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authorRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
committerRémi Verschelde <rverschelde@gmail.com>2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /servers/audio/effects/audio_effect_distortion.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to 'servers/audio/effects/audio_effect_distortion.h')
-rw-r--r--servers/audio/effects/audio_effect_distortion.h23
1 files changed, 8 insertions, 15 deletions
diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h
index c4388f0256..6cd92dea18 100644
--- a/servers/audio/effects/audio_effect_distortion.h
+++ b/servers/audio/effects/audio_effect_distortion.h
@@ -34,19 +34,17 @@
class AudioEffectDistortion;
class AudioEffectDistortionInstance : public AudioEffectInstance {
- GDCLASS(AudioEffectDistortionInstance,AudioEffectInstance)
-friend class AudioEffectDistortion;
+ GDCLASS(AudioEffectDistortionInstance, AudioEffectInstance)
+ friend class AudioEffectDistortion;
Ref<AudioEffectDistortion> base;
float h[2];
-public:
-
- virtual void process(const AudioFrame *p_src_frames,AudioFrame *p_dst_frames,int p_frame_count);
+public:
+ virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
};
-
class AudioEffectDistortion : public AudioEffect {
- GDCLASS(AudioEffectDistortion,AudioEffect)
+ GDCLASS(AudioEffectDistortion, AudioEffect)
public:
enum Mode {
MODE_CLIP,
@@ -56,7 +54,7 @@ public:
MODE_WAVESHAPE,
};
-friend class AudioEffectDistortionInstance;
+ friend class AudioEffectDistortionInstance;
Mode mode;
float pre_gain;
float post_gain;
@@ -64,14 +62,11 @@ friend class AudioEffectDistortionInstance;
float drive;
protected:
-
static void _bind_methods();
-public:
-
+public:
Ref<AudioEffectInstance> instance();
-
void set_mode(Mode p_mode);
Mode get_mode() const;
@@ -87,11 +82,9 @@ public:
void set_post_gain(float post_gain);
float get_post_gain() const;
-
-
AudioEffectDistortion();
};
-VARIANT_ENUM_CAST( AudioEffectDistortion::Mode )
+VARIANT_ENUM_CAST(AudioEffectDistortion::Mode)
#endif // AUDIOEFFECTDISTORTION_H