diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 10:53:54 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-05-04 10:53:54 -0300 |
commit | f4caddbc23983a48b14c1801bfb254976546b869 (patch) | |
tree | 1988f49c0c7c633f5c741095347636e34f7fa028 /scene | |
parent | a76709d24038442880f3174e15e84d5317e61d9f (diff) |
-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fixes #1775
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/shader_graph.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/shader_graph.cpp b/scene/resources/shader_graph.cpp index 58a402f006..24d5978856 100644 --- a/scene/resources/shader_graph.cpp +++ b/scene/resources/shader_graph.cpp @@ -2160,7 +2160,7 @@ void ShaderGraph::_add_node_code(ShaderType p_type,Node *p_node,const Vector<Str "floor($)", "round($)", "ceil($)", - "frac($)", + "fract($)", "min(max($,0),1)", "-($)", }; |