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authorHein-Pieter van Braam <hp@tmm.cx>2017-02-13 12:47:24 +0100
committerHein-Pieter van Braam <hp@tmm.cx>2017-02-13 12:50:02 +0100
commit411ee71b4d2dd4dfb3c137b057e0cfcdb55d6291 (patch)
treea3c28058efb7a80faed23bff683fe0931859ed52 /servers/audio/effects
parentbf64df4427836a4e7a5060ee11d75eea6da79b14 (diff)
Rename the _MD macro to D_METHOD
This new name also makes its purpose a little clearer This is a step towards fixing #56
Diffstat (limited to 'servers/audio/effects')
-rw-r--r--servers/audio/effects/audio_effect_amplify.cpp4
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp36
-rw-r--r--servers/audio/effects/audio_effect_compressor.cpp28
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp52
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp20
-rw-r--r--servers/audio/effects/audio_effect_eq.cpp6
-rw-r--r--servers/audio/effects/audio_effect_filter.cpp16
-rw-r--r--servers/audio/effects/audio_effect_limiter.cpp16
-rw-r--r--servers/audio/effects/audio_effect_panner.cpp4
-rw-r--r--servers/audio/effects/audio_effect_phaser.cpp20
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp4
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp32
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp12
13 files changed, 125 insertions, 125 deletions
diff --git a/servers/audio/effects/audio_effect_amplify.cpp b/servers/audio/effects/audio_effect_amplify.cpp
index 85c32e1fc7..fde33dfe63 100644
--- a/servers/audio/effects/audio_effect_amplify.cpp
+++ b/servers/audio/effects/audio_effect_amplify.cpp
@@ -38,8 +38,8 @@ float AudioEffectAmplify::get_volume_db() const {
void AudioEffectAmplify::_bind_methods() {
- ClassDB::bind_method(_MD("set_volume_db","volume"),&AudioEffectAmplify::set_volume_db);
- ClassDB::bind_method(_MD("get_volume_db"),&AudioEffectAmplify::get_volume_db);
+ ClassDB::bind_method(D_METHOD("set_volume_db","volume"),&AudioEffectAmplify::set_volume_db);
+ ClassDB::bind_method(D_METHOD("get_volume_db"),&AudioEffectAmplify::get_volume_db);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"volume_db",PROPERTY_HINT_RANGE,"-80,24,0.01"),"set_volume_db","get_volume_db");
}
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index 553e1a16a0..b33aabf24b 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -284,33 +284,33 @@ void AudioEffectChorus::_validate_property(PropertyInfo& property) const {
void AudioEffectChorus::_bind_methods() {
- ClassDB::bind_method(_MD("set_voice_count","voices"),&AudioEffectChorus::set_voice_count);
- ClassDB::bind_method(_MD("get_voice_count"),&AudioEffectChorus::get_voice_count);
+ ClassDB::bind_method(D_METHOD("set_voice_count","voices"),&AudioEffectChorus::set_voice_count);
+ ClassDB::bind_method(D_METHOD("get_voice_count"),&AudioEffectChorus::get_voice_count);
- ClassDB::bind_method(_MD("set_voice_delay_ms","voice_idx","delay_ms"),&AudioEffectChorus::set_voice_delay_ms);
- ClassDB::bind_method(_MD("get_voice_delay_ms","voice_idx"),&AudioEffectChorus::get_voice_delay_ms);
+ ClassDB::bind_method(D_METHOD("set_voice_delay_ms","voice_idx","delay_ms"),&AudioEffectChorus::set_voice_delay_ms);
+ ClassDB::bind_method(D_METHOD("get_voice_delay_ms","voice_idx"),&AudioEffectChorus::get_voice_delay_ms);
- ClassDB::bind_method(_MD("set_voice_rate_hz","voice_idx","rate_hz"),&AudioEffectChorus::set_voice_rate_hz);
- ClassDB::bind_method(_MD("get_voice_rate_hz","voice_idx"),&AudioEffectChorus::get_voice_rate_hz);
+ ClassDB::bind_method(D_METHOD("set_voice_rate_hz","voice_idx","rate_hz"),&AudioEffectChorus::set_voice_rate_hz);
+ ClassDB::bind_method(D_METHOD("get_voice_rate_hz","voice_idx"),&AudioEffectChorus::get_voice_rate_hz);
- ClassDB::bind_method(_MD("set_voice_depth_ms","voice_idx","depth_ms"),&AudioEffectChorus::set_voice_depth_ms);
- ClassDB::bind_method(_MD("get_voice_depth_ms","voice_idx"),&AudioEffectChorus::get_voice_depth_ms);
+ ClassDB::bind_method(D_METHOD("set_voice_depth_ms","voice_idx","depth_ms"),&AudioEffectChorus::set_voice_depth_ms);
+ ClassDB::bind_method(D_METHOD("get_voice_depth_ms","voice_idx"),&AudioEffectChorus::get_voice_depth_ms);
- ClassDB::bind_method(_MD("set_voice_level_db","voice_idx","level_db"),&AudioEffectChorus::set_voice_level_db);
- ClassDB::bind_method(_MD("get_voice_level_db","voice_idx"),&AudioEffectChorus::get_voice_level_db);
+ ClassDB::bind_method(D_METHOD("set_voice_level_db","voice_idx","level_db"),&AudioEffectChorus::set_voice_level_db);
+ ClassDB::bind_method(D_METHOD("get_voice_level_db","voice_idx"),&AudioEffectChorus::get_voice_level_db);
- ClassDB::bind_method(_MD("set_voice_cutoff_hz","voice_idx","cutoff_hz"),&AudioEffectChorus::set_voice_cutoff_hz);
- ClassDB::bind_method(_MD("get_voice_cutoff_hz","voice_idx"),&AudioEffectChorus::get_voice_cutoff_hz);
+ ClassDB::bind_method(D_METHOD("set_voice_cutoff_hz","voice_idx","cutoff_hz"),&AudioEffectChorus::set_voice_cutoff_hz);
+ ClassDB::bind_method(D_METHOD("get_voice_cutoff_hz","voice_idx"),&AudioEffectChorus::get_voice_cutoff_hz);
- ClassDB::bind_method(_MD("set_voice_pan","voice_idx","pan"),&AudioEffectChorus::set_voice_pan);
- ClassDB::bind_method(_MD("get_voice_pan","voice_idx"),&AudioEffectChorus::get_voice_pan);
+ ClassDB::bind_method(D_METHOD("set_voice_pan","voice_idx","pan"),&AudioEffectChorus::set_voice_pan);
+ ClassDB::bind_method(D_METHOD("get_voice_pan","voice_idx"),&AudioEffectChorus::get_voice_pan);
- ClassDB::bind_method(_MD("set_wet","amount"),&AudioEffectChorus::set_wet);
- ClassDB::bind_method(_MD("get_wet"),&AudioEffectChorus::get_wet);
+ ClassDB::bind_method(D_METHOD("set_wet","amount"),&AudioEffectChorus::set_wet);
+ ClassDB::bind_method(D_METHOD("get_wet"),&AudioEffectChorus::get_wet);
- ClassDB::bind_method(_MD("set_dry","amount"),&AudioEffectChorus::set_dry);
- ClassDB::bind_method(_MD("get_dry"),&AudioEffectChorus::get_dry);
+ ClassDB::bind_method(D_METHOD("set_dry","amount"),&AudioEffectChorus::set_dry);
+ ClassDB::bind_method(D_METHOD("get_dry"),&AudioEffectChorus::get_dry);
ADD_PROPERTY(PropertyInfo(Variant::INT,"voice_count",PROPERTY_HINT_RANGE,"1,4,1"),"set_voice_count","get_voice_count");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"dry",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_dry","get_dry");
diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp
index 219f406512..d20c5bb4bd 100644
--- a/servers/audio/effects/audio_effect_compressor.cpp
+++ b/servers/audio/effects/audio_effect_compressor.cpp
@@ -185,26 +185,26 @@ void AudioEffectCompressor::_validate_property(PropertyInfo& property) const {
void AudioEffectCompressor::_bind_methods() {
- ClassDB::bind_method(_MD("set_treshold","treshold"),&AudioEffectCompressor::set_treshold);
- ClassDB::bind_method(_MD("get_treshold"),&AudioEffectCompressor::get_treshold);
+ ClassDB::bind_method(D_METHOD("set_treshold","treshold"),&AudioEffectCompressor::set_treshold);
+ ClassDB::bind_method(D_METHOD("get_treshold"),&AudioEffectCompressor::get_treshold);
- ClassDB::bind_method(_MD("set_ratio","ratio"),&AudioEffectCompressor::set_ratio);
- ClassDB::bind_method(_MD("get_ratio"),&AudioEffectCompressor::get_ratio);
+ ClassDB::bind_method(D_METHOD("set_ratio","ratio"),&AudioEffectCompressor::set_ratio);
+ ClassDB::bind_method(D_METHOD("get_ratio"),&AudioEffectCompressor::get_ratio);
- ClassDB::bind_method(_MD("set_gain","gain"),&AudioEffectCompressor::set_gain);
- ClassDB::bind_method(_MD("get_gain"),&AudioEffectCompressor::get_gain);
+ ClassDB::bind_method(D_METHOD("set_gain","gain"),&AudioEffectCompressor::set_gain);
+ ClassDB::bind_method(D_METHOD("get_gain"),&AudioEffectCompressor::get_gain);
- ClassDB::bind_method(_MD("set_attack_us","attack_us"),&AudioEffectCompressor::set_attack_us);
- ClassDB::bind_method(_MD("get_attack_us"),&AudioEffectCompressor::get_attack_us);
+ ClassDB::bind_method(D_METHOD("set_attack_us","attack_us"),&AudioEffectCompressor::set_attack_us);
+ ClassDB::bind_method(D_METHOD("get_attack_us"),&AudioEffectCompressor::get_attack_us);
- ClassDB::bind_method(_MD("set_release_ms","release_ms"),&AudioEffectCompressor::set_release_ms);
- ClassDB::bind_method(_MD("get_release_ms"),&AudioEffectCompressor::get_release_ms);
+ ClassDB::bind_method(D_METHOD("set_release_ms","release_ms"),&AudioEffectCompressor::set_release_ms);
+ ClassDB::bind_method(D_METHOD("get_release_ms"),&AudioEffectCompressor::get_release_ms);
- ClassDB::bind_method(_MD("set_mix","mix"),&AudioEffectCompressor::set_mix);
- ClassDB::bind_method(_MD("get_mix"),&AudioEffectCompressor::get_mix);
+ ClassDB::bind_method(D_METHOD("set_mix","mix"),&AudioEffectCompressor::set_mix);
+ ClassDB::bind_method(D_METHOD("get_mix"),&AudioEffectCompressor::get_mix);
- ClassDB::bind_method(_MD("set_sidechain","sidechain"),&AudioEffectCompressor::set_sidechain);
- ClassDB::bind_method(_MD("get_sidechain"),&AudioEffectCompressor::get_sidechain);
+ ClassDB::bind_method(D_METHOD("set_sidechain","sidechain"),&AudioEffectCompressor::set_sidechain);
+ ClassDB::bind_method(D_METHOD("get_sidechain"),&AudioEffectCompressor::get_sidechain);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"treshold",PROPERTY_HINT_RANGE,"-60,0,0.1"),"set_treshold","get_treshold");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"ratio",PROPERTY_HINT_RANGE,"1,48,0.1"),"set_ratio","get_ratio");
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index 78e17e563b..3d3a956b92 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -244,45 +244,45 @@ float AudioEffectDelay::get_feedback_lowpass() const{
void AudioEffectDelay::_bind_methods() {
- ClassDB::bind_method(_MD("set_dry","amount"),&AudioEffectDelay::set_dry);
- ClassDB::bind_method(_MD("get_dry"),&AudioEffectDelay::get_dry);
+ ClassDB::bind_method(D_METHOD("set_dry","amount"),&AudioEffectDelay::set_dry);
+ ClassDB::bind_method(D_METHOD("get_dry"),&AudioEffectDelay::get_dry);
- ClassDB::bind_method(_MD("set_tap1_active","amount"),&AudioEffectDelay::set_tap1_active);
- ClassDB::bind_method(_MD("is_tap1_active"),&AudioEffectDelay::is_tap1_active);
+ ClassDB::bind_method(D_METHOD("set_tap1_active","amount"),&AudioEffectDelay::set_tap1_active);
+ ClassDB::bind_method(D_METHOD("is_tap1_active"),&AudioEffectDelay::is_tap1_active);
- ClassDB::bind_method(_MD("set_tap1_delay_ms","amount"),&AudioEffectDelay::set_tap1_delay_ms);
- ClassDB::bind_method(_MD("get_tap1_delay_ms"),&AudioEffectDelay::get_tap1_delay_ms);
+ ClassDB::bind_method(D_METHOD("set_tap1_delay_ms","amount"),&AudioEffectDelay::set_tap1_delay_ms);
+ ClassDB::bind_method(D_METHOD("get_tap1_delay_ms"),&AudioEffectDelay::get_tap1_delay_ms);
- ClassDB::bind_method(_MD("set_tap1_level_db","amount"),&AudioEffectDelay::set_tap1_level_db);
- ClassDB::bind_method(_MD("get_tap1_level_db"),&AudioEffectDelay::get_tap1_level_db);
+ ClassDB::bind_method(D_METHOD("set_tap1_level_db","amount"),&AudioEffectDelay::set_tap1_level_db);
+ ClassDB::bind_method(D_METHOD("get_tap1_level_db"),&AudioEffectDelay::get_tap1_level_db);
- ClassDB::bind_method(_MD("set_tap1_pan","amount"),&AudioEffectDelay::set_tap1_pan);
- ClassDB::bind_method(_MD("get_tap1_pan"),&AudioEffectDelay::get_tap1_pan);
+ ClassDB::bind_method(D_METHOD("set_tap1_pan","amount"),&AudioEffectDelay::set_tap1_pan);
+ ClassDB::bind_method(D_METHOD("get_tap1_pan"),&AudioEffectDelay::get_tap1_pan);
- ClassDB::bind_method(_MD("set_tap2_active","amount"),&AudioEffectDelay::set_tap2_active);
- ClassDB::bind_method(_MD("is_tap2_active"),&AudioEffectDelay::is_tap2_active);
+ ClassDB::bind_method(D_METHOD("set_tap2_active","amount"),&AudioEffectDelay::set_tap2_active);
+ ClassDB::bind_method(D_METHOD("is_tap2_active"),&AudioEffectDelay::is_tap2_active);
- ClassDB::bind_method(_MD("set_tap2_delay_ms","amount"),&AudioEffectDelay::set_tap2_delay_ms);
- ClassDB::bind_method(_MD("get_tap2_delay_ms"),&AudioEffectDelay::get_tap2_delay_ms);
+ ClassDB::bind_method(D_METHOD("set_tap2_delay_ms","amount"),&AudioEffectDelay::set_tap2_delay_ms);
+ ClassDB::bind_method(D_METHOD("get_tap2_delay_ms"),&AudioEffectDelay::get_tap2_delay_ms);
- ClassDB::bind_method(_MD("set_tap2_level_db","amount"),&AudioEffectDelay::set_tap2_level_db);
- ClassDB::bind_method(_MD("get_tap2_level_db"),&AudioEffectDelay::get_tap2_level_db);
+ ClassDB::bind_method(D_METHOD("set_tap2_level_db","amount"),&AudioEffectDelay::set_tap2_level_db);
+ ClassDB::bind_method(D_METHOD("get_tap2_level_db"),&AudioEffectDelay::get_tap2_level_db);
- ClassDB::bind_method(_MD("set_tap2_pan","amount"),&AudioEffectDelay::set_tap2_pan);
- ClassDB::bind_method(_MD("get_tap2_pan"),&AudioEffectDelay::get_tap2_pan);
+ ClassDB::bind_method(D_METHOD("set_tap2_pan","amount"),&AudioEffectDelay::set_tap2_pan);
+ ClassDB::bind_method(D_METHOD("get_tap2_pan"),&AudioEffectDelay::get_tap2_pan);
- ClassDB::bind_method(_MD("set_feedback_active","amount"),&AudioEffectDelay::set_feedback_active);
- ClassDB::bind_method(_MD("is_feedback_active"),&AudioEffectDelay::is_feedback_active);
+ ClassDB::bind_method(D_METHOD("set_feedback_active","amount"),&AudioEffectDelay::set_feedback_active);
+ ClassDB::bind_method(D_METHOD("is_feedback_active"),&AudioEffectDelay::is_feedback_active);
- ClassDB::bind_method(_MD("set_feedback_delay_ms","amount"),&AudioEffectDelay::set_feedback_delay_ms);
- ClassDB::bind_method(_MD("get_feedback_delay_ms"),&AudioEffectDelay::get_feedback_delay_ms);
+ ClassDB::bind_method(D_METHOD("set_feedback_delay_ms","amount"),&AudioEffectDelay::set_feedback_delay_ms);
+ ClassDB::bind_method(D_METHOD("get_feedback_delay_ms"),&AudioEffectDelay::get_feedback_delay_ms);
- ClassDB::bind_method(_MD("set_feedback_level_db","amount"),&AudioEffectDelay::set_feedback_level_db);
- ClassDB::bind_method(_MD("get_feedback_level_db"),&AudioEffectDelay::get_feedback_level_db);
+ ClassDB::bind_method(D_METHOD("set_feedback_level_db","amount"),&AudioEffectDelay::set_feedback_level_db);
+ ClassDB::bind_method(D_METHOD("get_feedback_level_db"),&AudioEffectDelay::get_feedback_level_db);
- ClassDB::bind_method(_MD("set_feedback_lowpass","amount"),&AudioEffectDelay::set_feedback_lowpass);
- ClassDB::bind_method(_MD("get_feedback_lowpass"),&AudioEffectDelay::get_feedback_lowpass);
+ ClassDB::bind_method(D_METHOD("set_feedback_lowpass","amount"),&AudioEffectDelay::set_feedback_lowpass);
+ ClassDB::bind_method(D_METHOD("get_feedback_lowpass"),&AudioEffectDelay::get_feedback_lowpass);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"dry",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_dry","get_dry");
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
index 0f036a3221..d0f526fe24 100644
--- a/servers/audio/effects/audio_effect_distortion.cpp
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -137,21 +137,21 @@ float AudioEffectDistortion::get_post_gain() const{
void AudioEffectDistortion::_bind_methods() {
- ClassDB::bind_method(_MD("set_mode","mode"),&AudioEffectDistortion::set_mode);
- ClassDB::bind_method(_MD("get_mode"),&AudioEffectDistortion::get_mode);
+ ClassDB::bind_method(D_METHOD("set_mode","mode"),&AudioEffectDistortion::set_mode);
+ ClassDB::bind_method(D_METHOD("get_mode"),&AudioEffectDistortion::get_mode);
- ClassDB::bind_method(_MD("set_pre_gain","pre_gain"),&AudioEffectDistortion::set_pre_gain);
- ClassDB::bind_method(_MD("get_pre_gain"),&AudioEffectDistortion::get_pre_gain);
+ ClassDB::bind_method(D_METHOD("set_pre_gain","pre_gain"),&AudioEffectDistortion::set_pre_gain);
+ ClassDB::bind_method(D_METHOD("get_pre_gain"),&AudioEffectDistortion::get_pre_gain);
- ClassDB::bind_method(_MD("set_keep_hf_hz","keep_hf_hz"),&AudioEffectDistortion::set_keep_hf_hz);
- ClassDB::bind_method(_MD("get_keep_hf_hz"),&AudioEffectDistortion::get_keep_hf_hz);
+ ClassDB::bind_method(D_METHOD("set_keep_hf_hz","keep_hf_hz"),&AudioEffectDistortion::set_keep_hf_hz);
+ ClassDB::bind_method(D_METHOD("get_keep_hf_hz"),&AudioEffectDistortion::get_keep_hf_hz);
- ClassDB::bind_method(_MD("set_drive","drive"),&AudioEffectDistortion::set_drive);
- ClassDB::bind_method(_MD("get_drive"),&AudioEffectDistortion::get_drive);
+ ClassDB::bind_method(D_METHOD("set_drive","drive"),&AudioEffectDistortion::set_drive);
+ ClassDB::bind_method(D_METHOD("get_drive"),&AudioEffectDistortion::get_drive);
- ClassDB::bind_method(_MD("set_post_gain","post_gain"),&AudioEffectDistortion::set_post_gain);
- ClassDB::bind_method(_MD("get_post_gain"),&AudioEffectDistortion::get_post_gain);
+ ClassDB::bind_method(D_METHOD("set_post_gain","post_gain"),&AudioEffectDistortion::set_post_gain);
+ ClassDB::bind_method(D_METHOD("get_post_gain"),&AudioEffectDistortion::get_post_gain);
ADD_PROPERTY(PropertyInfo(Variant::INT,"mode",PROPERTY_HINT_ENUM,"Clip,ATan,LoFi,Overdrive,WaveShape"),"set_mode","get_mode");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"pre_gain",PROPERTY_HINT_RANGE,"-60,60,0.01"),"set_pre_gain","get_pre_gain");
diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp
index 3c6a684224..5f42f2826f 100644
--- a/servers/audio/effects/audio_effect_eq.cpp
+++ b/servers/audio/effects/audio_effect_eq.cpp
@@ -100,9 +100,9 @@ void AudioEffectEQ::_get_property_list( List<PropertyInfo> *p_list) const{
void AudioEffectEQ::_bind_methods() {
- ClassDB::bind_method(_MD("set_band_gain_db","band_idx","volume_db"),&AudioEffectEQ::set_band_gain_db);
- ClassDB::bind_method(_MD("get_band_gain_db","band_idx"),&AudioEffectEQ::get_band_gain_db);
- ClassDB::bind_method(_MD("get_band_count"),&AudioEffectEQ::get_band_count);
+ ClassDB::bind_method(D_METHOD("set_band_gain_db","band_idx","volume_db"),&AudioEffectEQ::set_band_gain_db);
+ ClassDB::bind_method(D_METHOD("get_band_gain_db","band_idx"),&AudioEffectEQ::get_band_gain_db);
+ ClassDB::bind_method(D_METHOD("get_band_count"),&AudioEffectEQ::get_band_count);
}
diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp
index dc04f74095..e7af7ca9c0 100644
--- a/servers/audio/effects/audio_effect_filter.cpp
+++ b/servers/audio/effects/audio_effect_filter.cpp
@@ -122,17 +122,17 @@ AudioEffectFilter::FilterDB AudioEffectFilter::get_db() const {
void AudioEffectFilter::_bind_methods() {
- ClassDB::bind_method(_MD("set_cutoff","freq"),&AudioEffectFilter::set_cutoff);
- ClassDB::bind_method(_MD("get_cutoff"),&AudioEffectFilter::get_cutoff);
+ ClassDB::bind_method(D_METHOD("set_cutoff","freq"),&AudioEffectFilter::set_cutoff);
+ ClassDB::bind_method(D_METHOD("get_cutoff"),&AudioEffectFilter::get_cutoff);
- ClassDB::bind_method(_MD("set_resonance","amount"),&AudioEffectFilter::set_resonance);
- ClassDB::bind_method(_MD("get_resonance"),&AudioEffectFilter::get_resonance);
+ ClassDB::bind_method(D_METHOD("set_resonance","amount"),&AudioEffectFilter::set_resonance);
+ ClassDB::bind_method(D_METHOD("get_resonance"),&AudioEffectFilter::get_resonance);
- ClassDB::bind_method(_MD("set_gain","amount"),&AudioEffectFilter::set_gain);
- ClassDB::bind_method(_MD("get_gain"),&AudioEffectFilter::get_gain);
+ ClassDB::bind_method(D_METHOD("set_gain","amount"),&AudioEffectFilter::set_gain);
+ ClassDB::bind_method(D_METHOD("get_gain"),&AudioEffectFilter::get_gain);
- ClassDB::bind_method(_MD("set_db","amount"),&AudioEffectFilter::set_db);
- ClassDB::bind_method(_MD("get_db"),&AudioEffectFilter::get_db);
+ ClassDB::bind_method(D_METHOD("set_db","amount"),&AudioEffectFilter::set_db);
+ ClassDB::bind_method(D_METHOD("get_db"),&AudioEffectFilter::get_db);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"cutoff_hz",PROPERTY_HINT_RANGE,"1,40000,0.1"),"set_cutoff","get_cutoff");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"resonance",PROPERTY_HINT_RANGE,"0,1,0.01"),"set_resonance","get_resonance");
diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp
index 76bcc38c37..bce1e0a0df 100644
--- a/servers/audio/effects/audio_effect_limiter.cpp
+++ b/servers/audio/effects/audio_effect_limiter.cpp
@@ -97,17 +97,17 @@ float AudioEffectLimiter::get_soft_clip_ratio() const{
void AudioEffectLimiter::_bind_methods() {
- ClassDB::bind_method(_MD("set_ceiling_db","ceiling"),&AudioEffectLimiter::set_ceiling_db);
- ClassDB::bind_method(_MD("get_ceiling_db"),&AudioEffectLimiter::get_ceiling_db);
+ ClassDB::bind_method(D_METHOD("set_ceiling_db","ceiling"),&AudioEffectLimiter::set_ceiling_db);
+ ClassDB::bind_method(D_METHOD("get_ceiling_db"),&AudioEffectLimiter::get_ceiling_db);
- ClassDB::bind_method(_MD("set_treshold_db","treshold"),&AudioEffectLimiter::set_treshold_db);
- ClassDB::bind_method(_MD("get_treshold_db"),&AudioEffectLimiter::get_treshold_db);
+ ClassDB::bind_method(D_METHOD("set_treshold_db","treshold"),&AudioEffectLimiter::set_treshold_db);
+ ClassDB::bind_method(D_METHOD("get_treshold_db"),&AudioEffectLimiter::get_treshold_db);
- ClassDB::bind_method(_MD("set_soft_clip_db","soft_clip"),&AudioEffectLimiter::set_soft_clip_db);
- ClassDB::bind_method(_MD("get_soft_clip_db"),&AudioEffectLimiter::get_soft_clip_db);
+ ClassDB::bind_method(D_METHOD("set_soft_clip_db","soft_clip"),&AudioEffectLimiter::set_soft_clip_db);
+ ClassDB::bind_method(D_METHOD("get_soft_clip_db"),&AudioEffectLimiter::get_soft_clip_db);
- ClassDB::bind_method(_MD("set_soft_clip_ratio","soft_clip"),&AudioEffectLimiter::set_soft_clip_ratio);
- ClassDB::bind_method(_MD("get_soft_clip_ratio"),&AudioEffectLimiter::get_soft_clip_ratio);
+ ClassDB::bind_method(D_METHOD("set_soft_clip_ratio","soft_clip"),&AudioEffectLimiter::set_soft_clip_ratio);
+ ClassDB::bind_method(D_METHOD("get_soft_clip_ratio"),&AudioEffectLimiter::get_soft_clip_ratio);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"ceiling_db",PROPERTY_HINT_RANGE,"-20,-0.1,0.1"),"set_ceiling_db","get_ceiling_db");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"treshold_db",PROPERTY_HINT_RANGE,"-30,0,0.1"),"set_treshold_db","get_treshold_db");
diff --git a/servers/audio/effects/audio_effect_panner.cpp b/servers/audio/effects/audio_effect_panner.cpp
index db80155b7e..75ef9c3e3a 100644
--- a/servers/audio/effects/audio_effect_panner.cpp
+++ b/servers/audio/effects/audio_effect_panner.cpp
@@ -35,8 +35,8 @@ float AudioEffectPanner::get_pan() const {
void AudioEffectPanner::_bind_methods() {
- ClassDB::bind_method(_MD("set_pan","cpanume"),&AudioEffectPanner::set_pan);
- ClassDB::bind_method(_MD("get_pan"),&AudioEffectPanner::get_pan);
+ ClassDB::bind_method(D_METHOD("set_pan","cpanume"),&AudioEffectPanner::set_pan);
+ ClassDB::bind_method(D_METHOD("get_pan"),&AudioEffectPanner::get_pan);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"pan",PROPERTY_HINT_RANGE,"-1,1,0.01"),"set_pan","get_pan");
}
diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp
index 273baba130..c5e49e6cc6 100644
--- a/servers/audio/effects/audio_effect_phaser.cpp
+++ b/servers/audio/effects/audio_effect_phaser.cpp
@@ -115,20 +115,20 @@ float AudioEffectPhaser::get_depth() const {
void AudioEffectPhaser::_bind_methods() {
- ClassDB::bind_method(_MD("set_range_min_hz","hz"),&AudioEffectPhaser::set_range_min_hz);
- ClassDB::bind_method(_MD("get_range_min_hz"),&AudioEffectPhaser::get_range_min_hz);
+ ClassDB::bind_method(D_METHOD("set_range_min_hz","hz"),&AudioEffectPhaser::set_range_min_hz);
+ ClassDB::bind_method(D_METHOD("get_range_min_hz"),&AudioEffectPhaser::get_range_min_hz);
- ClassDB::bind_method(_MD("set_range_max_hz","hz"),&AudioEffectPhaser::set_range_max_hz);
- ClassDB::bind_method(_MD("get_range_max_hz"),&AudioEffectPhaser::get_range_max_hz);
+ ClassDB::bind_method(D_METHOD("set_range_max_hz","hz"),&AudioEffectPhaser::set_range_max_hz);
+ ClassDB::bind_method(D_METHOD("get_range_max_hz"),&AudioEffectPhaser::get_range_max_hz);
- ClassDB::bind_method(_MD("set_rate_hz","hz"),&AudioEffectPhaser::set_rate_hz);
- ClassDB::bind_method(_MD("get_rate_hz"),&AudioEffectPhaser::get_rate_hz);
+ ClassDB::bind_method(D_METHOD("set_rate_hz","hz"),&AudioEffectPhaser::set_rate_hz);
+ ClassDB::bind_method(D_METHOD("get_rate_hz"),&AudioEffectPhaser::get_rate_hz);
- ClassDB::bind_method(_MD("set_feedback","fbk"),&AudioEffectPhaser::set_feedback);
- ClassDB::bind_method(_MD("get_feedback"),&AudioEffectPhaser::get_feedback);
+ ClassDB::bind_method(D_METHOD("set_feedback","fbk"),&AudioEffectPhaser::set_feedback);
+ ClassDB::bind_method(D_METHOD("get_feedback"),&AudioEffectPhaser::get_feedback);
- ClassDB::bind_method(_MD("set_depth","depth"),&AudioEffectPhaser::set_depth);
- ClassDB::bind_method(_MD("get_depth"),&AudioEffectPhaser::get_depth);
+ ClassDB::bind_method(D_METHOD("set_depth","depth"),&AudioEffectPhaser::set_depth);
+ ClassDB::bind_method(D_METHOD("get_depth"),&AudioEffectPhaser::get_depth);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"range_min_hz",PROPERTY_HINT_RANGE,"10,10000"),"set_range_min_hz","get_range_min_hz");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"range_max_hz",PROPERTY_HINT_RANGE,"10,10000"),"set_range_max_hz","get_range_max_hz");
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index a0d35ecd5e..1222c7b1b2 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -285,8 +285,8 @@ float AudioEffectPitchShift::get_pitch_scale() const {
void AudioEffectPitchShift::_bind_methods() {
- ClassDB::bind_method(_MD("set_pitch_scale","rate"),&AudioEffectPitchShift::set_pitch_scale);
- ClassDB::bind_method(_MD("get_pitch_scale"),&AudioEffectPitchShift::get_pitch_scale);
+ ClassDB::bind_method(D_METHOD("set_pitch_scale","rate"),&AudioEffectPitchShift::set_pitch_scale);
+ ClassDB::bind_method(D_METHOD("get_pitch_scale"),&AudioEffectPitchShift::get_pitch_scale);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"pitch_scale",PROPERTY_HINT_RANGE,"0.01,16,0.01"),"set_pitch_scale","get_pitch_scale");
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index a518a36334..f84dffdd36 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -132,29 +132,29 @@ float AudioEffectReverb::get_hpf() const {
void AudioEffectReverb::_bind_methods() {
- ClassDB::bind_method(_MD("set_predelay_msec","msec"),&AudioEffectReverb::set_predelay_msec);
- ClassDB::bind_method(_MD("get_predelay_msec"),&AudioEffectReverb::get_predelay_msec);
+ ClassDB::bind_method(D_METHOD("set_predelay_msec","msec"),&AudioEffectReverb::set_predelay_msec);
+ ClassDB::bind_method(D_METHOD("get_predelay_msec"),&AudioEffectReverb::get_predelay_msec);
- ClassDB::bind_method(_MD("set_predelay_feedback","feedback"),&AudioEffectReverb::set_predelay_feedback);
- ClassDB::bind_method(_MD("get_predelay_feedback"),&AudioEffectReverb::get_predelay_feedback);
+ ClassDB::bind_method(D_METHOD("set_predelay_feedback","feedback"),&AudioEffectReverb::set_predelay_feedback);
+ ClassDB::bind_method(D_METHOD("get_predelay_feedback"),&AudioEffectReverb::get_predelay_feedback);
- ClassDB::bind_method(_MD("set_room_size","size"),&AudioEffectReverb::set_room_size);
- ClassDB::bind_method(_MD("get_room_size"),&AudioEffectReverb::get_room_size);
+ ClassDB::bind_method(D_METHOD("set_room_size","size"),&AudioEffectReverb::set_room_size);
+ ClassDB::bind_method(D_METHOD("get_room_size"),&AudioEffectReverb::get_room_size);
- ClassDB::bind_method(_MD("set_damping","amount"),&AudioEffectReverb::set_damping);
- ClassDB::bind_method(_MD("get_damping"),&AudioEffectReverb::get_damping);
+ ClassDB::bind_method(D_METHOD("set_damping","amount"),&AudioEffectReverb::set_damping);
+ ClassDB::bind_method(D_METHOD("get_damping"),&AudioEffectReverb::get_damping);
- ClassDB::bind_method(_MD("set_spread","amount"),&AudioEffectReverb::set_spread);
- ClassDB::bind_method(_MD("get_spread"),&AudioEffectReverb::get_spread);
+ ClassDB::bind_method(D_METHOD("set_spread","amount"),&AudioEffectReverb::set_spread);
+ ClassDB::bind_method(D_METHOD("get_spread"),&AudioEffectReverb::get_spread);
- ClassDB::bind_method(_MD("set_dry","amount"),&AudioEffectReverb::set_dry);
- ClassDB::bind_method(_MD("get_dry"),&AudioEffectReverb::get_dry);
+ ClassDB::bind_method(D_METHOD("set_dry","amount"),&AudioEffectReverb::set_dry);
+ ClassDB::bind_method(D_METHOD("get_dry"),&AudioEffectReverb::get_dry);
- ClassDB::bind_method(_MD("set_wet","amount"),&AudioEffectReverb::set_wet);
- ClassDB::bind_method(_MD("get_wet"),&AudioEffectReverb::get_wet);
+ ClassDB::bind_method(D_METHOD("set_wet","amount"),&AudioEffectReverb::set_wet);
+ ClassDB::bind_method(D_METHOD("get_wet"),&AudioEffectReverb::get_wet);
- ClassDB::bind_method(_MD("set_hpf","amount"),&AudioEffectReverb::set_hpf);
- ClassDB::bind_method(_MD("get_hpf"),&AudioEffectReverb::get_hpf);
+ ClassDB::bind_method(D_METHOD("set_hpf","amount"),&AudioEffectReverb::set_hpf);
+ ClassDB::bind_method(D_METHOD("get_hpf"),&AudioEffectReverb::get_hpf);
ADD_GROUP("Predelay","predelay_");
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
index 10abe0259d..0afabc8f3d 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.cpp
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -113,14 +113,14 @@ float AudioEffectStereoEnhance::get_surround() const {
void AudioEffectStereoEnhance::_bind_methods() {
- ClassDB::bind_method(_MD("set_pan_pullout","amount"),&AudioEffectStereoEnhance::set_pan_pullout);
- ClassDB::bind_method(_MD("get_pan_pullout"),&AudioEffectStereoEnhance::get_pan_pullout);
+ ClassDB::bind_method(D_METHOD("set_pan_pullout","amount"),&AudioEffectStereoEnhance::set_pan_pullout);
+ ClassDB::bind_method(D_METHOD("get_pan_pullout"),&AudioEffectStereoEnhance::get_pan_pullout);
- ClassDB::bind_method(_MD("set_time_pullout","amount"),&AudioEffectStereoEnhance::set_time_pullout);
- ClassDB::bind_method(_MD("get_time_pullout"),&AudioEffectStereoEnhance::get_time_pullout);
+ ClassDB::bind_method(D_METHOD("set_time_pullout","amount"),&AudioEffectStereoEnhance::set_time_pullout);
+ ClassDB::bind_method(D_METHOD("get_time_pullout"),&AudioEffectStereoEnhance::get_time_pullout);
- ClassDB::bind_method(_MD("set_surround","amount"),&AudioEffectStereoEnhance::set_surround);
- ClassDB::bind_method(_MD("get_surround"),&AudioEffectStereoEnhance::get_surround);
+ ClassDB::bind_method(D_METHOD("set_surround","amount"),&AudioEffectStereoEnhance::set_surround);
+ ClassDB::bind_method(D_METHOD("get_surround"),&AudioEffectStereoEnhance::get_surround);
ADD_PROPERTY(PropertyInfo(Variant::REAL,"pan_pullout",PROPERTY_HINT_RANGE,"0,4,0.01"),"set_pan_pullout","get_pan_pullout");
ADD_PROPERTY(PropertyInfo(Variant::REAL,"time_pullout_ms",PROPERTY_HINT_RANGE,"0,50,0.01"),"set_time_pullout","get_time_pullout");