diff options
author | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-02-09 22:10:30 -0300 |
commit | 0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch) | |
tree | 276c4d099e178eb67fbd14f61d77b05e3808e9e3 /servers/audio/audio_server_sw.h | |
parent | 0e49da1687bc8192ed210947da52c9e5c5f301bb (diff) |
GODOT IS OPEN SOURCE
Diffstat (limited to 'servers/audio/audio_server_sw.h')
-rw-r--r-- | servers/audio/audio_server_sw.h | 279 |
1 files changed, 279 insertions, 0 deletions
diff --git a/servers/audio/audio_server_sw.h b/servers/audio/audio_server_sw.h new file mode 100644 index 0000000000..d137c15633 --- /dev/null +++ b/servers/audio/audio_server_sw.h @@ -0,0 +1,279 @@ +/*************************************************************************/ +/* audio_server_sw.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef AUDIO_SERVER_SW_H +#define AUDIO_SERVER_SW_H + +#include "servers/audio_server.h" +#include "servers/audio/audio_mixer_sw.h" +#include "servers/audio/voice_rb_sw.h" +#include "self_list.h" +#include "os/thread_safe.h" +#include "os/thread.h" +class AudioServerSW : public AudioServer { + + OBJ_TYPE( AudioServerSW, AudioServer ); + + _THREAD_SAFE_CLASS_ + + enum { + INTERNAL_BUFFER_SIZE=4096, + STREAM_SCALE_BITS=12 + + }; + + SampleManagerSW *sample_manager; + AudioMixerSW *mixer; + + virtual AudioMixer *get_mixer(); + virtual void audio_mixer_chunk_callback(int p_frames); + + struct Voice { + + float volume; + volatile bool active; + SelfList<Voice> active_item; + AudioMixer::ChannelID channel; + + + Voice () : active_item(this) { channel=AudioMixer::INVALID_CHANNEL; active=false;} + }; + + mutable RID_Owner<Voice> voice_owner; + SelfList<Voice>::List active_list; + + struct Stream { + bool active; + List<Stream*>::Element *E; + AudioStream *audio_stream; + EventStream *event_stream; + float volume_scale; + }; + + List<Stream*> active_audio_streams; + + //List<Stream*> event_streams; + + int32_t * internal_buffer; + int internal_buffer_channels; + int32_t * stream_buffer; + + mutable RID_Owner<Stream> stream_owner; + + float stream_volume; + float stream_volume_scale; + float fx_volume_scale; + float event_voice_volume_scale; + float peak_left,peak_right; + uint32_t max_peak; + + VoiceRBSW voice_rb; + + bool exit_update_thread; + Thread *thread; + static void _thread_func(void *self); + + void _update_streams(bool p_thread); + void driver_process_chunk(int p_frames,int32_t *p_buffer); + + AudioMixerSW::InterpolationType mixer_interp; + bool mixer_use_fx; + uint64_t mixer_step_usecs; + + static void _mixer_callback(void *p_udata); +friend class AudioDriverSW; + void driver_process(int p_frames,int32_t *p_buffer); +public: + + + /* SAMPLE API */ + + virtual RID sample_create(SampleFormat p_format, bool p_stereo, int p_length); + + virtual void sample_set_description(RID p_sample, const String& p_description); + virtual String sample_get_description(RID p_sample, const String& p_description) const; + + virtual SampleFormat sample_get_format(RID p_sample) const; + virtual bool sample_is_stereo(RID p_sample) const; + virtual int sample_get_length(RID p_sample) const; + const void* sample_get_data_ptr(RID p_sample) const; + + virtual void sample_set_data(RID p_sample, const DVector<uint8_t>& p_buffer); + virtual const DVector<uint8_t> sample_get_data(RID p_sample) const; + + virtual void sample_set_mix_rate(RID p_sample,int p_rate); + virtual int sample_get_mix_rate(RID p_sample) const; + + virtual void sample_set_loop_format(RID p_sample,SampleLoopFormat p_format); + virtual SampleLoopFormat sample_get_loop_format(RID p_sample) const; + + virtual void sample_set_loop_begin(RID p_sample,int p_pos); + virtual int sample_get_loop_begin(RID p_sample) const; + + virtual void sample_set_loop_end(RID p_sample,int p_pos); + virtual int sample_get_loop_end(RID p_sample) const; + + /* VOICE API */ + + virtual RID voice_create(); + + virtual void voice_play(RID p_voice, RID p_sample); + + virtual void voice_set_volume(RID p_voice, float p_db); + virtual void voice_set_pan(RID p_voice, float p_pan, float p_depth=0,float height=0); //pan and depth go from -1 to 1 + virtual void voice_set_filter(RID p_voice, FilterType p_type, float p_cutoff, float p_resonance,float p_gain=0); + virtual void voice_set_chorus(RID p_voice, float p_chorus ); + virtual void voice_set_reverb(RID p_voice, ReverbRoomType p_room_type, float p_reverb); + virtual void voice_set_mix_rate(RID p_voice, int p_mix_rate); + virtual void voice_set_positional(RID p_voice, bool p_positional); + + virtual float voice_get_volume(RID p_voice) const; + virtual float voice_get_pan(RID p_voice) const; //pan and depth go from -1 to 1 + virtual float voice_get_pan_depth(RID p_voice) const; //pan and depth go from -1 to 1 + virtual float voice_get_pan_height(RID p_voice) const; //pan and depth go from -1 to 1 + virtual FilterType voice_get_filter_type(RID p_voice) const; + virtual float voice_get_filter_cutoff(RID p_voice) const; + virtual float voice_get_filter_resonance(RID p_voice) const; + virtual float voice_get_chorus(RID p_voice) const; + virtual ReverbRoomType voice_get_reverb_type(RID p_voice) const; + virtual float voice_get_reverb(RID p_voice) const; + + virtual int voice_get_mix_rate(RID p_voice) const; + virtual bool voice_is_positional(RID p_voice) const; + + virtual void voice_stop(RID p_voice); + virtual bool voice_is_active(RID p_voice) const; + + /* STREAM API */ + + virtual RID audio_stream_create(AudioStream *p_stream); + virtual RID event_stream_create(EventStream *p_stream); + + virtual void stream_set_active(RID p_stream, bool p_active); + virtual bool stream_is_active(RID p_stream) const; + + virtual void stream_set_volume_scale(RID p_stream, float p_scale); + virtual float stream_set_volume_scale(RID p_stream) const; + + virtual void free(RID p_id); + + virtual void init(); + virtual void finish(); + virtual void update(); + + virtual void lock(); + virtual void unlock(); + virtual int get_default_channel_count() const; + virtual int get_default_mix_rate() const; + + void set_mixer_params(AudioMixerSW::InterpolationType p_interp, bool p_use_fx); + + virtual void set_stream_global_volume_scale(float p_volume); + virtual void set_fx_global_volume_scale(float p_volume); + virtual void set_event_voice_global_volume_scale(float p_volume); + + + virtual float get_stream_global_volume_scale() const; + virtual float get_fx_global_volume_scale() const; + virtual float get_event_voice_global_volume_scale() const; + + virtual uint32_t read_output_peak() const; + + virtual double get_mix_time() const; //useful for video -> audio sync + + AudioServerSW(SampleManagerSW *p_sample_manager); + ~AudioServerSW(); + +}; + + +class AudioDriverSW { + + + static AudioDriverSW *singleton; + uint64_t _last_mix_time; + uint64_t _mix_amount; + + +protected: + + void audio_server_process(int p_frames,int32_t *p_buffer,bool p_update_mix_time=true); + void update_mix_time(int p_frames); + +public: + + + double get_mix_time() const; //useful for video -> audio sync + + enum OutputFormat { + + OUTPUT_MONO, + OUTPUT_STEREO, + OUTPUT_QUAD, + OUTPUT_5_1 + }; + + static AudioDriverSW *get_singleton(); + void set_singleton(); + + virtual const char* get_name() const=0; + + virtual Error init()=0; + virtual void start()=0; + virtual int get_mix_rate() const =0; + virtual OutputFormat get_output_format() const=0; + virtual void lock()=0; + virtual void unlock()=0; + virtual void finish()=0; + + + + + AudioDriverSW(); + virtual ~AudioDriverSW() {}; +}; + + + +class AudioDriverManagerSW { + + enum { + + MAX_DRIVERS=10 + }; + + static AudioDriverSW *drivers[MAX_DRIVERS]; + static int driver_count; +public: + + static void add_driver(AudioDriverSW *p_driver); + static int get_driver_count(); + static AudioDriverSW *get_driver(int p_driver); +}; + +#endif // AUDIO_SERVER_SW_H |