summaryrefslogtreecommitdiff
path: root/servers/audio/effects/audio_effect_reverb.cpp
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2018-01-05 00:50:27 +0100
committerRémi Verschelde <rverschelde@gmail.com>2018-01-05 01:22:23 +0100
commite4213e66b2dd8f5a87d8cf5015ac83ba3143279d (patch)
tree884f562c3e39b501187ebbb2a202d9268e3428fb /servers/audio/effects/audio_effect_reverb.cpp
parenteb892cd0f123244446e14fe0c1f40981116c4d37 (diff)
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
Diffstat (limited to 'servers/audio/effects/audio_effect_reverb.cpp')
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index f8750144b1..03f5377a80 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -27,6 +27,7 @@
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
+
#include "audio_effect_reverb.h"
#include "servers/audio_server.h"
void AudioEffectReverbInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {