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authorRémi Verschelde <rverschelde@gmail.com>2022-11-01 15:29:38 +0100
committerRémi Verschelde <rverschelde@gmail.com>2022-11-02 19:01:18 +0100
commitf7c611ab71d292d64a6d4db8db8e36aaf0e2330b (patch)
tree2521af5ba64af64c9f5c667b419ff66fc1324f60 /servers/audio/effects
parent39cece382d1c0f9f89eaa469a93497c50b516686 (diff)
Style: Misc docs and comment style and language fixes
- Removed empty paragraphs in XML. - Consistently use bold style for "Example:", on a new line. - Fix usage of `[code]` when hyperlinks could be used (`[member]`, `[constant]`). - Fix invalid usage of backticks for inline code in BBCode. - Fix some American/British English spelling inconsistencies. - Other minor fixes spotted along the way, including typo fixes with codespell. - Don't specify `@GlobalScope` for `enum` and `constant`.
Diffstat (limited to 'servers/audio/effects')
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp2
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp2
-rw-r--r--servers/audio/effects/reverb_filter.cpp8
3 files changed, 6 insertions, 6 deletions
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index f71ff05b23..69c62e3a13 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -94,7 +94,7 @@ void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, Au
//apply lowpass and feedback gain
AudioFrame fb_in = out * feedback_level_f * lpf_ic + h * lpf_c;
- fb_in.undenormalise(); //avoid denormals
+ fb_in.undenormalize(); //avoid denormals
h = fb_in;
fb_buf[feedback_buffer_pos] = fb_in;
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
index 5987ed7bb2..95156d8d66 100644
--- a/servers/audio/effects/audio_effect_distortion.cpp
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -50,7 +50,7 @@ void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, Audi
float lofi_mult = powf(2.0, 2.0 + (1.0 - drive_f) * 14); //goes from 16 to 2 bits
for (int i = 0; i < p_frame_count * 2; i++) {
- float out = undenormalise(src[i] * lpf_ic + lpf_c * h[i & 1]);
+ float out = undenormalize(src[i] * lpf_ic + lpf_c * h[i & 1]);
h[i & 1] = out;
float a = out;
float ha = src[i] - out; //high freqs
diff --git a/servers/audio/effects/reverb_filter.cpp b/servers/audio/effects/reverb_filter.cpp
index 0363706714..2b60b73b7e 100644
--- a/servers/audio/effects/reverb_filter.cpp
+++ b/servers/audio/effects/reverb_filter.cpp
@@ -77,7 +77,7 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) {
read_pos += echo_buffer_size;
}
- float in = undenormalise(echo_buffer[read_pos] * params.predelay_fb + p_src[i]);
+ float in = undenormalize(echo_buffer[read_pos] * params.predelay_fb + p_src[i]);
echo_buffer[echo_buffer_pos] = in;
@@ -111,7 +111,7 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) {
c.pos = 0;
}
- float out = undenormalise(c.buffer[c.pos] * c.feedback);
+ float out = undenormalize(c.buffer[c.pos] * c.feedback);
out = out * (1.0 - c.damp) + c.damp_h * c.damp; //lowpass
c.damp_h = out;
c.buffer[c.pos] = input_buffer[j] + out;
@@ -138,7 +138,7 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) {
ap=&allpass[m_ap]; \
if (ap->pos>=ap_size_limit[m_ap]) \
ap->pos=0; \
- aux=undenormalise(ap->buffer[ap->pos]); \
+ aux=undenormalize(ap->buffer[ap->pos]); \
in=sample; \
sample=-in+aux; \
ap->pos++;
@@ -163,7 +163,7 @@ void Reverb::process(float *p_src, float *p_dst, int p_frames) {
}
float aux = a.buffer[a.pos];
- a.buffer[a.pos] = undenormalise(allpass_feedback * aux + p_dst[j]);
+ a.buffer[a.pos] = undenormalize(allpass_feedback * aux + p_dst[j]);
p_dst[j] = aux - allpass_feedback * a.buffer[a.pos];
a.pos++;
}