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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-08-26 13:54:23 +0200
committerGitHub <noreply@github.com>2022-08-26 13:54:23 +0200
commitff612b6916876f890113d0241b39273d400314b6 (patch)
treefd6cc7e596c080012ee98d65766d9c94af239ace /scene
parent0c639428dd4e4d92a6211c3bb4d04c3af1a4d266 (diff)
parent5ac5c8bc0693465ab5bd8e21adcded10898c1a55 (diff)
Merge pull request #64574 from Begah/fix_transient_window_wrap_mouse
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/spin_box.cpp3
-rw-r--r--scene/main/viewport.cpp2
-rw-r--r--scene/main/viewport.h2
-rw-r--r--scene/main/window.cpp12
-rw-r--r--scene/main/window.h2
5 files changed, 18 insertions, 3 deletions
diff --git a/scene/gui/spin_box.cpp b/scene/gui/spin_box.cpp
index 0ac4d9d8ce..65c4a09c84 100644
--- a/scene/gui/spin_box.cpp
+++ b/scene/gui/spin_box.cpp
@@ -109,8 +109,9 @@ void SpinBox::_range_click_timeout() {
void SpinBox::_release_mouse() {
if (drag.enabled) {
drag.enabled = false;
- Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_HIDDEN);
warp_mouse(drag.capture_pos);
+ Input::get_singleton()->set_mouse_mode(Input::MOUSE_MODE_VISIBLE);
}
}
diff --git a/scene/main/viewport.cpp b/scene/main/viewport.cpp
index 36cc8ebfa2..cc8bced780 100644
--- a/scene/main/viewport.cpp
+++ b/scene/main/viewport.cpp
@@ -1104,7 +1104,7 @@ Vector2 Viewport::get_mouse_position() const {
void Viewport::warp_mouse(const Vector2 &p_position) {
Transform2D xform = get_screen_transform();
- Vector2 gpos = xform.xform(p_position).round();
+ Vector2 gpos = xform.xform(p_position);
Input::get_singleton()->warp_mouse(gpos);
}
diff --git a/scene/main/viewport.h b/scene/main/viewport.h
index a0ec2d54dd..83083cd65a 100644
--- a/scene/main/viewport.h
+++ b/scene/main/viewport.h
@@ -563,7 +563,7 @@ public:
bool is_input_disabled() const;
Vector2 get_mouse_position() const;
- void warp_mouse(const Vector2 &p_position);
+ virtual void warp_mouse(const Vector2 &p_position);
void set_physics_object_picking(bool p_enable);
bool get_physics_object_picking();
diff --git a/scene/main/window.cpp b/scene/main/window.cpp
index 68037a1211..35414da9ed 100644
--- a/scene/main/window.cpp
+++ b/scene/main/window.cpp
@@ -966,6 +966,18 @@ DisplayServer::WindowID Window::get_window_id() const {
return window_id;
}
+void Window::warp_mouse(const Vector2 &p_position) {
+ Transform2D xform = get_screen_transform();
+ Vector2 gpos = xform.xform(p_position);
+
+ if (transient_parent && !transient_parent->is_embedding_subwindows()) {
+ Transform2D window_trans = Transform2D().translated(get_position() + (transient_parent->get_visible_rect().size - transient_parent->get_real_size()));
+ gpos = window_trans.xform(gpos);
+ }
+
+ Input::get_singleton()->warp_mouse(gpos);
+}
+
void Window::set_wrap_controls(bool p_enable) {
wrap_controls = p_enable;
if (wrap_controls) {
diff --git a/scene/main/window.h b/scene/main/window.h
index b1ae633997..4146390e97 100644
--- a/scene/main/window.h
+++ b/scene/main/window.h
@@ -239,6 +239,8 @@ public:
void set_use_font_oversampling(bool p_oversampling);
bool is_using_font_oversampling() const;
+ void warp_mouse(const Vector2 &p_position) override;
+
void set_wrap_controls(bool p_enable);
bool is_wrapping_controls() const;
void child_controls_changed();