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authorJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
committerJuan Linietsky <reduzio@gmail.com>2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /servers/SCsub
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
GODOT IS OPEN SOURCE
Diffstat (limited to 'servers/SCsub')
-rw-r--r--servers/SCsub19
1 files changed, 19 insertions, 0 deletions
diff --git a/servers/SCsub b/servers/SCsub
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+Import('env')
+
+env.servers_sources=[]
+env.add_source_files(env.servers_sources,"*.cpp")
+
+Export('env')
+
+SConscript('physics/SCsub');
+SConscript('physics_2d/SCsub');
+SConscript('visual/SCsub');
+SConscript('audio/SCsub');
+SConscript('spatial_sound/SCsub');
+SConscript('spatial_sound_2d/SCsub');
+
+lib = env.Library("servers",env.servers_sources)
+
+env.Prepend(LIBS=[lib])
+
+