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authorRémi Verschelde <rverschelde@gmail.com>2021-06-07 10:17:32 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-06-07 11:03:08 +0200
commitc1c76850cb47c0f8451fce6353958006e95b2cda (patch)
treeb01f1e0e1252defc5979660aa29a5c7fe641ddbd /servers/audio/effects
parentafbabd12f3a5b83c6a9ddc4e8e43be4041b290bf (diff)
Style: Cleanup uses of double spaces between words
Or after punctuation. Tried to leave third-party stuff alone, unless it has been heavily modified for Godot.
Diffstat (limited to 'servers/audio/effects')
-rw-r--r--servers/audio/effects/reverb.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/audio/effects/reverb.cpp b/servers/audio/effects/reverb.cpp
index 7df2f99f67..1d97de5205 100644
--- a/servers/audio/effects/reverb.cpp
+++ b/servers/audio/effects/reverb.cpp
@@ -290,7 +290,7 @@ void Reverb::update_parameters() {
c.feedback = (room_offset + room_scale);
}
- float auxdmp = params.damp / 2.0 + 0.5; //only half the range (0.5 .. 1.0 is enough)
+ float auxdmp = params.damp / 2.0 + 0.5; //only half the range (0.5 .. 1.0 is enough)
auxdmp *= auxdmp;
c.damp = expf(-Math_TAU * auxdmp * 10000 / params.mix_rate); // 0 .. 10khz