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authorNathan Hold <nathanhold@hotmail.com>2017-08-12 19:51:31 +1000
committerNathan Hold <nathanhold@hotmail.com>2017-08-12 19:59:39 +1000
commitfb40846dca330015d235c5b056895e46d59fce85 (patch)
treefd4cd29fc82c9f3f6bb59d454b1f67b120b939c9 /scene
parentff2cb35b90f5661d1bb5fb00fa657a9539449be0 (diff)
Fix missing and incorrect values in return value of _move method
Diffstat (limited to 'scene')
-rw-r--r--scene/2d/physics_body_2d.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/scene/2d/physics_body_2d.cpp b/scene/2d/physics_body_2d.cpp
index 2f1e8925b8..6ec1642138 100644
--- a/scene/2d/physics_body_2d.cpp
+++ b/scene/2d/physics_body_2d.cpp
@@ -982,11 +982,12 @@ Dictionary KinematicBody2D::_move(const Vector2 &p_motion) {
if (move(p_motion, col)) {
Dictionary d;
d["position"] = col.collision;
- d["normal"] = col.collision;
+ d["normal"] = col.normal;
d["local_shape"] = col.local_shape;
d["travel"] = col.travel;
d["remainder"] = col.remainder;
d["collider_id"] = col.collider;
+ d["collider_velocity"] = col.collider_vel;
if (col.collider) {
d["collider"] = ObjectDB::get_instance(col.collider);
} else {