(float p_wet) { - params.wet = p_wet; } void Reverb::set_dry(float p_dry) { - params.dry = p_dry; } void Reverb::set_predelay(float p_predelay) { - params.predelay = p_predelay; } void Reverb::set_predelay_feedback(float p_predelay_fb) { - params.predelay_fb = p_predelay_fb; } void Reverb::set_highpass(float p_frq) { - if (p_frq > 1) p_frq = 1; if (p_frq < 0) @@ -220,28 +205,23 @@ void Reverb::set_highpass(float p_frq) { } void Reverb::set_extra_spread(float p_spread) { - params.extra_spread = p_spread; } void Reverb::set_mix_rate(float p_mix_rate) { - params.mix_rate = p_mix_rate; configure_buffers(); } void Reverb::set_extra_spread_base(float p_sec) { - params.extra_spread_base = p_sec; configure_buffers(); } void Reverb::configure_buffers() { - clear_buffers(); //clear if necessary for (int i = 0; i < MAX_COMBS; i++) { - Comb &c = comb[i]; c.extra_spread_frames = lrint(params.extra_spread_base * params.mix_rate); @@ -258,7 +238,6 @@ void Reverb::configure_buffers() { } for (int i = 0; i < MAX_ALLPASS; i++) { - AllPass &a = allpass[i]; a.extra_spread_frames = lrint(params.extra_spread_base * params.mix_rate); @@ -277,7 +256,6 @@ void Reverb::configure_buffers() { echo_buffer_size = (int)(((float)MAX_ECHO_MS / 1000.0) * params.mix_rate + 1.0); echo_buffer = memnew_arr(float, echo_buffer_size); for (int i = 0; i < echo_buffer_size; i++) { - echo_buffer[i] = 0; } @@ -285,13 +263,11 @@ void Reverb::configure_buffers() { } void Reverb::update_parameters() { - //more freeverb derived constants static const float room_scale = 0.28f; static const float room_offset = 0.7f; for (int i = 0; i < MAX_COMBS; i++) { - Comb &c = comb[i]; c.feedback = room_offset + params.room_size * room_scale; if (c.feedback < room_offset) @@ -307,12 +283,10 @@ void Reverb::update_parameters() { } void Reverb::clear_buffers() { - if (echo_buffer) memdelete_arr(echo_buffer); for (int i = 0; i < MAX_COMBS; i++) { - if (comb[i].buffer) memdelete_arr(comb[i].buffer); @@ -320,7 +294,6 @@ void Reverb::clear_buffers() { } for (int i = 0; i < MAX_ALLPASS; i++) { - if (allpass[i].buffer) memdelete_arr(allpass[i].buffer); @@ -329,7 +302,6 @@ void Reverb::clear_buffers() { } Reverb::Reverb() { - params.room_size = 0.8; params.damp = 0.5; params.dry = 1.0; @@ -348,7 +320,6 @@ Reverb::Reverb() { } Reverb::~Reverb() { - memdelete_arr(input_buffer); clear_buffers(); } diff --git a/servers/audio/effects/reverb.h b/servers/audio/effects/reverb.h index ed8c824148..614de0c534 100644 --- a/servers/audio/effects/reverb.h +++ b/servers/audio/effects/reverb.h @@ -57,7 +57,6 @@ private: static const float allpass_tunings[MAX_ALLPASS]; struct Comb { - int size = 0; float *buffer = nullptr; float feedback = 0; @@ -70,7 +69,6 @@ private: }; struct AllPass { - int size = 0; float *buffer = nullptr; int pos = 0; @@ -88,7 +86,6 @@ private: float hpf_h1, hpf_h2 = 0; struct Parameters { - float room_size; float damp; float wet; |