diff options
author | Haoyu Qiu <timothyqiu32@gmail.com> | 2022-02-19 13:30:17 +0800 |
---|---|---|
committer | Haoyu Qiu <timothyqiu32@gmail.com> | 2022-02-19 13:30:17 +0800 |
commit | dd9ba6de9f8c66ae23c3282fa935455c30f3bc41 (patch) | |
tree | 15016fd6b8865910d47725ee7df5bea0ac9b9761 /scene | |
parent | c944c9e572e616c2f0eba1e392fd17ca030625ec (diff) |
Fix crash when importing small GLTF mesh
Diffstat (limited to 'scene')
-rw-r--r-- | scene/resources/importer_mesh.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/scene/resources/importer_mesh.cpp b/scene/resources/importer_mesh.cpp index 92ab091b86..a27da11f8d 100644 --- a/scene/resources/importer_mesh.cpp +++ b/scene/resources/importer_mesh.cpp @@ -287,7 +287,7 @@ void ImporterMesh::generate_lods(float p_normal_merge_angle, float p_normal_spli const int *indices_ptr = indices.ptr(); if (normals.is_empty()) { - normals.resize(vertices.size()); + normals.resize(index_count); Vector3 *n_ptr = normals.ptrw(); for (unsigned int j = 0; j < index_count; j += 3) { const Vector3 &v0 = vertices_ptr[indices_ptr[j + 0]]; |