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authorRémi Verschelde <rverschelde@gmail.com>2020-05-14 14:29:06 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-05-14 16:54:55 +0200
commit07bc4e2f96f8f47991339654ff4ab16acc19d44f (patch)
tree43cdc7cfe8239c23065616a931de3769d2db1e86 /servers/audio/effects/audio_effect_reverb.cpp
parent0be6d925dc3c6413bce7a3ccb49631b8e4a6e67a (diff)
Style: Enforce separation line between function definitions
I couldn't find a tool that enforces it, so I went the manual route: ``` find -name "thirdparty" -prune \ -o -name "*.cpp" -o -name "*.h" -o -name "*.m" -o -name "*.mm" \ -o -name "*.glsl" > files perl -0777 -pi -e 's/\n}\n([^#])/\n}\n\n\1/g' $(cat files) misc/scripts/fix_style.sh -c ``` This adds a newline after all `}` on the first column, unless they are followed by `#` (typically `#endif`). This leads to having lots of places with two lines between function/class definitions, but clang-format then fixes it as we enforce max one line of separation. This doesn't fix potential occurrences of function definitions which are indented (e.g. for a helper class defined in a .cpp), but it's better than nothing. Also can't be made to run easily on CI/hooks so we'll have to be careful with new code. Part of #33027.
Diffstat (limited to 'servers/audio/effects/audio_effect_reverb.cpp')
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp12
1 files changed, 12 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index 3169e48d15..f6465abfaf 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -93,12 +93,15 @@ void AudioEffectReverb::set_predelay_msec(float p_msec) {
void AudioEffectReverb::set_predelay_feedback(float p_feedback) {
predelay_fb = CLAMP(p_feedback, 0, 0.98);
}
+
void AudioEffectReverb::set_room_size(float p_size) {
room_size = p_size;
}
+
void AudioEffectReverb::set_damping(float p_damping) {
damping = p_damping;
}
+
void AudioEffectReverb::set_spread(float p_spread) {
spread = p_spread;
}
@@ -106,9 +109,11 @@ void AudioEffectReverb::set_spread(float p_spread) {
void AudioEffectReverb::set_dry(float p_dry) {
dry = p_dry;
}
+
void AudioEffectReverb::set_wet(float p_wet) {
wet = p_wet;
}
+
void AudioEffectReverb::set_hpf(float p_hpf) {
hpf = p_hpf;
}
@@ -116,24 +121,31 @@ void AudioEffectReverb::set_hpf(float p_hpf) {
float AudioEffectReverb::get_predelay_msec() const {
return predelay;
}
+
float AudioEffectReverb::get_predelay_feedback() const {
return predelay_fb;
}
+
float AudioEffectReverb::get_room_size() const {
return room_size;
}
+
float AudioEffectReverb::get_damping() const {
return damping;
}
+
float AudioEffectReverb::get_spread() const {
return spread;
}
+
float AudioEffectReverb::get_dry() const {
return dry;
}
+
float AudioEffectReverb::get_wet() const {
return wet;
}
+
float AudioEffectReverb::get_hpf() const {
return hpf;
}