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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-05-09 16:27:18 +0200
committerGitHub <noreply@github.com>2019-05-09 16:27:18 +0200
commite581eb135932c31556fe796079d297246f9adaf1 (patch)
tree3e4408fe921d50dad7eef9ea2fdb61bc8f1a1907 /scene
parent84058ab8ac9b7543da3971162c3a1b1d2fe05b89 (diff)
parent702b539405baf6eaa536b37a9bb5cbcc18142bc8 (diff)
Merge pull request #28778 from aaronfranke/lowercase-id
Change "ID" to lowercase "id"
Diffstat (limited to 'scene')
-rw-r--r--scene/gui/option_button.cpp16
-rw-r--r--scene/gui/option_button.h6
-rw-r--r--scene/gui/popup_menu.cpp72
-rw-r--r--scene/gui/popup_menu.h36
4 files changed, 65 insertions, 65 deletions
diff --git a/scene/gui/option_button.cpp b/scene/gui/option_button.cpp
index 7238543a14..694065497a 100644
--- a/scene/gui/option_button.cpp
+++ b/scene/gui/option_button.cpp
@@ -115,15 +115,15 @@ void OptionButton::pressed() {
popup->popup();
}
-void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID) {
+void OptionButton::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id) {
- popup->add_icon_radio_check_item(p_icon, p_label, p_ID);
+ popup->add_icon_radio_check_item(p_icon, p_label, p_id);
if (popup->get_item_count() == 1)
select(0);
}
-void OptionButton::add_item(const String &p_label, int p_ID) {
+void OptionButton::add_item(const String &p_label, int p_id) {
- popup->add_radio_check_item(p_label, p_ID);
+ popup->add_radio_check_item(p_label, p_id);
if (popup->get_item_count() == 1)
select(0);
}
@@ -136,9 +136,9 @@ void OptionButton::set_item_icon(int p_idx, const Ref<Texture> &p_icon) {
popup->set_item_icon(p_idx, p_icon);
}
-void OptionButton::set_item_id(int p_idx, int p_ID) {
+void OptionButton::set_item_id(int p_idx, int p_id) {
- popup->set_item_id(p_idx, p_ID);
+ popup->set_item_id(p_idx, p_id);
}
void OptionButton::set_item_metadata(int p_idx, const Variant &p_metadata) {
@@ -338,8 +338,8 @@ void OptionButton::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "items", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_items", "_get_items");
// "selected" property must come after "items", otherwise GH-10213 occurs
ADD_PROPERTY(PropertyInfo(Variant::INT, "selected"), "_select_int", "get_selected");
- ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "ID")));
- ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "ID")));
+ ADD_SIGNAL(MethodInfo("item_selected", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("item_focused", PropertyInfo(Variant::INT, "id")));
}
OptionButton::OptionButton() {
diff --git a/scene/gui/option_button.h b/scene/gui/option_button.h
index 63b451377a..51d5fd6947 100644
--- a/scene/gui/option_button.h
+++ b/scene/gui/option_button.h
@@ -59,12 +59,12 @@ protected:
static void _bind_methods();
public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1);
- void add_item(const String &p_label, int p_ID = -1);
+ void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1);
+ void add_item(const String &p_label, int p_id = -1);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
- void set_item_id(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_id);
void set_item_metadata(int p_idx, const Variant &p_metadata);
void set_item_disabled(int p_idx, bool p_disabled);
diff --git a/scene/gui/popup_menu.cpp b/scene/gui/popup_menu.cpp
index 5df18cece6..984307530d 100644
--- a/scene/gui/popup_menu.cpp
+++ b/scene/gui/popup_menu.cpp
@@ -355,7 +355,7 @@ void PopupMenu::_gui_input(const Ref<InputEvent> &p_event) {
}
int over = _get_mouse_over(m->get_position());
- int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].ID >= 0 ? items[over].ID : over);
+ int id = (over < 0 || items[over].separator || items[over].disabled) ? -1 : (items[over].id >= 0 ? items[over].id : over);
if (id < 0) {
mouse_over = -1;
@@ -591,93 +591,93 @@ void PopupMenu::_notification(int p_what) {
}
}
-void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.id = p_id;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_item(const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID == -1 ? items.size() : p_ID;
+ item.id = p_id == -1 ? items.size() : p_id;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_ID) {
+void PopupMenu::add_submenu_item(const String &p_label, const String &p_submenu, int p_id) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
- item.ID = p_ID;
+ item.id = p_id;
item.submenu = p_submenu;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.icon = p_icon;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.id = p_id;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_check_item(const String &p_label, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID == -1 ? items.size() : p_ID;
+ item.id = p_id == -1 ? items.size() : p_id;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
items.push_back(item);
update();
minimum_size_changed();
}
-void PopupMenu::add_radio_check_item(const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_radio_check_item(const String &p_label, int p_id, uint32_t p_accel) {
- add_check_item(p_label, p_ID, p_accel);
+ add_check_item(p_label, p_id, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
-void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id, uint32_t p_accel) {
- add_icon_check_item(p_icon, p_label, p_ID, p_accel);
+ add_icon_check_item(p_icon, p_label, p_id, p_accel);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
-void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.icon = p_icon;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
@@ -686,14 +686,14 @@ void PopupMenu::add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut
minimum_size_changed();
}
-void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
items.push_back(item);
@@ -701,14 +701,14 @@ void PopupMenu::add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_g
minimum_size_changed();
}
-void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.shortcut = p_shortcut;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
item.icon = p_icon;
@@ -718,14 +718,14 @@ void PopupMenu::add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<Sh
minimum_size_changed();
}
-void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
ERR_FAIL_COND(p_shortcut.is_null());
_ref_shortcut(p_shortcut);
Item item;
- item.ID = p_ID;
+ item.id = p_id;
item.shortcut = p_shortcut;
item.shortcut_is_global = p_global;
item.checkable_type = Item::CHECKABLE_TYPE_CHECK_BOX;
@@ -734,21 +734,21 @@ void PopupMenu::add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bo
minimum_size_changed();
}
-void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID, bool p_global) {
+void PopupMenu::add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id, bool p_global) {
- add_check_shortcut(p_shortcut, p_ID, p_global);
+ add_check_shortcut(p_shortcut, p_id, p_global);
items.write[items.size() - 1].checkable_type = Item::CHECKABLE_TYPE_RADIO_BUTTON;
update();
minimum_size_changed();
}
-void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID, uint32_t p_accel) {
+void PopupMenu::add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id, uint32_t p_accel) {
Item item;
item.text = p_label;
item.xl_text = tr(p_label);
item.accel = p_accel;
- item.ID = p_ID;
+ item.id = p_id;
item.max_states = p_max_states;
item.state = p_default_state;
items.push_back(item);
@@ -782,10 +782,10 @@ void PopupMenu::set_item_checked(int p_idx, bool p_checked) {
update();
minimum_size_changed();
}
-void PopupMenu::set_item_id(int p_idx, int p_ID) {
+void PopupMenu::set_item_id(int p_idx, int p_id) {
ERR_FAIL_INDEX(p_idx, items.size());
- items.write[p_idx].ID = p_ID;
+ items.write[p_idx].id = p_id;
update();
minimum_size_changed();
@@ -881,14 +881,14 @@ bool PopupMenu::is_item_checked(int p_idx) const {
int PopupMenu::get_item_id(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, items.size(), 0);
- return items[p_idx].ID;
+ return items[p_idx].id;
}
-int PopupMenu::get_item_index(int p_ID) const {
+int PopupMenu::get_item_index(int p_id) const {
for (int i = 0; i < items.size(); i++) {
- if (items[i].ID == p_ID)
+ if (items[i].id == p_id)
return i;
}
@@ -1077,7 +1077,7 @@ void PopupMenu::activate_item(int p_item) {
ERR_FAIL_INDEX(p_item, items.size());
ERR_FAIL_COND(items[p_item].separator);
- int id = items[p_item].ID >= 0 ? items[p_item].ID : p_item;
+ int id = items[p_item].id >= 0 ? items[p_item].id : p_item;
//hide all parent PopupMenus
Node *next = get_parent();
@@ -1139,7 +1139,7 @@ void PopupMenu::add_separator(const String &p_text) {
Item sep;
sep.separator = true;
- sep.ID = -1;
+ sep.id = -1;
if (p_text != String()) {
sep.text = p_text;
sep.xl_text = tr(p_text);
@@ -1415,8 +1415,8 @@ void PopupMenu::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_on_state_item_selection"), "set_hide_on_state_item_selection", "is_hide_on_state_item_selection");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "submenu_popup_delay"), "set_submenu_popup_delay", "get_submenu_popup_delay");
- ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "ID")));
- ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "ID")));
+ ADD_SIGNAL(MethodInfo("id_pressed", PropertyInfo(Variant::INT, "id")));
+ ADD_SIGNAL(MethodInfo("id_focused", PropertyInfo(Variant::INT, "id")));
ADD_SIGNAL(MethodInfo("index_pressed", PropertyInfo(Variant::INT, "index")));
}
diff --git a/scene/gui/popup_menu.h b/scene/gui/popup_menu.h
index 767ff568fe..687006d58d 100644
--- a/scene/gui/popup_menu.h
+++ b/scene/gui/popup_menu.h
@@ -55,7 +55,7 @@ class PopupMenu : public Popup {
int state;
bool separator;
bool disabled;
- int ID;
+ int id;
Variant metadata;
String submenu;
String tooltip;
@@ -120,26 +120,26 @@ protected:
static void _bind_methods();
public:
- void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_radio_check_item(const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_ID = -1, uint32_t p_accel = 0);
- void add_submenu_item(const String &p_label, const String &p_submenu, int p_ID = -1);
-
- void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
- void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_ID = -1, bool p_global = false);
-
- void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_ID = -1, uint32_t p_accel = 0);
+ void add_icon_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_radio_check_item(const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_icon_radio_check_item(const Ref<Texture> &p_icon, const String &p_label, int p_id = -1, uint32_t p_accel = 0);
+ void add_submenu_item(const String &p_label, const String &p_submenu, int p_id = -1);
+
+ void add_icon_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_icon_check_shortcut(const Ref<Texture> &p_icon, const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+ void add_radio_check_shortcut(const Ref<ShortCut> &p_shortcut, int p_id = -1, bool p_global = false);
+
+ void add_multistate_item(const String &p_label, int p_max_states, int p_default_state, int p_id = -1, uint32_t p_accel = 0);
void set_item_text(int p_idx, const String &p_text);
void set_item_icon(int p_idx, const Ref<Texture> &p_icon);
void set_item_checked(int p_idx, bool p_checked);
- void set_item_id(int p_idx, int p_ID);
+ void set_item_id(int p_idx, int p_id);
void set_item_accelerator(int p_idx, uint32_t p_accel);
void set_item_metadata(int p_idx, const Variant &p_meta);
void set_item_disabled(int p_idx, bool p_disabled);
@@ -161,7 +161,7 @@ public:
Ref<Texture> get_item_icon(int p_idx) const;
bool is_item_checked(int p_idx) const;
int get_item_id(int p_idx) const;
- int get_item_index(int p_ID) const;
+ int get_item_index(int p_id) const;
uint32_t get_item_accelerator(int p_idx) const;
Variant get_item_metadata(int p_idx) const;
bool is_item_disabled(int p_idx) const;