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authorJuan Linietsky <reduzio@gmail.com>2018-07-03 10:55:50 -0300
committerJuan Linietsky <reduzio@gmail.com>2018-07-03 10:56:31 -0300
commite179bf0726868fbf2c6216a6c6a715c4a2f99419 (patch)
treeca4c02c36e57147ad1a2e298503b48e21d6e1f47 /scene
parent74369229de7f43ce4a0e0a102e5b3bf3c6e3a33a (diff)
Ensure, if a texture meant for a normal map is imported and size limit exists, that it's renormalized after resize.
Diffstat (limited to 'scene')
-rw-r--r--scene/resources/mesh.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/mesh.h b/scene/resources/mesh.h
index e8b7ecaf9a..a3fb068569 100644
--- a/scene/resources/mesh.h
+++ b/scene/resources/mesh.h
@@ -100,7 +100,7 @@ public:
ARRAY_FLAG_USE_16_BIT_BONES = ARRAY_COMPRESS_INDEX << 2,
ARRAY_FLAG_USE_DYNAMIC_UPDATE = ARRAY_COMPRESS_INDEX << 3,
- ARRAY_COMPRESS_DEFAULT = ARRAY_COMPRESS_VERTEX | ARRAY_COMPRESS_NORMAL | ARRAY_COMPRESS_TANGENT | ARRAY_COMPRESS_COLOR | ARRAY_COMPRESS_TEX_UV | ARRAY_COMPRESS_TEX_UV2 | ARRAY_COMPRESS_WEIGHTS
+ ARRAY_COMPRESS_DEFAULT = ARRAY_COMPRESS_NORMAL | ARRAY_COMPRESS_TANGENT | ARRAY_COMPRESS_COLOR | ARRAY_COMPRESS_TEX_UV | ARRAY_COMPRESS_TEX_UV2 | ARRAY_COMPRESS_WEIGHTS
};