diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-02-01 14:26:27 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-02-01 14:26:27 +0100 |
commit | ff287d8341774750b7141f364de1087f48b14699 (patch) | |
tree | 975d75ee3c6e54959af314b408840ca9650dc347 /scene | |
parent | 6449af9f746b6328c7791e87b70b56eb74d8a9b9 (diff) | |
parent | 5bc010e8eeef71ad9a9034bd16df454a9933592a (diff) |
Merge pull request #15254 from mrcdk/pitch_scale
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D
Diffstat (limited to 'scene')
-rw-r--r-- | scene/2d/audio_stream_player_2d.cpp | 14 | ||||
-rw-r--r-- | scene/2d/audio_stream_player_2d.h | 4 | ||||
-rw-r--r-- | scene/3d/audio_stream_player_3d.cpp | 22 | ||||
-rw-r--r-- | scene/3d/audio_stream_player_3d.h | 4 | ||||
-rw-r--r-- | scene/audio/audio_player.cpp | 14 | ||||
-rw-r--r-- | scene/audio/audio_player.h | 4 |
6 files changed, 55 insertions, 7 deletions
diff --git a/scene/2d/audio_stream_player_2d.cpp b/scene/2d/audio_stream_player_2d.cpp index b11deb08fd..fc67d28a29 100644 --- a/scene/2d/audio_stream_player_2d.cpp +++ b/scene/2d/audio_stream_player_2d.cpp @@ -54,7 +54,7 @@ void AudioStreamPlayer2D::_mix_audio() { int buffer_size = mix_buffer.size(); //mix - stream_playback->mix(buffer, 1.0, buffer_size); + stream_playback->mix(buffer, pitch_scale, buffer_size); //write all outputs for (int i = 0; i < output_count; i++) { @@ -279,6 +279,13 @@ float AudioStreamPlayer2D::get_volume_db() const { return volume_db; } +void AudioStreamPlayer2D::set_pitch_scale(float p_pitch_scale) { + pitch_scale = p_pitch_scale; +} +float AudioStreamPlayer2D::get_pitch_scale() const { + return pitch_scale; +} + void AudioStreamPlayer2D::play(float p_from_pos) { if (stream_playback.is_valid()) { @@ -419,6 +426,9 @@ void AudioStreamPlayer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer2D::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer2D::get_volume_db); + ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer2D::set_pitch_scale); + ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer2D::get_pitch_scale); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer2D::play, DEFVAL(0.0)); ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer2D::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer2D::stop); @@ -448,6 +458,7 @@ void AudioStreamPlayer2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "1,65536,1"), "set_max_distance", "get_max_distance"); @@ -461,6 +472,7 @@ void AudioStreamPlayer2D::_bind_methods() { AudioStreamPlayer2D::AudioStreamPlayer2D() { volume_db = 0; + pitch_scale = 1.0; autoplay = false; setseek = -1; active = false; diff --git a/scene/2d/audio_stream_player_2d.h b/scene/2d/audio_stream_player_2d.h index 39bc985f58..9ae8e3a518 100644 --- a/scene/2d/audio_stream_player_2d.h +++ b/scene/2d/audio_stream_player_2d.h @@ -70,6 +70,7 @@ private: volatile float setplay; float volume_db; + float pitch_scale; bool autoplay; StringName bus; @@ -98,6 +99,9 @@ public: void set_volume_db(float p_volume); float get_volume_db() const; + void set_pitch_scale(float p_pitch_scale); + float get_pitch_scale() const; + void play(float p_from_pos = 0.0); void seek(float p_seconds); void stop(); diff --git a/scene/3d/audio_stream_player_3d.cpp b/scene/3d/audio_stream_player_3d.cpp index bf3bc42e4e..d448ef024d 100644 --- a/scene/3d/audio_stream_player_3d.cpp +++ b/scene/3d/audio_stream_player_3d.cpp @@ -57,18 +57,18 @@ void AudioStreamPlayer3D::_mix_audio() { //mix if (output_count > 0 || out_of_range_mode == OUT_OF_RANGE_MIX) { - float pitch_scale = 0.0; + float output_pitch_scale = 0.0; if (output_count) { //used for doppler, not realistic but good enough for (int i = 0; i < output_count; i++) { - pitch_scale += outputs[i].pitch_scale; + output_pitch_scale += outputs[i].pitch_scale; } - pitch_scale /= float(output_count); + output_pitch_scale /= float(output_count); } else { - pitch_scale = 1.0; + output_pitch_scale = 1.0; } - stream_playback->mix(buffer, pitch_scale, buffer_size); + stream_playback->mix(buffer, pitch_scale * output_pitch_scale, buffer_size); } //write all outputs @@ -607,6 +607,13 @@ float AudioStreamPlayer3D::get_max_db() const { return max_db; } +void AudioStreamPlayer3D::set_pitch_scale(float p_pitch_scale) { + pitch_scale = p_pitch_scale; +} +float AudioStreamPlayer3D::get_pitch_scale() const { + return pitch_scale; +} + void AudioStreamPlayer3D::play(float p_from_pos) { if (stream_playback.is_valid()) { @@ -832,6 +839,9 @@ void AudioStreamPlayer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_max_db", "max_db"), &AudioStreamPlayer3D::set_max_db); ClassDB::bind_method(D_METHOD("get_max_db"), &AudioStreamPlayer3D::get_max_db); + ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer3D::set_pitch_scale); + ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer3D::get_pitch_scale); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer3D::play, DEFVAL(0.0)); ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer3D::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer3D::stop); @@ -885,6 +895,7 @@ void AudioStreamPlayer3D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_db", PROPERTY_HINT_RANGE, "-80,80"), "set_unit_db", "get_unit_db"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "unit_size", PROPERTY_HINT_RANGE, "0.1,100,0.1"), "set_unit_size", "get_unit_size"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_db", PROPERTY_HINT_RANGE, "-24,6"), "set_max_db", "get_max_db"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_distance", PROPERTY_HINT_RANGE, "0,65536,1"), "set_max_distance", "get_max_distance"); @@ -921,6 +932,7 @@ AudioStreamPlayer3D::AudioStreamPlayer3D() { unit_size = 1; attenuation_model = ATTENUATION_INVERSE_DISTANCE; max_db = 3; + pitch_scale = 1.0; autoplay = false; setseek = -1; active = false; diff --git a/scene/3d/audio_stream_player_3d.h b/scene/3d/audio_stream_player_3d.h index 9a1f369da2..1fcb83cf21 100644 --- a/scene/3d/audio_stream_player_3d.h +++ b/scene/3d/audio_stream_player_3d.h @@ -106,6 +106,7 @@ private: float unit_db; float unit_size; float max_db; + float pitch_scale; bool autoplay; StringName bus; @@ -153,6 +154,9 @@ public: void set_max_db(float p_boost); float get_max_db() const; + void set_pitch_scale(float p_pitch_scale); + float get_pitch_scale() const; + void play(float p_from_pos = 0.0); void seek(float p_seconds); void stop(); diff --git a/scene/audio/audio_player.cpp b/scene/audio/audio_player.cpp index cf070c2235..766c9acf99 100644 --- a/scene/audio/audio_player.cpp +++ b/scene/audio/audio_player.cpp @@ -45,7 +45,7 @@ void AudioStreamPlayer::_mix_internal(bool p_fadeout) { } //mix - stream_playback->mix(buffer, 1.0, buffer_size); + stream_playback->mix(buffer, pitch_scale, buffer_size); //multiply volume interpolating to avoid clicks if this changes float target_volume = p_fadeout ? -80.0 : volume_db; @@ -177,6 +177,13 @@ float AudioStreamPlayer::get_volume_db() const { return volume_db; } +void AudioStreamPlayer::set_pitch_scale(float p_pitch_scale) { + pitch_scale = p_pitch_scale; +} +float AudioStreamPlayer::get_pitch_scale() const { + return pitch_scale; +} + void AudioStreamPlayer::play(float p_from_pos) { if (stream_playback.is_valid()) { @@ -297,6 +304,9 @@ void AudioStreamPlayer::_bind_methods() { ClassDB::bind_method(D_METHOD("set_volume_db", "volume_db"), &AudioStreamPlayer::set_volume_db); ClassDB::bind_method(D_METHOD("get_volume_db"), &AudioStreamPlayer::get_volume_db); + ClassDB::bind_method(D_METHOD("set_pitch_scale", "pitch_scale"), &AudioStreamPlayer::set_pitch_scale); + ClassDB::bind_method(D_METHOD("get_pitch_scale"), &AudioStreamPlayer::get_pitch_scale); + ClassDB::bind_method(D_METHOD("play", "from_position"), &AudioStreamPlayer::play, DEFVAL(0.0)); ClassDB::bind_method(D_METHOD("seek", "to_position"), &AudioStreamPlayer::seek); ClassDB::bind_method(D_METHOD("stop"), &AudioStreamPlayer::stop); @@ -320,6 +330,7 @@ void AudioStreamPlayer::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "AudioStream"), "set_stream", "get_stream"); ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24"), "set_volume_db", "get_volume_db"); + ADD_PROPERTY(PropertyInfo(Variant::REAL, "pitch_scale", PROPERTY_HINT_RANGE, "0.01,32,0.01"), "set_pitch_scale", "get_pitch_scale"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "playing", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "_set_playing", "is_playing"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "is_autoplay_enabled"); ADD_PROPERTY(PropertyInfo(Variant::INT, "mix_target", PROPERTY_HINT_ENUM, "Stereo,Surround,Center"), "set_mix_target", "get_mix_target"); @@ -335,6 +346,7 @@ void AudioStreamPlayer::_bind_methods() { AudioStreamPlayer::AudioStreamPlayer() { mix_volume_db = 0; + pitch_scale = 1.0; volume_db = 0; autoplay = false; setseek = -1; diff --git a/scene/audio/audio_player.h b/scene/audio/audio_player.h index 4fee30c0c2..21189aea6d 100644 --- a/scene/audio/audio_player.h +++ b/scene/audio/audio_player.h @@ -54,6 +54,7 @@ private: volatile bool active; float mix_volume_db; + float pitch_scale; float volume_db; bool autoplay; StringName bus; @@ -81,6 +82,9 @@ public: void set_volume_db(float p_volume); float get_volume_db() const; + void set_pitch_scale(float p_pitch_scale); + float get_pitch_scale() const; + void play(float p_from_pos = 0.0); void seek(float p_seconds); void stop(); |