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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-25 08:50:56 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-25 08:50:56 +0100 |
commit | d516aab8fa6b64c914082888863c5a89b3fec574 (patch) | |
tree | 1bbcfa0a214400322a2ffcd945e19670c498f7e7 /servers/audio/reverb_sw.cpp | |
parent | abccd47ad09b909f4d043cfa73cea4e6e6494a05 (diff) |
doc: Sync with current source
Also enhance RigidBody docs as per https://github.com/godotengine/godot-docs/pull/1018
and fix the version tag in all files (not really stable yet, but it makes no sense
to hardcode rc3 at this stage).
Diffstat (limited to 'servers/audio/reverb_sw.cpp')
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