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authorazagaya <azagaya.games@gmail.com>2019-01-26 15:41:36 -0300
committerazagaya <azagaya.games@gmail.com>2019-08-30 08:33:32 -0300
commitfa6f86b886bf199ea0788743a49503e449afb5f7 (patch)
tree990f6d77f924335274dc80086f8368e17718d42d /scene
parentb203f80dfce16135d6baced2c118eff5e44a7dcf (diff)
Make tab containers in editor, project settings, and export dialog, to use hidden tabs for min size computation.
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/tab_container.cpp14
-rw-r--r--scene/gui/tab_container.h3
2 files changed, 16 insertions, 1 deletions
diff --git a/scene/gui/tab_container.cpp b/scene/gui/tab_container.cpp
index 212efa4976..e35967861c 100644
--- a/scene/gui/tab_container.cpp
+++ b/scene/gui/tab_container.cpp
@@ -791,7 +791,7 @@ Size2 TabContainer::get_minimum_size() const {
Control *c = tabs[i];
- if (!c->is_visible_in_tree())
+ if (!c->is_visible_in_tree() && !use_hidden_tabs_for_min_size)
continue;
Size2 cms = c->get_combined_minimum_size();
@@ -838,6 +838,13 @@ int TabContainer::get_tabs_rearrange_group() const {
return tabs_rearrange_group;
}
+void TabContainer::set_use_hidden_tabs_for_min_size(bool p_use_hidden_tabs) {
+ use_hidden_tabs_for_min_size = p_use_hidden_tabs;
+}
+
+bool TabContainer::get_use_hidden_tabs_for_min_size() const {
+ return use_hidden_tabs_for_min_size;
+}
void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("_gui_input"), &TabContainer::_gui_input);
@@ -864,6 +871,9 @@ void TabContainer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_tabs_rearrange_group", "group_id"), &TabContainer::set_tabs_rearrange_group);
ClassDB::bind_method(D_METHOD("get_tabs_rearrange_group"), &TabContainer::get_tabs_rearrange_group);
+ ClassDB::bind_method(D_METHOD("set_use_hidden_tabs_for_min_size", "enabled"), &TabContainer::set_use_hidden_tabs_for_min_size);
+ ClassDB::bind_method(D_METHOD("get_use_hidden_tabs_for_min_size"), &TabContainer::get_use_hidden_tabs_for_min_size);
+
ClassDB::bind_method(D_METHOD("_child_renamed_callback"), &TabContainer::_child_renamed_callback);
ClassDB::bind_method(D_METHOD("_on_theme_changed"), &TabContainer::_on_theme_changed);
ClassDB::bind_method(D_METHOD("_update_current_tab"), &TabContainer::_update_current_tab);
@@ -876,6 +886,7 @@ void TabContainer::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::INT, "current_tab", PROPERTY_HINT_RANGE, "-1,4096,1", PROPERTY_USAGE_EDITOR), "set_current_tab", "get_current_tab");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "tabs_visible"), "set_tabs_visible", "are_tabs_visible");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "drag_to_rearrange_enabled"), "set_drag_to_rearrange_enabled", "get_drag_to_rearrange_enabled");
+ ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_hidden_tabs_for_min_size"), "set_use_hidden_tabs_for_min_size", "get_use_hidden_tabs_for_min_size");
BIND_ENUM_CONSTANT(ALIGN_LEFT);
BIND_ENUM_CONSTANT(ALIGN_CENTER);
@@ -896,4 +907,5 @@ TabContainer::TabContainer() {
popup = NULL;
drag_to_rearrange_enabled = false;
tabs_rearrange_group = -1;
+ use_hidden_tabs_for_min_size = false;
}
diff --git a/scene/gui/tab_container.h b/scene/gui/tab_container.h
index c110f041d0..dbf2bb9231 100644
--- a/scene/gui/tab_container.h
+++ b/scene/gui/tab_container.h
@@ -59,6 +59,7 @@ private:
int _get_top_margin() const;
Popup *popup;
bool drag_to_rearrange_enabled;
+ bool use_hidden_tabs_for_min_size;
int tabs_rearrange_group;
Vector<Control *> _get_tabs() const;
@@ -115,6 +116,8 @@ public:
bool get_drag_to_rearrange_enabled() const;
void set_tabs_rearrange_group(int p_group_id);
int get_tabs_rearrange_group() const;
+ void set_use_hidden_tabs_for_min_size(bool p_use_hidden_tabs);
+ bool get_use_hidden_tabs_for_min_size() const;
TabContainer();
};