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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /servers/audio/audio_server_sw.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
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+/*************************************************************************/
+/* audio_server_sw.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef AUDIO_SERVER_SW_H
+#define AUDIO_SERVER_SW_H
+
+#include "servers/audio_server.h"
+#include "servers/audio/audio_mixer_sw.h"
+#include "servers/audio/voice_rb_sw.h"
+#include "self_list.h"
+#include "os/thread_safe.h"
+#include "os/thread.h"
+class AudioServerSW : public AudioServer {
+
+ OBJ_TYPE( AudioServerSW, AudioServer );
+
+ _THREAD_SAFE_CLASS_
+
+ enum {
+ INTERNAL_BUFFER_SIZE=4096,
+ STREAM_SCALE_BITS=12
+
+ };
+
+ SampleManagerSW *sample_manager;
+ AudioMixerSW *mixer;
+
+ virtual AudioMixer *get_mixer();
+ virtual void audio_mixer_chunk_callback(int p_frames);
+
+ struct Voice {
+
+ float volume;
+ volatile bool active;
+ SelfList<Voice> active_item;
+ AudioMixer::ChannelID channel;
+
+
+ Voice () : active_item(this) { channel=AudioMixer::INVALID_CHANNEL; active=false;}
+ };
+
+ mutable RID_Owner<Voice> voice_owner;
+ SelfList<Voice>::List active_list;
+
+ struct Stream {
+ bool active;
+ List<Stream*>::Element *E;
+ AudioStream *audio_stream;
+ EventStream *event_stream;
+ float volume_scale;
+ };
+
+ List<Stream*> active_audio_streams;
+
+ //List<Stream*> event_streams;
+
+ int32_t * internal_buffer;
+ int internal_buffer_channels;
+ int32_t * stream_buffer;
+
+ mutable RID_Owner<Stream> stream_owner;
+
+ float stream_volume;
+ float stream_volume_scale;
+ float fx_volume_scale;
+ float event_voice_volume_scale;
+ float peak_left,peak_right;
+ uint32_t max_peak;
+
+ VoiceRBSW voice_rb;
+
+ bool exit_update_thread;
+ Thread *thread;
+ static void _thread_func(void *self);
+
+ void _update_streams(bool p_thread);
+ void driver_process_chunk(int p_frames,int32_t *p_buffer);
+
+ AudioMixerSW::InterpolationType mixer_interp;
+ bool mixer_use_fx;
+ uint64_t mixer_step_usecs;
+
+ static void _mixer_callback(void *p_udata);
+friend class AudioDriverSW;
+ void driver_process(int p_frames,int32_t *p_buffer);
+public:
+
+
+ /* SAMPLE API */
+
+ virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length);
+
+ virtual void sample_set_description(RID p_sample, const String& p_description);
+ virtual String sample_get_description(RID p_sample, const String& p_description) const;
+
+ virtual SampleFormat sample_get_format(RID p_sample) const;
+ virtual bool sample_is_stereo(RID p_sample) const;
+ virtual int sample_get_length(RID p_sample) const;
+ const void* sample_get_data_ptr(RID p_sample) const;
+
+ virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer);
+ virtual const DVector<uint8_t> sample_get_data(RID p_sample) const;
+
+ virtual void sample_set_mix_rate(RID p_sample,int p_rate);
+ virtual int sample_get_mix_rate(RID p_sample) const;
+
+ virtual void sample_set_loop_format(RID p_sample,SampleLoopFormat p_format);
+ virtual SampleLoopFormat sample_get_loop_format(RID p_sample) const;
+
+ virtual void sample_set_loop_begin(RID p_sample,int p_pos);
+ virtual int sample_get_loop_begin(RID p_sample) const;
+
+ virtual void sample_set_loop_end(RID p_sample,int p_pos);
+ virtual int sample_get_loop_end(RID p_sample) const;
+
+ /* VOICE API */
+
+ virtual RID voice_create();
+
+ virtual void voice_play(RID p_voice, RID p_sample);
+
+ virtual void voice_set_volume(RID p_voice, float p_db);
+ virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0); //pan and depth go from -1 to 1
+ virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance,float p_gain=0);
+ virtual void voice_set_chorus(RID p_voice, float p_chorus );
+ virtual void voice_set_reverb(RID p_voice, ReverbRoomType p_room_type, float p_reverb);
+ virtual void voice_set_mix_rate(RID p_voice, int p_mix_rate);
+ virtual void voice_set_positional(RID p_voice, bool p_positional);
+
+ virtual float voice_get_volume(RID p_voice) const;
+ virtual float voice_get_pan(RID p_voice) const; //pan and depth go from -1 to 1
+ virtual float voice_get_pan_depth(RID p_voice) const; //pan and depth go from -1 to 1
+ virtual float voice_get_pan_height(RID p_voice) const; //pan and depth go from -1 to 1
+ virtual FilterType voice_get_filter_type(RID p_voice) const;
+ virtual float voice_get_filter_cutoff(RID p_voice) const;
+ virtual float voice_get_filter_resonance(RID p_voice) const;
+ virtual float voice_get_chorus(RID p_voice) const;
+ virtual ReverbRoomType voice_get_reverb_type(RID p_voice) const;
+ virtual float voice_get_reverb(RID p_voice) const;
+
+ virtual int voice_get_mix_rate(RID p_voice) const;
+ virtual bool voice_is_positional(RID p_voice) const;
+
+ virtual void voice_stop(RID p_voice);
+ virtual bool voice_is_active(RID p_voice) const;
+
+ /* STREAM API */
+
+ virtual RID audio_stream_create(AudioStream *p_stream);
+ virtual RID event_stream_create(EventStream *p_stream);
+
+ virtual void stream_set_active(RID p_stream, bool p_active);
+ virtual bool stream_is_active(RID p_stream) const;
+
+ virtual void stream_set_volume_scale(RID p_stream, float p_scale);
+ virtual float stream_set_volume_scale(RID p_stream) const;
+
+ virtual void free(RID p_id);
+
+ virtual void init();
+ virtual void finish();
+ virtual void update();
+
+ virtual void lock();
+ virtual void unlock();
+ virtual int get_default_channel_count() const;
+ virtual int get_default_mix_rate() const;
+
+ void set_mixer_params(AudioMixerSW::InterpolationType p_interp, bool p_use_fx);
+
+ virtual void set_stream_global_volume_scale(float p_volume);
+ virtual void set_fx_global_volume_scale(float p_volume);
+ virtual void set_event_voice_global_volume_scale(float p_volume);
+
+
+ virtual float get_stream_global_volume_scale() const;
+ virtual float get_fx_global_volume_scale() const;
+ virtual float get_event_voice_global_volume_scale() const;
+
+ virtual uint32_t read_output_peak() const;
+
+ virtual double get_mix_time() const; //useful for video -> audio sync
+
+ AudioServerSW(SampleManagerSW *p_sample_manager);
+ ~AudioServerSW();
+
+};
+
+
+class AudioDriverSW {
+
+
+ static AudioDriverSW *singleton;
+ uint64_t _last_mix_time;
+ uint64_t _mix_amount;
+
+
+protected:
+
+ void audio_server_process(int p_frames,int32_t *p_buffer,bool p_update_mix_time=true);
+ void update_mix_time(int p_frames);
+
+public:
+
+
+ double get_mix_time() const; //useful for video -> audio sync
+
+ enum OutputFormat {
+
+ OUTPUT_MONO,
+ OUTPUT_STEREO,
+ OUTPUT_QUAD,
+ OUTPUT_5_1
+ };
+
+ static AudioDriverSW *get_singleton();
+ void set_singleton();
+
+ virtual const char* get_name() const=0;
+
+ virtual Error init()=0;
+ virtual void start()=0;
+ virtual int get_mix_rate() const =0;
+ virtual OutputFormat get_output_format() const=0;
+ virtual void lock()=0;
+ virtual void unlock()=0;
+ virtual void finish()=0;
+
+
+
+
+ AudioDriverSW();
+ virtual ~AudioDriverSW() {};
+};
+
+
+
+class AudioDriverManagerSW {
+
+ enum {
+
+ MAX_DRIVERS=10
+ };
+
+ static AudioDriverSW *drivers[MAX_DRIVERS];
+ static int driver_count;
+public:
+
+ static void add_driver(AudioDriverSW *p_driver);
+ static int get_driver_count();
+ static AudioDriverSW *get_driver(int p_driver);
+};
+
+#endif // AUDIO_SERVER_SW_H