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authorRémi Verschelde <rverschelde@gmail.com>2022-07-23 23:41:51 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-07-25 11:17:40 +0200
commit90019676b076abdfc076ed6f38005d6cce89923b (patch)
tree63fcbfc3018ae9953b1ef8049c51a07cd1a8728e /servers/audio/effects/audio_effect_eq.cpp
parent3084a48ace3e7dabd83e4c62280328f429defad6 (diff)
Code quality: Fix header guards consistency
Adds `header_guards.sh` bash script, used in CI to validate future changes. Can be run locally to fix invalid header guards.
Diffstat (limited to 'servers/audio/effects/audio_effect_eq.cpp')
-rw-r--r--servers/audio/effects/audio_effect_eq.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp
index b7c373479a..500abd3a6f 100644
--- a/servers/audio/effects/audio_effect_eq.cpp
+++ b/servers/audio/effects/audio_effect_eq.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "audio_effect_eq.h"
+
#include "servers/audio_server.h"
void AudioEffectEQInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {