diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /servers/audio/effects/audio_effect_distortion.h | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'servers/audio/effects/audio_effect_distortion.h')
-rw-r--r-- | servers/audio/effects/audio_effect_distortion.h | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h index c4388f0256..6cd92dea18 100644 --- a/servers/audio/effects/audio_effect_distortion.h +++ b/servers/audio/effects/audio_effect_distortion.h @@ -34,19 +34,17 @@ class AudioEffectDistortion; class AudioEffectDistortionInstance : public AudioEffectInstance { - GDCLASS(AudioEffectDistortionInstance,AudioEffectInstance) -friend class AudioEffectDistortion; + GDCLASS(AudioEffectDistortionInstance, AudioEffectInstance) + friend class AudioEffectDistortion; Ref<AudioEffectDistortion> base; float h[2]; -public: - - virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count); +public: + virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count); }; - class AudioEffectDistortion : public AudioEffect { - GDCLASS(AudioEffectDistortion,AudioEffect) + GDCLASS(AudioEffectDistortion, AudioEffect) public: enum Mode { MODE_CLIP, @@ -56,7 +54,7 @@ public: MODE_WAVESHAPE, }; -friend class AudioEffectDistortionInstance; + friend class AudioEffectDistortionInstance; Mode mode; float pre_gain; float post_gain; @@ -64,14 +62,11 @@ friend class AudioEffectDistortionInstance; float drive; protected: - static void _bind_methods(); -public: - +public: Ref<AudioEffectInstance> instance(); - void set_mode(Mode p_mode); Mode get_mode() const; @@ -87,11 +82,9 @@ public: void set_post_gain(float post_gain); float get_post_gain() const; - - AudioEffectDistortion(); }; -VARIANT_ENUM_CAST( AudioEffectDistortion::Mode ) +VARIANT_ENUM_CAST(AudioEffectDistortion::Mode) #endif // AUDIOEFFECTDISTORTION_H |