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authorRindbee <idleman@yeah.net>2022-07-20 21:43:40 +0800
committerRindbee <idleman@yeah.net>2022-07-28 12:35:47 +0800
commitfc17d3563dc8b851ecd6ea8ec66e7deb6f436771 (patch)
tree84bf9853d3be75c2d0c196bbacf7eec10f236327 /scene
parenteac22e3eb489b4a50bb274f10e8a8d4eb795fa99 (diff)
Remove `first_draw` and reset visibility when entering tree
Diffstat (limited to 'scene')
-rw-r--r--scene/main/canvas_item.cpp12
-rw-r--r--scene/main/canvas_item.h1
2 files changed, 4 insertions, 9 deletions
diff --git a/scene/main/canvas_item.cpp b/scene/main/canvas_item.cpp
index e298805aca..ce204c6aeb 100644
--- a/scene/main/canvas_item.cpp
+++ b/scene/main/canvas_item.cpp
@@ -64,9 +64,6 @@ void CanvasItem::_propagate_visibility_changed(bool p_parent_visible_in_tree) {
if (!visible) {
return;
}
- if (p_parent_visible_in_tree && first_draw) { // Avoid propagating it twice.
- first_draw = false;
- }
_handle_visibility_change(p_parent_visible_in_tree);
}
@@ -133,10 +130,6 @@ void CanvasItem::_update_callback() {
RenderingServer::get_singleton()->canvas_item_clear(get_canvas_item());
//todo updating = true - only allow drawing here
if (is_visible_in_tree()) {
- if (first_draw) {
- notification(NOTIFICATION_VISIBILITY_CHANGED);
- first_draw = false;
- }
drawing = true;
current_item_drawn = this;
notification(NOTIFICATION_DRAW);
@@ -268,7 +261,6 @@ void CanvasItem::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE: {
ERR_FAIL_COND(!is_inside_tree());
- first_draw = true;
Node *parent = get_parent();
if (parent) {
@@ -307,6 +299,10 @@ void CanvasItem::_notification(int p_what) {
}
}
+ RenderingServer::get_singleton()->canvas_item_set_visible(canvas_item, is_visible_in_tree()); // The visibility of the parent may change.
+ if (is_visible_in_tree()) {
+ notification(NOTIFICATION_VISIBILITY_CHANGED); // Considered invisible until entered.
+ }
_enter_canvas();
_update_texture_filter_changed(false);
diff --git a/scene/main/canvas_item.h b/scene/main/canvas_item.h
index f5df6512ee..38e0be1683 100644
--- a/scene/main/canvas_item.h
+++ b/scene/main/canvas_item.h
@@ -83,7 +83,6 @@ private:
int light_mask = 1;
Window *window = nullptr;
- bool first_draw = false;
bool visible = true;
bool parent_visible_in_tree = false;
bool clip_children = false;