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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-07-01 21:29:32 +0200
committerGitHub <noreply@github.com>2021-07-01 21:29:32 +0200
commit022640a8fd31428d7018da2626e2367b64caffe9 (patch)
treed0d0661e69f743670071d51544b2027d3fc1dbb9 /servers/audio
parent382ddd497a732812356fccbe9642d86848a4da9d (diff)
parent2508fd05334c1766bb1ea9c1cd4be4cfcbf7c90d (diff)
Merge pull request #50041 from aaronfranke/prop-usage-flags
Use `PROPERTY_USAGE_NONE` instead of `0` for no property usage
Diffstat (limited to 'servers/audio')
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp2
-rw-r--r--servers/audio/effects/audio_effect_filter.h6
2 files changed, 4 insertions, 4 deletions
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 54cd5ed0bf..9af3ed30cc 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -276,7 +276,7 @@ void AudioEffectChorus::_validate_property(PropertyInfo &property) const {
if (property.name.begins_with("voice/")) {
int voice_idx = property.name.get_slice("/", 1).to_int();
if (voice_idx > voice_count) {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
}
diff --git a/servers/audio/effects/audio_effect_filter.h b/servers/audio/effects/audio_effect_filter.h
index 9aab97da29..1fa3df1570 100644
--- a/servers/audio/effects/audio_effect_filter.h
+++ b/servers/audio/effects/audio_effect_filter.h
@@ -100,7 +100,7 @@ class AudioEffectLowPassFilter : public AudioEffectFilter {
void _validate_property(PropertyInfo &property) const override {
if (property.name == "gain") {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
@@ -113,7 +113,7 @@ class AudioEffectHighPassFilter : public AudioEffectFilter {
GDCLASS(AudioEffectHighPassFilter, AudioEffectFilter);
void _validate_property(PropertyInfo &property) const override {
if (property.name == "gain") {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}
@@ -126,7 +126,7 @@ class AudioEffectBandPassFilter : public AudioEffectFilter {
GDCLASS(AudioEffectBandPassFilter, AudioEffectFilter);
void _validate_property(PropertyInfo &property) const override {
if (property.name == "gain") {
- property.usage = 0;
+ property.usage = PROPERTY_USAGE_NONE;
}
}